In today's
Martial Power 2 preview, we look at combat styles; whereby, no two warriors are exactly alike. Schools of swordplay, tactical systems, martial philosophies, and local traditions influence a warrior’s basic strikes and parries. Over time, collections of moves and attacks become recognized as distinct combat styles.
Using Combat Styles
Each combat style consists of two types of feats, lesser style feats and greater style feats. Both kinds of style feats provide benefits when you wield specific weapons or use specific weapons to make attacks.
A lesser style feat modifies at-will attack powers and provides a bonus to a particular skill check. The at-will powers that a lesser style feat modifies are given at the end of the feat description.
A greater style feat requires you to have a lesser style feat. Greater style feats modify encounter powers and provide various other benefits.
Each power associated with a combat style feat is accompanied by an abbreviation to indicate which book the power appears in: Player’s Handbook (PH), Martial Power (MP), or Martial Power 2 (MP2).
You can learn any number of lesser and greater style feats. However, any single attack can benefit from only one lesser style feat and one greater style feat, and those feats must be associated with the same combat style. If multiple lesser style feats or greater style feats can affect an attack, you must declare which of each type of feat you are using before making the attack.
|
Name
|
Associated Weapons
|
Associated Classes
|
| Adamant Arrow |
Greatbow or longbow |
Ranger, warlord |
| Arkhosian Fang |
Bastard sword, broadsword, or greatsword |
Fighter, ranger, warlord |
| Black Hood |
Any two-handed axe |
Fighter, ranger, warlord |
| Desert Moon |
Any heavy blade that has the high crit property |
Fighter, ranger, warlord |
| Elsir Hammer |
Any one-handed hammer or one-handed pick |
Fighter, ranger, warlord |
| Harrowing Swarm |
Any bow or crossbow |
Ranger, rogue, warlord |
| Hunting Spear |
Any spear |
Fighter, ranger, warlord |
| Ironstar |
Any flail or mace |
Fighter, ranger, warlord |
| Kulkor Battlearm |
Any axe, hammer, or mace that has the versatile property |
Fighter, ranger, rogue, warlord |
| Leaf Runner |
Hand crossbow, repeating crossbow, shortbow, shuriken, or sling |
Ranger, rogue, warlord |
| Longhand |
Any two-handed polearm or two-handed spear |
Fighter, warlord |
| Midnight Blade |
Any melee light blade |
Fighter, ranger, rogue |
| Moradin’s Forge |
Any two-handed axe, two-handed hammer, or two-handed pick |
Fighter, warlord |
| Mountain Thunder |
Any one-handed hammer, one-handed flail, or one-handed mace |
Fighter, ranger, rogue, warlord |
| Nerathan High Blade |
Any heavy blade that has the versatile property |
Fighter, ranger, warlord |
| Ninth Legion |
Any one-handed pick or one-handed spear |
Fighter, warlord |
| Ogremight |
Any two-handed hammer or two-handed mace |
Fighter, warlord |
| Partisan Polearm |
Any nonspear polearm |
Fighter, warlord |
| Reaving Axe |
Any one-handed axe |
Fighter, ranger, warlord |
| Red Cloak |
Longsword, rapier, or short sword |
Fighter, rogue |
| Rending Chains |
Any flail |
Fighter, ranger, warlord |
| Silent Shot |
Shortbow or any crossbow |
Ranger, rogue |
| Steel Vanguard |
Any two-handed heavy blade |
Fighter, warlord |
Arkhosian Fang Style
Bastard sword, broadsword, or greatsword
The Arkhosian Fang was an ancient order of dragonborn warriors who developed a style of combat suited for the exhausting battles against Bael Turath. Proponents of this style slowly wear down opponents through patience and perseverance. Once a foe falters, an Arkhosian Fang master strikes quickly, bringing about a sudden conclusion. The order has disappeared, but lone masters and small groups of adherents remain, passing along knowledge of this style to anyone who is ready to learn.
Arkhosian Fang Student [Lesser Style]
Prerequisite: Fighter, ranger, or warlord; proficiency with the bastard sword, the broadsword, or the greatsword
Benefit: You gain a +2 feat bonus to Endurance checks.
When you are attacking with a bastard sword, a broadsword, or a greatsword and you target a bloodied enemy with a power associated with this feat, you gain a +2 bonus to the attack roll.
Associated At-Will Powers:
footwork lure (fighter MP), marauder’s rush (ranger MP2), wolf pack tactics (warlord PH)
Arkhosian Fang Commander [Greater Style]
Prerequisite: Warlord, Arkhosian Fang Student feat
Benefit: When you are attacking with a bastard sword, a broadsword, or a greatsword and you have proficiency with that weapon, you gain the following two benefits.
When you miss an enemy with a martial encounter power, you gain a +2 bonus to your next attack roll against that enemy before the end of your next turn.
You can use a power associated with this feat in place of a melee basic attack when making an opportunity attack.
|
Level
|
Associated Encounter
|
Power Source
|
| 3rd |
Hold the line |
PH 146 |
| 7th |
Surround foe |
PH 148 |
| 13th |
Death from two sides |
MP2 90 |
| 17th |
Warlord’s rush |
PH 150 |
| 23rd |
Rabbits and wolves |
PH 151 |
Arkhosian Fang Duelist [Greater Style]
Prerequisite: Ranger, Arkhosian Fang Student feat
Benefit: When you are attacking with a bastard sword, a broadsword, or a greatsword and you have proficiency with that weapon, you gain the following two benefits.
When you miss an enemy with a martial encounter power, you gain a +2 bonus to your next attack roll against that enemy before the end of your next turn.
You can use a power associated with this feat in place of a melee basic attack when charging.
|
Level
|
Associated Encounter
|
Power Source
|
| 3rd |
Shadow wasp strike* |
PH 107 |
| 7th |
Hawk’s talon* |
PH 108 |
| 13th |
Bloodlust strike* |
MP 50 |
| 17th |
Blow-through assault* |
MP 53 |
| 23rd |
Avalanche of fury |
MP2 43 |
| 27th |
Death rend |
PH 112 |
*Only when used as a melee attack
Arkhosian Fang Mauler [Greater Style]
Prerequisite: Fighter, Arkhosian Fang Student feat
Benefit: When you are attacking with a bastard sword, a broadsword, or a greatsword and you have proficiency with that weapon, you gain the following two benefits.
When you miss an enemy with a martial encounter power, you gain a +2 bonus to your next attack roll against that enemy before the end of your next turn.
You can use a power associated with this feat in place of a melee basic attack when making an attack as a result of your Combat Challenge class feature.
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