Excerpts Archive | 3/27/2012
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Dungeon Tiles
Cathedral of Chaos Excerpts
Bart Carroll

The forthcoming Dungeon Tiles set: Cathedral of Chaos, features 4 double-sided sheets of dungeon terrain as well as 2 double-sided sheets of tokens to represent spell effects, magical traps, and elemental hazards.

First off, let’s take a look at sample terrain, which includes:

  • Ledge Corner: Stone railing tiles, to help delineate upper/lower portions of your maps.
  • Water Pool: A stone ledge surrounding a pool of water.
  • Stone Altar: An obex carved into the top of an altar. (Obex: An inverted two-step ziggurat shape.)
  • Barracks/Cells: Living area for three individuals, each cell contains bed, footlocker/trunk, and a set of drawers. Center area contains a weapon rack and a table with playing cards (no report on who won the game), remains of a meal, candle, two chairs.
  • Tunnel: The corner squares are dungeon tile floors, with a tunnel filled with rocky debris (difficult terrain) allowing people to pass from one section to another.
  • Hot Coals: A stone ledge surrounding a platform filled with glowing coals. Perfect for a BBQ.
  • Water Pool: A stone ledge surrounding a pool of water.
  • Pillars: A large room space, set with two pillars and strewn with scattered bones.
  • Tharizdun Symbol: The faded purple symbol of Tharizdun can be seen on the ground.
  • Platform: A magical, floating platform. Adventurers may have use for these across a dungeon’s pits (and glowing coals, below).
  • Hot Coals: A stone ledge surrounding a platform filled with glowing coals.
  • Doorway: Just an open doorway. Nothing to see here, folks—move on through!
  • Pillar Room: A large room, this one set with four pillars and designs carved into the floor.

And also, one of the sample token tiles:

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