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The Gnome, the Bad, & the UglyD&D Insider Article
Design & Development
by James Wyatt

Since the launch of 4th Edition, we've taken some flak from fans who felt that the race selection in the first Player's Handbook wasn't ideal -- that including the dragonborn, the eladrin, and the tiefling couldn't make up for the lack of two races whose place in the game goes almost all the way back to the beginning: the gnome and the half-orc.

With the release of Player's Handbook 2 in March, that situation is finally remedied as the gnome and the half-orc return to the game (along with three other races!). What kept these classic races out of the first Player's Handbook? What made us ready to include them the second time around? Well, let me tell you some stories . . .

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    About the Author

    James Wyatt is the D&D Design Manager for Wizards of the Coast Roleplaying R&D. He was one of the lead designers for 4th Edition D&D and the primary author of the 4th Edition Dungeon Master's Guide. He was one of the designers of the Eberron Campaign Setting and is the author of several Eberron novels.

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