Design & Development
By Mike Mearls and Stephen Schubert
With the debut of the psion this month, the psionic power source has now officially become part of 4th Edition Dungeons & Dragons.
No, we're not forgetting the monk, but since that class has only appeared in playtest form so far, we're calling the psion the first official psionic class for the new edition.
Also with the psion's debut comes the new power-point mechanic associated with three of the psionic classes slated for Player's Handbook 3, so this seems a good time to talk about the process of design and development that led to the psionic power source.
This article features commentary from D&D Lead Designer Mike Mearls (who led the design of Player's Handbook 3) and D&D Lead Developer Stephen Schubert (who led the development team assigned to the book).
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About the Authors
Mike Mearls is the Lead Designer for the Dungeons & Dragons roleplaying game. His recent credits include H1: Keep on the Shadowfell and Player’s Handbook II.
Stephen Schubert works for Wizards of the Coast as the Lead Developer for the Dungeons & Dragons game. He has provided development and design work for many 4th Edition D&D products, including the Monster Manual, Player’s Handbook 2, and Monster Manual 2.