The Temple Between
The Scales of War Adventure Path: part 6
by Ari Marmell
The Scales of War Adventure Path concludes the heroic tier of play with “The Temple Between.” The PCs return to the city of Overlook, its saviors now on multiple occasions. But as the city marshals for a war with an as-yet-unknown foe, the PCs' attempts to aid the city are rebuffed, strangely, at every turn. As they seek to discover the forces at play, they learn of a new threat to the safety of Overlook, Elsir Vale, and possibly more. Can they act in time to prevent the city’s fall? Can they secure an important alliance to aid their efforts? And can they fend off the force of the latest threat to the vale as a new enemy reveals itself?
The western end of Elsir Vale has been greatly troubled in recent days. The threat of the orc hordes from beyond the Stonehome Mountains, though turned back at Bordrin's Watch, still lingers in the people's minds. Peculiar and hostile creatures of shadow lurk in the caverns and caves below. Political squabbling grows among the city's powerful dwarf clans.
All this makes the city particularly vulnerable to an enemy nobody saw coming -- that nobody even imagined. This enemy has goals and objectives far beyond the ultimately unimportant Elsir Vale, but the first step is the utter subjugation of Overlook.
An enemy who, at least in part, is already here.
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About the Author
Ari Marmell has been shirking homework in favor of playing the D&D game since he was nine years old. Thankfully, he now works in the industry, since shirking work for gaming tends to wreak havoc with the bills. He has written for quite a few of the industry's major companies, including White Wolf and, of course, Wizards of the Coast.