By Robert J. Schwalb
A freak and a vagabond, Boss Laughter crawled out of a dark hole a few years ago. No one knows where he came from, but not long after he showed up, all sorts of stories swirled around the strange man: stories of people-snatching, horrid experiments, and murder. But give him half an hour, and he can whip up whatever a person needs, from explosives to curatives and everything in between, using just the ingredients he pushes about in that rickety cart. That he has helped as many people as he has indirectly harmed does nothing to assuage the authorities’ concerns about his presence in Overlook’s seediest district.
So when you ask me about Boss Laughter, I’m not sure what to tell you. He’s an odd one. Folks down in the Blister keep their distance from that freak, and I’ve heard stories about how he snatches people for his experiments. We’ve picked him up a few times. I checked his cart myself the last time. You know what I found? Bottles, powders, junk.
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About the Authors
Robert J. Schwalb is an award-winning game designer who has contributed design to or developed over one hundred roleplaying game titles for Dungeons & Dragons, Warhammer Fantasy Roleplay, A Song of Ice and Fire RPG, Star Wars RPG, and the d20 system. Some of his most recent work for Wizards of the Coast can be found in Monster Manual 3, Player’s Handbook 3, Martial Power 2, and also in the pages of both Dragon and Dungeon magazines. Robert lives in Tennessee.