New! 05/16/2012 - Dragon’s-Eye View

Ah, the owlbear. This week, Senior Creative Director Jon Schindehette gives you some insight into what's going on with the owlbear, plus shows you how the process for creating concept art works.
Dragon Articles
New! 05/16/2012 - Dragon #411
In a world where powerful defilers rule over their populaces with an iron fist, more subtle dangers can go unnotice...
Dungeon Articles
05/14/2012 - Dungeon #202
House Tsalaxa uses various legitimate trade ventures to conceal its blackmail, espionage, and assassination schem...
Dungeons & Dragons is implementing an art test for prospective illustrators starting with the next iteration of the game. Here's your opportunity to submit for one test (creatures, environment, and culture), or all of the art tests!
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Back to the Dungeon
New! 05/16/2012 - Design & Development
The dungeon is an inseparable part of Dungeons & Dragons, but one that rarely gets put into the spotlight. Matt James discusses the joys and challenges of being a co-designer of the recently released Into the Unknown, the Dungeoneer Survival Guide.
The Tsochar
New! 05/16/2012 - Dragon #411
In a world where powerful defilers rule over their populaces with an iron fist, more subtle dangers can go unnoticed. This has allowed a hidden threat to grow without arousing the suspicions of even the most vigilant defenders of the people. This threat is known as the tsochar, a species of parasitic creatures that take over the bodies and minds of their hosts, asserting their will in the place of an unsuspecting victim.
May Book Club
05/15/2012 - News
This month's WoTC Book Club is focused on Brimstone Angels and the discussion has been particularly fiery, befitting the book itself!
D&D Tee Design Contest
05/15/2012 - News
Mighty Fine is looking for the most creative, artistic, adventurous D&D artwork for their design contest -- and you could win up to a possible $2,500 grand prize, not to mention the chance to have your design made into official D&D merchandise. Let the games begin!
Rule-of-Three: 05/15/2012
05/15/2012 - Rule-of-Three
You've got questions—we've got answers! Here's how it works—each week, our Community Manager will be scouring all available sources to find whatever questions you're asking. We'll pick three of them for R&D to answer.
Balancing Wizards in D&D
05/14/2012 - Legends & Lore
The wizard is up next on the agenda for Legends & Lore, but with a twist! Mike takes you deeper into the wizard by exploring caster dominance.
Cruel as a Desert Wind
05/14/2012 - Dungeon #202
House Tsalaxa uses various legitimate trade ventures to conceal its blackmail, espionage, and assassination schemes. Its representatives are feared for their ruthlessness—and for their ability to strike without mercy when threatened. However, Athas holds forces even more ruthless than House Tsalaxa, as a band of adventurers is about to find out.
D&D Next Chat
05/14/2012 - News
Thanks to everyone for attending! R&D's Mike Mearls and Jeremy Crawford were on hand for a live chat discussing D&D Next and the upcoming playtest. A playback of this chat can be found here.
Dungeon Survival Handbook
05/14/2012 - Art Galleries
Dungeons offer adventure, treasure, and glory, but they are fraught with deadly traps, vicious monsters, and sinister puzzles—and here now is the book's gallery of art!
The +5 Crossword of Slaying -- Part 11
05/11/2012 - Features
What was on the cover of Dragon Magazine #1? Or inside the Barrier Peaks' spaceship? Test your game knowledge in our latest D&D-themed crossword puzzle!
Winning Races: Kenku
05/11/2012 - Dragon #411
Kenkus are a secretive race, inclined to reveal little of their history. Those who allege to have spoken with them report that kenkus consider themselves among the first children of the Raven Queen. After her ascent to godhood, she created flying humanoids from the world’s normal ravens. The kenkus’ affinity for shadow magic seems to supports that claim.
Triple Threat
All work and no play makes Chris a dull boy, which is why this week's installment is coming to you from sunny Santa Monica, California. What better place for some name-dropping!
Epic Campain: Elder Elemental Eye #11
05/10/2012 - Cartoons
"Heed Zarnak the Seer and head of Clan Sabrak: Why are you here? Answer or be known for the fools you are!"
Blog: Goblins Care Only About Your Axe
05/10/2012 - News
I've played a lot of D&D lately. But even when using rules prone to design iteration, one thing has remained constant throughout: When I swing my axe at a goblin neck, the goblin’s going down if I hit.
Eston
05/09/2012 - Dragon #411
House Cannith was born in the city of Eston. Over centuries, this alliance of tinkers became a powerful guild of artificers and magewrights. Their ancestral city was a place of wonders. Then came the Mourning. Every mortal in Eston died that day . . . and the magic truly came to life.
D&D Art Philosophy
05/09/2012 - Dragon’s-Eye View
This week, Senior Creative Director Jon Schindehette shows you what he's thinking about when it comes to the guiding philosophy for D&D Next art. Come read them, think about what he has to say, and perhaps provide some thoughtful feedback so that your voice and opinions are heard.
Art: Halls of Undermountain
05/09/2012 - Art Galleries
Beneath the streets of Waterdeep, a sinister dungeon awaits adventurers brave enough to face its perils—and here now is the book's gallery of art!
Against the Giants Wallpapers
05/09/2012 - Wallpapers
Giants have been raiding the civilized lands in large bands, visiting death and destruction upon villages, towns, and farmlands -- all captured in our latest set of wallpapers.
Quests for Humanity
05/08/2012 - Dragon #411
Most lycanthropes possess unremarkable appearances and can pass for any man or woman—the human forms they wear are masks that conceal a bestial nature they struggle to control. Or so the stories go. Explore lycanthropy from the player’s perspective by going into detail about the myths and legends.
Rule-of-Three: 05/08/2012
05/08/2012 - Rule-of-Three
You've got questions—we've got answers! Here's how it works—each week, our Community Manager will be scouring all available sources to find whatever questions you're asking. We'll pick three of them for R&D to answer.
The Tsochar
New! 05/16/2012 - Dragon #411
In a world where powerful defilers rule over their populaces with an iron fist, more subtle dangers can go unnoticed. This has allowed a hidden threat to grow without arousing the suspicions of even the most vigilant defenders of the people. This threat is known as the tsochar, a species of parasitic creatures that take over the bodies and minds of their hosts, asserting their will in the place of an unsuspecting victim.
Cruel as a Desert Wind
05/14/2012 - Dungeon #202
House Tsalaxa uses various legitimate trade ventures to conceal its blackmail, espionage, and assassination schemes. Its representatives are feared for their ruthlessness—and for their ability to strike without mercy when threatened. However, Athas holds forces even more ruthless than House Tsalaxa, as a band of adventurers is about to find out.
Dungeon Survival Handbook
05/14/2012 - Art Galleries
Dungeons offer adventure, treasure, and glory, but they are fraught with deadly traps, vicious monsters, and sinister puzzles—and here now is the book's gallery of art!
Winning Races: Kenku
05/11/2012 - Dragon #411
Kenkus are a secretive race, inclined to reveal little of their history. Those who allege to have spoken with them report that kenkus consider themselves among the first children of the Raven Queen. After her ascent to godhood, she created flying humanoids from the world’s normal ravens. The kenkus’ affinity for shadow magic seems to supports that claim.
Eston
05/09/2012 - Dragon #411
House Cannith was born in the city of Eston. Over centuries, this alliance of tinkers became a powerful guild of artificers and magewrights. Their ancestral city was a place of wonders. Then came the Mourning. Every mortal in Eston died that day . . . and the magic truly came to life.
Art: Halls of Undermountain
05/09/2012 - Art Galleries
Beneath the streets of Waterdeep, a sinister dungeon awaits adventurers brave enough to face its perils—and here now is the book's gallery of art!
Quests for Humanity
05/08/2012 - Dragon #411
Most lycanthropes possess unremarkable appearances and can pass for any man or woman—the human forms they wear are masks that conceal a bestial nature they struggle to control. Or so the stories go. Explore lycanthropy from the player’s perspective by going into detail about the myths and legends.
The Storm Bird
05/04/2012 - Dragon #411
The residents of Sword Coast ports are accustomed to putting their heads down and riding out lashing storms from time to time, but they seldom have to contend with skyships hurtling overhead during such weather. Yet in the last three successive storms, a hitherto unknown skyship clearly lettered The Storm Bird has crashed through rooftops and chimneys in Waterdeep, fighting the storm to reach some destination in the city.
Art: Dragon 410
04/30/2012 - Art Galleries
Here now are a full set of the illustrations from Dragon 410.
Far Realm Fiends
04/30/2012 - Dungeon #201
The Far Realm is one of the last unexplored regions of the multiverse—a place beyond reality. Few mortals dare glimpse it and fewer still travel there. To help you flesh out a campaign that takes characters into the Far Realm, this article presents several creatures and hazards, as well as advice and ideas for how to make the Far Realm your own.
Face of the Moon
04/30/2012 - Dungeon #201
No one enjoys paying taxes, but in this D&D Side Trek adventure, a chance encounter with a tax wagon turns into a battle for survival.
Art: Dungeon 201
04/27/2012 - Dungeon #201
Here now are a full set of illustrations from Dungeon 201.
The Old Skull Inn
04/27/2012 - Dungeon #201
Some whisper of an inn that sails the skies on a dragon’s back. Bound to the mercurial archfey of the Court of Stars, this enchanted skyhouse glides through the planes on an endless, fate-smitten journey. It is said that those who earn the favor of the fey can call upon its services by chanting the dragon’s name, and journey aboard the skyhouse to any destination they please.
Map: Dungeon 201
04/27/2012 - Dungeon #201
Here now are a full set of maps from Dungeon 201.
Back to the Dungeon
New! 05/16/2012 - Design & Development
The dungeon is an inseparable part of Dungeons & Dragons, but one that rarely gets put into the spotlight. Matt James discusses the joys and challenges of being a co-designer of the recently released Into the Unknown, the Dungeoneer Survival Guide.
May Book Club
05/15/2012 - News
This month's WoTC Book Club is focused on Brimstone Angels and the discussion has been particularly fiery, befitting the book itself!
D&D Tee Design Contest
05/15/2012 - News
Mighty Fine is looking for the most creative, artistic, adventurous D&D artwork for their design contest -- and you could win up to a possible $2,500 grand prize, not to mention the chance to have your design made into official D&D merchandise. Let the games begin!
Rule-of-Three: 05/15/2012
05/15/2012 - Rule-of-Three
You've got questions—we've got answers! Here's how it works—each week, our Community Manager will be scouring all available sources to find whatever questions you're asking. We'll pick three of them for R&D to answer.
Balancing Wizards in D&D
05/14/2012 - Legends & Lore
The wizard is up next on the agenda for Legends & Lore, but with a twist! Mike takes you deeper into the wizard by exploring caster dominance.
D&D Next Chat
05/14/2012 - News
Thanks to everyone for attending! R&D's Mike Mearls and Jeremy Crawford were on hand for a live chat discussing D&D Next and the upcoming playtest. A playback of this chat can be found here.
The +5 Crossword of Slaying -- Part 11
05/11/2012 - Features
What was on the cover of Dragon Magazine #1? Or inside the Barrier Peaks' spaceship? Test your game knowledge in our latest D&D-themed crossword puzzle!
Triple Threat
All work and no play makes Chris a dull boy, which is why this week's installment is coming to you from sunny Santa Monica, California. What better place for some name-dropping!
Epic Campain: Elder Elemental Eye #11
05/10/2012 - Cartoons
"Heed Zarnak the Seer and head of Clan Sabrak: Why are you here? Answer or be known for the fools you are!"
Blog: Goblins Care Only About Your Axe
05/10/2012 - News
I've played a lot of D&D lately. But even when using rules prone to design iteration, one thing has remained constant throughout: When I swing my axe at a goblin neck, the goblin’s going down if I hit.
D&D Art Philosophy
05/09/2012 - Dragon’s-Eye View
This week, Senior Creative Director Jon Schindehette shows you what he's thinking about when it comes to the guiding philosophy for D&D Next art. Come read them, think about what he has to say, and perhaps provide some thoughtful feedback so that your voice and opinions are heard.
Against the Giants Wallpapers
05/09/2012 - Wallpapers
Giants have been raiding the civilized lands in large bands, visiting death and destruction upon villages, towns, and farmlands -- all captured in our latest set of wallpapers.
Rule-of-Three: 05/08/2012
05/08/2012 - Rule-of-Three
You've got questions—we've got answers! Here's how it works—each week, our Community Manager will be scouring all available sources to find whatever questions you're asking. We'll pick three of them for R&D to answer.
May: In the Works
05/07/2012 - Previews
What are the drow up to now? Plus, building your own dungeon, commanding your minis, and more!
Rogue Design Goals
05/07/2012 - Legends & Lore
As you might suspect based on the title of this article, Mike provides you with the design goals from the rogue. But wait! That's not all! He also gives you a quick note about the playtest, which is coming up quickly.
Blog: Wizard with a License to Kill
05/04/2012 - News
Backgrounds and themes can serve players who want to follow an obvious "through line" of character creation. With these two tools, someone who wants to play a fighter will discover that all the puzzle pieces can fit together neatly to create a dwarf fighter with a soldier background and the slayer theme, assuming all those components are in play at a particular DM’s table.
Epic Campain: Elder Elemental Eye #10
05/03/2012 - Cartoons
"Did we win? It’s not like evil to save you a walk home after you ruin its day." "Check barn for return of plague or village hoe-down."
Rewards
05/03/2012 - Excerpts
We look at the reasons why adventurers risk life and limb to explore the game's dungeons in the first place—the promise of untold riches!
Know-It-All
There are many archetypal nonplayer characters. One of my favorites is the know-it-all, better known as the DM's mouthpiece.
Sexism in Fantasy
05/02/2012 - Dragon’s-Eye View
This week, Senior Creative Director Jon Schindehette tackles the thorny issue of sexism in fantasy art, specifically with regards to D&D Next. Rest assured: He asks for your input on this subject.
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+5 Crossword of Slaying Pt. 11

What was on the cover of Dragon Magazine #1? Or inside the Barrier Peaks' spaceship? Test your game knowledge in our D&D-themed crossword puzzle!