Issue # Date
#413 #413 July, 2012 The drow invade Dragon with new themes for drow characters and their allies. PLUS: Seekers of the Moonrise Vale, the Injury Deck, and magic crowns from the worlds of Athas, Eberron, and Toril.
#205 #205 August, 2012 Protect a town from a serial killer’s wrath. Confront a troublesome bear with a hankering for halflings. Fly the unfriendly skies, match wits with a fey thief, and meet a crooked pillar of the planar community.
#414 #414 August, 2012 Let the demon prince Graz'zt show you how to win a lady's heart. Play a Cipher, a Sensate, or a Xaositect. Visit a famous magic item dealer in Sigil, and see what makes a modron march.
#415 #415 September, 2012 Meet the many clones of Manshoon. Learn the songs of sorcery. Play a Fang of Zehir, god of murder. Infiltrate the golden ranks of the Aurum. Beware a dangerous caravan that haunts the deserts of Athas.
#206 #206 September, 2012 Retrieve a stolen spellbook before it destroys peace in the Five Nations. Meet Waterdeep’s nefarious beholder crime lord, and accept a dubious offer of employment. Learn the secrets of the shapeshifting malaugrym.
#416 #416 October, 2012 Meet D&D’s legendary vampire and vampire hunter. Test your mettle against the Knight of the Black Rose. Give your vampiric character a magical boost. PLUS: Two new character themes inspired by the Ravenloft campaign setting.
#207 #207 October, 2012 The master of Ravenloft welcomes you to his domain—but not for long. Hunt evil in the halls of the observatory-fortress known as Starhaunt. Escape a domain of dread ruled by a mad treant.
#208 #208 November, 2012 A dead dragon gets a new lease on life. A goblin pirate needs the heroes’ help. See how the Demon Prince of Deception brings ruin to all he encounters. Learn the dark secrets of the fey’ri. Think twice before uncorking an iron flask.
#417 #417 November, 2012 Take sides in the never-ending Blood War. Succumb to temptation with a succubus companion. Beware the flying blade that feeds on magic. PLUS: Magic dice, the dark tale of Tenebrous, and an unstoppable Athasian bounty hunter.
#418 #418 December, 2012 Let the tarrasque run roughshod over your campaign. Save the town of Hochoch in the Grand Duchy of Geoff. Deck the halls with wondrous tapestries. Build fantastic inns and taverns from scratch. PLUS: The return of the decapus, the magen, the rhagodessa, and the thoul.
#209 #209 December, 2012 Unearth the dark secrets of Bansouk’s nefarious crocodile cult. Meet a dwarven prospector whose worst enemy is himself. Revisit the ancient dungeon below the Hidden Shrine of Tamoachan.
#210 #210 January, 2013 Help the Harpers break an unholy alliance. Survive a harrowing confrontation with the Blood of Gruumsh. Withstand the siege against Gardmore Abbey. This month, Dungeon Magazine takes on the theme of war!
#419 #419 January, 2013 Visit the blighted Mournland and discover the inner workings of sentient living spells. Find out why many consider bladelings to be the ideal soldiers. Equip your game with the engines of war. Plus, the first wielders, hobgoblins, and the Dead Dwarf Mine!
#420 #420 February, 2013 Discover wee fey in old cupboards and walls, beneath the thick underbrush of Faerie forests, in enchanted crystal caves. Enter the court of the Carrion King, master of all myconids, and the subterranean kingdom of Mag Tureah. Plus, explore the world between life and death as a ghost (death need not be the end for your character)!
#211 #211 February, 2013 Watch out for giant snails, hungry bats, and screaming scarecrows. Lift the sinister curse of the village of Baron’s Hill. Seek two star-crossed lovers in a crystal cave, beyond which lies an enchanted garden.
#212 #212 March, 2013 Storm the abyssal palace of the demon lord Graz'zt in search of a lost angel. See what haunts the ruined moat house near Hommlet. Escape the Twisted Thickets and have your revenge.
#421 #421 March, 2013 Make multiclass characters in a whole new way. Face the cold wrath of Cryonax, the Evil Elemental Prince of Cold. Release the mephits! PLUS: Draconian character options and magic items of Krynn.
#213 #213 April, 2013 I hope you like owlbears, pirates, and deathtraps, 'cause this issue's full of them! This month in Dungeon: Storm the island stronghold of the dread pirate Braxis. Race your owlbear over the mountain. And survive the Tomb of Horrors!
#422 #422 April, 2013 "Dying is easy; comedy is hard." Those words weren't penned for roleplayers, but they could have been. This month: satyrs, tinker gnomes, and unique character backgrounds!
#214 #214 May, 2013 This month, we get to explore one of the first D&D dungeons ever created and experience it in a whole new light: featuring the Dungeon! Fantasy Board Game. Plus, the Elder Elemental Eye!
#423 #423 May, 2013 Dungeons have a primal allure to the inveterate adventurer in all of us. This month, discover the masters of the alluring dungeons, rare Underdark poisons, and the ecology of the gargoyle. Plus, the Inn of the Welcome Wench!
#215 #215 June, 2013 This month, a dead pharaoh’s pyramid is slowly making its way across the desert to its new home. Plus, the Slave Lords are dead, yet one survives! Journey to a remote monastery to end the vile threat once and for all.
#424 #424 June, 2013 When you look at a dragon, you instantly see its size and power. What you don’t see but should be equally frightened of is its dark, inscrutable intelligence. This month, meet the avalanche dragon and the typhoon dragon, the dragon that never died -- plus, earning achievements, and Martek and the Desert of Desolation!
#425 #425 July, 2013 Elemental evil isn't all we have to offer this month, but it's a big part. Includes the Temple of Elemental Evil, cults that worship slimy, oozing, amorphous evil -- and even more catastrophic dragons!
#216 #216 July, 2013 An undead wizard is about to light a fire under the citizens of Starpine Vale. A dead goblin king finds new life in the body of an unlucky ranger. And drow have taken hostages in the temple of the sun god!
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