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Playtest: The Barbarian
Take a Walk On the Wild Side
by Heinsoo, Mearls, Decker, and Schwalb

Exclusive to D&D Insider, the barbarian! This Player's Handbook 2 class won't see print until 2009, but you can get a first look at one of the builds for the class here, from levels 1 to 30. So roll up a barbarian and send us your feedback today!

Barbarians are savage warriors who deal out powerful blows from their mighty weapons. They charge from foe to foe and seldom feel the pain of an enemy's strike. For barbarians' foes, the moments of greatest terror come when barbarians call upon primal forces to lend power to their raging spirits. These rages, although temporary, give a barbarian incredible powers, a combination of skill, willpower, and a legacy of ancient tribal rituals.

About the Authors

Rob Heinsoo led the design of the 4th Edition D&D Roleplaying Game, and currently serves as a Senior Designer for Wizards of the Coast R&D. His 4th Edition design credits include Martial Power and the Forgotten Realms Player's Guide. other game designs include Three-Dragon Ante and Inn-Fighting.

Mike Mearls is a Lead Designer for the Dungeons & Dragons roleplaying game. His recent credits include the new H-series of adventures.

Jesse Decker began playing D&D in the third grade with the fabled "red box" basic game. Today he's DM #3 in a 3-group campaign that includes 15 unique players spread over the three groups.

Robert J. Schwalb works as a freelance designer for Wizards of the Coast; his recent credits include Martial Power, Draconomicon, and the Forgotten Realms Player's Guide. Robert lives in Tennessee with his incredibly patient wife Stacee and his pride of fiendish werecats, but is happiest when chained to his desk, toiling for his dark masters in Seattle.