Dragon Issue #386
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Articles
By Bill Slavicsek
Bill looks ahead at what's in store for April and beyond.
By Chris Youngs
Chris tackles the ten monsters he most enjoys fighting as a player.
By Robert J. Schwalb
Humans can survive—even thrive—in virtually any environment. Learn how some groups of hardy humans embrace a more rugged life.
By Ari Marmell
Scoundrels are some of the most popular and fun characters of fiction and film. Learn the ins and outs of playing this classic archetype at your game table.
By Arthur Wright
Any arcanist can engage the services of a familiar. See how sorcerers can capitalize on their little allies.
By Eytan Bernstein
The characters from R.A. Salvatore’s popular novels have always used a plethora of amazing magic items. Now they’re ready for inclusion in your game.
By Ari Marmell
In places where the world is close to the Feywild, some primal spirits have developed unique traits that druids can access.
By David Adams
Prophecy can be confusing to some but a road to power for others.
By Craig Campbell
The Coterie of the All-Spirit believes that all primal spirits and living creatures are connected to one single, all-encompassing All Spirit.
By Mike Mearls
The Crimson Knights of Bael Turath were an elite fighting force in the days of the lost empire—learn their battle secrets!
By Robert J. Schwalb
The True Born believe they must preserve the traditions of Nerath, despite living in some of the harshest and most rugged of environments.
By Matthew Hanson
Becomers so embrace a particular race that they often identify more as a member of that race than their own.
By Matt James
Some goliaths, captured from their mountain homes at an early age, are raised to fight for masters other than themselves.
By James Auwaerter
Half-orcs, shunned by many, always find a way to survive. Some seek inspiration in unexpected places and pursue unexpected careers.
By Andrew Schneider
The Rose King, a powerful archfey and servant of Corellon, once led an impressive force against the drow. Though he fell, his legacy continues.
By Claudio Pozas
Sehanine rewards those who rely on themselves and is the patron of lovers, tricksters, and thieves. Learn more about the servants of this mysterious deity.
By Matt James
Assassins aren’t the only ones who can tap the power of shadow.
By Shelley Mazzanoble
D&D's "Player-in-Chief" shares more of her wisdom and insight.
By Bart Carroll and Steve Winter
A look back at Dungeons & Dragons rules through past editions.
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