Dungeon Issue #156
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The compilation PDF linked above features updated versions of the articles from this issue. While the individual articles are still available for download, the most up-to-date information can be found in the compilation.
By Greg Bilsland
If you're interested in converting Thunderspire Labyrinth to your Realms campaign, look no further than this detailed advice and alternate encounters for H2.
By David Noonan
A Scales of War Adventure Path adventure. The new Dungeon Adventure Path kicks off in the town of Brindol. The PCs must locate and rescue some missing townsfolk and find out why a new hobgoblin chieftain is so interested in this region. An adventure for 1st-level PCs.
By Ari Marmell
Newly updated for 4th Edition! The seaside town of Ashenport has a troubled past and a dark secret. If you spend a night in Ashenport, you just might not wake up the next morning. An adventure for 8th-level PCs.
By Skip Williams
Long rumored to be haunted by eerie specters, Kincep Mansion has stood for years, mostly untouched by nearby townsfolk. Now something is preying on the local villagers—something that comes from the house. An adventure for 12th-level PCs.
By Greg Bilsland
Want more H2 fun? Check out this Side Trek that expands on the action from Thunderspire Labyrinth.
By James Wyatt
James continues building up his campaign centered on the town of Greenbriar.
By Stephen Radney-MacFarland
More excellent advice from our DM problem-solver-in-residence.
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