gpgot13

Coverage of Grand Prix
Gothenburg Day 1

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  • Saturday, 9:55 a.m. – Grand Prix Trial Winning Decks

    by Event Coverage Staff

  • The letter F!or a first glimpse at what succesful Sealed Decks look like in the new Dragon's Maze/Gatecrash/Return to Ravnica environment, enjoy this sample of winning deck lists from yesterday's Grand Prix Trials.









     

  • Saturday, 12:12 p.m. – Sealed Deck Building Exercise

    by Tobi Henke

  • 1,006 players have already built their Sealed Deck today, but for all of our readers at home, here's one pool of 86 cards for you. A certain pro player we're not going to name just yet received these very same cards and turned them into quite the deck. Can you do the same? Fire up the Sealed Deck Builder and try it!

    Later in the day, we'll reveal both the identity of the player and the 40 cards of his main deck. How close can you get to his 40? Do you pick the same colors, go for the same rares, line up the same creatures, choose the same spells? Test your Sealed Deck building skill against one of the best players of the game now!





     

  • Saturday, 12:45 p.m. – Another Sealed Deck Building Exercise

    by Frank Karsten

  • The letter T!his weekend marks the debut of Sealed Deck with Dragon's Maze in a Grand Prix. We already gave you one sealed deck building exercise for you to test your mettle at home, but the format is interesting enough to do another one.

    Below, we provide one of the Sealed pools that an unnamed pro had to work with today. Fire up the Sealed Deck Builder and build a deck out of it yourself!

    For now, we keep our pro's final deck a secret so as to not spoil your fun; and we keep our pro's identity secret so as to not spoil his/her fun. (There's free wireless internet at the tournament site, after all.)



    Share your deck – including mana base, which is always challenging in a multicolored format – on the forums and tune in later to see how your Sealed Deck skills stack up against one of the game's best. At the end of this day, we'll put up the final build that the mystery pro in question came up with, and reveal his/her name and record.




     

  • Saturday, 2:00 p.m. – Keystones or Cluerunes?

    by Tobi Henke

  • "Do you generally prefer Keystones or Cluerunes?"

    "Uhm ..."

    "You know what I mean."

    "Yeah, but I don't know what to answer!"

    All jokes aside, the decision between the various mana artifacts, the Keyrunes and Cluestones, is an interesting one. Whereas Cluestones all have the same stats, not all Keyrunes are created equal of course, so it's not clear-cut case either way, but players do have preferences.

    "It depends on what Keyrune we're talking about," said Hall of Famer Frank Karsten. "Dimir Keyrune is awesome, Simic Keyrune not so much. But yes, overall, I'd say there are more guilds where I prefer the Cluestone."


    Pro Tour Valencia finalist Andre Müller addded: "The thing is, when you don't need the mana anymore you can turn Cluestones into a card by paying mana once, but Keyrunes require mana every turn. Then again, with Keyrunes you get a definite creature whereas the one card you get off a Cluestone may just be another land. But the decks that actually want those mana artifacts in the first place are often full of high casting cost spells, which makes Cluestones somewhat better still. Keyrunes clearly have more variance, they can be better, while Cluestones have a more reliable effect."




     

  • Saturday, 2:15 p.m. – Multicolored Decks and Mulligan Strategies

    by Frank Karsten

  • The letter R!eturn to Ravnica Block Limited is full of temptations. You simply have so many multicolored cards, not to mention the mana fixing to go with it. In Sealed deck, it is difficult to resist the temptation of stretching your mana base to cram in as many broken cards as possible. Take a look, for example, at the following deck that Rasmus Anker-nilssen piloted to a Grand Prix Trial win.


    Wow! Merciless Eviction; Lotleth Troll; Niv-Mizzet, Dracogenius; and Tajic, Blade of the Legion? Quite an exciting collection of cards. Unfortunately, they are all in different colors. Nevertheless, thanks to a ton of Guildgates and Cluestones, Rasmus Anker-nilssen still dared to run all of his best cards. (And a Catacomb Slug.)

    But I'm not going to focus too much on the specific contents of the deck. I just presented it to provide a context for one of the unique challenges offered by such decks: which hands to mulligan and which hands to keep? I am particularly interested in the types of mulligan decisions that come to the fore when playing a multicolored format with high-impact spells. Specifically, what to do with the following types of hands?

    • Hands with just 2 lands;
    • Hands with a perfect mix of lands and spells, but missing a crucial color;
    • Hands with 6 lands and only 1 (weak) spell, but with perfect mana.

    To understand how to tackle decisions such as these, I sought out the opinion of several pros in attendance today: Hall of Famer Raphael Levy, Pro Tour Dragon's Maze Top 8 competitor Matej Zatlkaj, Swedish Gold level pro Joel Larsson, Swedish Silver level pro Elias Watsfeldt, and MOCS Competitor Jan van der Vegt. Jan in particular is bound to know something about decks with challenging mana bases, as he registered a sweet five-color deck featuring Axebane Guardian, Chromatic Lantern, and Verdant Haven today.

    I presented them with three opening hands taken from the decklist shown above, and asked them whether they would keep or mulligan.


    Raphaël Lévy: I would never mulligan that hand. No chance. Even if you miss the third land drop on turn three, you still have a good chance to come back if you hit it later. If you would mulligan, then what are you hoping for in a six-card hand?

    Matej Zatlkaj: Definitely keep on the draw. On the play, I'd keep as well. It's a bit risky and I wouldn't be happy about it, but I have a removal spell and a blocker on three mana.

    Joel Larsson and Elias Watsfeldt: Keep on the draw and on the play. Drawing any land allows you to play any 3-drop.

    Jan van der Vegt: Niv-Mizzet, Dracogenius seems like a mulligan in this deck because you only have 3 blue sources to cast it. But besides that, I would keep, both on the play and on the draw. Once you draw any land, you have access to all colors of mana except white.


    Raphaël Lévy: Okay, let's see. You have 6 black sources left in your deck. You also have 6 black cards left in the deck that would be bad draws. Hmm... Well, on the play I would definitely mulligan because you don't have any offense; all cards are defensive. But I'd probably keep it on the draw because you get one more chance to get the black mana you need. You have approximately a 60% chance to have at least one black source by turn 4.

    Matej Zatlkaj: I would mulligan on the play. On the draw, I would take some time considering the hand, but still mulligan in the end.

    Joel Larsson and Elias Watsfeldt: Mulligan on both draw and play. With this hand, even if you draw the Swamp, you'll have to waste your premium removal spells on crappy early creatures.

    Jan van der Vegt: I would mulligan on the play but keep on the draw. We do have a card that can instantly turn the game around in the form of Merciless Eviction.


    Raphaël Lévy: So you have a turn 3 blocker and then you're likely to draw a couple of lands? I would mulligan on both draw and play. Most of the cards in your deck are trading 1-for-1, except for Merciless Eviction, so you're not going to keep up if your opponent has a decent curve and you draw too many lands.

    Matej Zatlkaj: Keep on both draw and play, though you wouldn't be happy about it. You have perfect mana, which is very important. You also have a defensive creature.

    Joel Larsson and Elias Watsfeldt: Keep on both draw and play. For this particular deck, which contains so many high-impact spells, it's a good hand. Any spell you draw is so good.

    Jan van der Vegt: This is a difficult one; I really don't know. If you draw two more lands, you're dead. But all the spells that you can draw have big impact. My instinct tells me to mulligan, but I might still keep.




     

  • Round 4 Feature Match – Elias Watsfeldt vs. Mikael Magnusson

    by Frank Karsten

  • The letter T!wo teammates go in; only one emerges victorious.

    "I don't like this pairing; we're teammates!" Elias Watsfeldt exclaimed upon arriving at the table. He was referring to the Team Grand Prix in Utrecht earlier this year, where Elias Watsfeldt and Mikael Magnusson made it to the finals together with Joel Larsson. While their fate in that team tournament was tied together, only one player could hold the 4-0 record at the end of this match. Mikael Magnusson became that player: he used big blue flyers and a timely Simic Charm to defeat Elias Watsfeldt 2-0. "It's okay; they were fair games," Elias cheerfully said after the match.

    Game 1

    In game 1, Elias started by building his board with low-powered creatures: Dutiful Thrull, Sunspire Gatekeepers, Bane Alley Blackguard, and Corpse Blockade. Mikael, in the meantime, only had Armored Transport, missing blue mana for the blue cards in his hand.


    Elias Watsfeldt

    Elias couldn't stop smiling as Mikael bravely attacked his Armored Transport into Corpse Blockade turn after turn. Mikael didn't end up having a trick, but since Armored Transport wasn't blocking anyway, he figured that he might as well bluff one several times.

    When Elias played Tithe Drinker, Mikael wisely kept back his Armored Transport. Nevertheless, Elias surprisingly still attacked with his Tithe Drinker. "Why would he attack his premium extort creature into my irrelevant Armored Transport?" Mikael must have been thinking. Mikael offered up the trade and looked even more surprised when Elias passed without a pump spell and put Tithe Drinker into the graveyard.

    The reason for Elias' play was Sepulchral Primordial. "Tricks!" Elias said, as he stole the Armored Transport from Mikael's graveyard. "The 2/1 actually didn't really matter all that much," Elias told me after the match. "I mostly cared about getting a 5-power Intimidate creature on the table." Still, it was a cool play.

    However, Sepulchral Primordial didn't live for long: Trostani's Judgment took it down immediately. When Mikael finally found his blue mana, he was finally able to run out the flyers that were stuck in his hand: Maze Glider, Jelenn Sphinx, and Sapphire Drake. Shortly after, he flew in for the win. "Flyers..." was Elias' summary of that game, being stuck with ineffective defensive non-flying creatures.

    Game 2

    In game 2, Magnusson started strongly with a board of Forest, Island, Plains, Shambleshark, and Metropolis Sprite on turn 3, which elicited a high-five from Watsfeldt. Sin Collector from Watsfeldt revealed that Magnusson's hand was full of four-drops, but no fourth land.

    The key play of the game occurred a couple turns later. Magnusson had just attacked with both of his creatures (Shambleshark and Metropolis Sprite) and passed with Forest, Island, and Plains up. Magnusson had two cards unknown to Watsfeldt in hand. Notably, Magnusson had not pumped his Metropolis Sprite. Elias, on his turn, attacked with both of his creatures (Dread Reveler and Sin Collector), adjusted the life totals, and enchanted Dread Reveler with Knightly Valor after combat.


    Mikael Magnusson

    "There must be a reason why I wasn't pumping Metropolis Sprite," Magnusson said after the match. Indeed, Watsfeldt suspected that something was up and clearly didn't want to run into a bounce spell before combat. Nevertheless, Watsfeldt still decided that he needed to use his mana to hopefully develop his board. "He might just have been bluffing, since he gives up only one damage by doing so," Watsfeldt explained. "And I need to pressure him because he's stuck on lands."

    As it turned out, Magnusson did have the devastating Simic Charm, bouncing Dread Reveler in response and countering Knightly Valor in the process. After that exchange, Magnusson had the upper hand. A few turns later, Mikael used Scab-Clan Charger and Deputy of Acquittals to expertly navigate his way through combat, and the match.

    Mikael Magnusson defeats his teammate Elias Watsfeldt in two games, moving to 4-0 in Gothenburg.




     

  • Round 5 Feature Match – Jon Westberg vs. Samuele Estratti

    by Tobi Henke

  • "Gruul Charm is probably the single best card in this matchup," said Jon Westberg after his 2-1 victory against Samuele Estratti. For the third and final game, he had had the card in his opening hand and basically just had to pile up enough creatures. He did and preserved his undefeated record in the tournament so far.

    The matchup between Westberg's red-white-green deck and Estratti's green-white-black deck tended toward massive creature standoffs naturally, with various token producers on both sides and ground creatures of all possible sizes. Westberg had a few fliers, via Eyes in the Skies and Skyknight Legionnaire, and actually won the first game of the match when he put Knightly Valor on said Legionnaire, but in the end it all came down to Gruul Charm. Gold-level pro Samuele Estratti had Trestle Troll to ward off fliers, but Gruul Charm left even that unable to block.


    Samuele Estratti

    The two players had met before; incidentally, both had made the Top 8 at the last Swedish Grand Prix, in Malmö a little over a year ago, and the match between them featured a number of interesting plays, brutal blowouts and amazing comebacks. For example, in the first game, with no mana up, Estratti's Trestle Troll blocked Rubblebelt Maaka and a Knight token blocked Scorchwalker. Surely Westberg couldn't have a trick for both of these blocks, right? Well, as it turned out Westberg could; Martial Glory boosted the 3/3's power and the 5/1's toughness and suddenly Estratti was left without creatures at all, staring down 8 power!

    A little while later, however, it was Estratti's turn to turn things around, wiping the board with Merciless Eviction. Unfortunately, he was down to 7 life by then and Westberg's Skyknight Legionnaire finished the job before Estratti's Risen Sanctuary got there. "Ow. That wasn't very fair," Westberg winced at the end of the game, when Estratti revealed the four mystery cards left in his hand: four lands to go along with the ten already on his side of the battlefield.


    Jon Westberg

    The second game all came down to one very profitable Loss (of Profit & Loss). Westberg had two 1/1 Bird tokens and a 0/1 Sunspire Griffin carrying Stab Wound when he cast Knightly Valor. Estratti responded with Loss, Westberg lost everything, and it didn't take long afterward for him to lose the game as well. That evened the score at one win each, and the players were off to game three.

    Here, Westberg got in only one attack early with Knight of Obligation, then held back while casting more and more creatures and doing a little extorting. He knew it was unlikely that Estratti could do anything about the Gruul Charm, and he was right. When Estratti tapped out for Risen Sanctuary Westberg cast the Charm, attacked with all of his creatures, and took the game and match in one huge swing.




     

  • Saturday, 7:44 p.m. – Quick Question: Common You'd Most Like to Open in This Sealed Format?

    by Tobi Henke

  • Marijn Lybaert: Stab Wound.
    Jan van der Vegt: Stab Wound, not even close.
    Frank Karsten: The correct answer clearly is Prophetic Prism.
    Andrew Shrout: Stab Wound.
    Denniz Rachid: Selesnya Guildgate.



     

  • Saturday, 7:55 p.m. – Sealed Deck Building Exercise: The Deck

    by Tobi Henke

  • Earlier today, for our first Sealed Deck Building Exercise, we published the sealed pool of none other than Pro Tour Hall of Famer Raphaël Lévy. Now it's time to reveal the deck Lévy built: a white-and-black construct with a splash of red and just a hint of blue.

    "The deck is awesome," Lévy said immediately after deck construction. "I don't think I've seen a stronger deck in this format yet. The mana is great, I don't even have to run any basic lands of my splash colors, I have so much removal and several bombs too!"

    "Basically, the only things I wasn't sure about were the two Toil & Trouble I left in the sideboard and whether I should include Haunter of Nightveil as a single blue card. Then again, with Dimir Guildgate, Hallowed Fountain, and Transguild Promenade the splash is kind of free anyway."

    Lévy definitely liked his chances, even before he got in any games with the deck. When switching from theory to practice, however, the deck didn't do nearly as well as expected. After his three byes, Lévy immediately lost a feature match against Pack Rats and what may have been a little misplay on his part. (At least, he wasn't very happy with himself after the round.) He then won his fifth round and finally lost two more eliminating him from day-two contention after just seven rounds. Still he maintained it was "a really, really good deck." So check it out!

    Raphaël Lévy
    Grand Prix Gothenburg 2013 – Sealed Deck

    Main Deck

    40 cards

    Boros Guildgate
    Dimir Guildgate
    Hallowed Fountain
    Orzhov Guildgate
    Plains
    Swamp
    Transguild Promenade

    17 lands

    Alms Beast
    Angelic Skirmisher
    Basilica Screecher
    Boros Battleshaper
    Boros Mastiff
    Court Street Denizen
    Deathcult Rogue
    Dryad Militant
    Haunter of Nightveil
    Hired Torturer
    Nav Squad Commandos
    Ogre Jailbreaker
    Pontiff of Blight
    Seller of Songbirds
    Sewer Shambler

    15 creatures

    Arrest
    Auger Spree
    Executioner's Swing
    Izzet Cluestone
    One Thousand Lashes
    Rakdos Cluestone
    Trostani's Judgment
    Ultimate Price

    8 other spells

    Sideboard
    Aerial Maneuver
    Aerial Predation
    Armored Transport
    Armored Wolf-Rider
    Batterhorn
    Battering Krasis
    Bioshift
    Blaze Commando
    Chemister's Trick
    Chorus of Might
    Chronic Flooding
    Cryptborn Horror
    Dimir Cluestone
    Disciple of the Old Ways
    Electrickery
    Elusive Krasis
    Forced Adaptation
    Golgari Charm
    Gore-House Chainwalker
    Grisly Salvage
    Hold the Gates
    Kraul Warrior
    Leyline Phantom
    Mark for Death
    Maze Sentinel
    Naturalize
    Paralyzing Grasp
    Perilous Shadow
    Pilfered Plans
    Pit Fight
    Protect // Serve
    Putrefy
    Racecourse Fury
    Ripscale Predator
    Rubbleback Rhino
    Rubblebelt Maaka
    Runewing
    Savage Surge
    Scab-Clan Charger
    Scab-Clan Giant
    Shadow Alley Denizen
    Shattering Blow
    Sinister Possession
    Skyblinder Staff
    Smelt-Ward Gatekeepers
    Smog Elemental
    Tenement Crasher
    Terrus Wurm
    Toil // Trouble
    Totally Lost
    Uncovered Clues
    Viashino Firstblade
    Wake the Reflections
    Wojek Halberdiers
    Zhur-Taa Druid

    58 sideboard cards





     

  • Saturday, 8:22 p.m. – Quick Question: Play or Draw?

    by Tobi Henke

  • Marijn Lybaert: With my deck, play. But it really depends. The format does have aggressive two-color decks as well as greedy five-color decks.
    Jan van der Vegt: Deck dependent and matchup dependent. My deck would like to draw first, but I've seen so many aggressive decks around that, in the dark, I always choose to play.
    Florian Koch: In general, draw. Of course depending on the deck. For example, I have lots of cheap removal spells that trade one for one.
    Andrew Shrout: Play. At least with my deck.
    Denniz Rachid: I'm always hoping that I just don't win the die-roll. If I do, I usually choose to draw.



     

  • Round 7 Feature Match – Andre Müller vs. Marcus Olsson

    by Tobi Henke

  • "Im sorry, man. I know, losing against rares is never fun," Marcus Olsson apologized after he had smashed Andre Müller 2-0 with Obzedat, Ghost Council in the first game and Scion of Vitu-Ghazi followed by Collective Blessing in the second.


    Andre Müller

    "Well, I could have drawn my own rares. That would have been fun," Müller replied. "You think you could have beat these two, huh?" he joked, revealing Ash Zealot and Pyrewild Shaman. "Okay, maybe you could have, but I do also have Pack Rat."

    In the first game, Müller was playing a blue-white-black deck and got off to an agonizingly slow start, whereas Olsson opened fast on Daring Skyjek and Deathcult Rogue. Müller's first play, Nav Squad Commandos, came on turn five and immediately died to Olsson's Ultimate Price. Next, Müller tried to take control and got rid of both creatures with Far & Away. But soon Obzedat, Ghost Council entered the fray, and then re-entered the battlefield to win the game.

    Müller sideboarded into a much more aggressive red-green-black deck for game two, and this time he did actually get off to a quick start, with Brushstrider followed by Madcap Skills and Warmind Infantry. But the 6/1 Brushstrider was killed off by Stab Wound, and Olsson's Wasteland Viper proved to be quite the roadblock, especially when Olsson cast Swift Justice on the deathtouch creature. Müller regrouped with Ivy Lane Denizen, Zhur-Taa Swine, Gore-House Chainwalker, and Stonefare Crocodile. But these cards were simply no match for Olsson's Daring Skyjek, Sin Collector, and Scion of Vitu-Ghazi, topped off by Collective Blessing.


    Marcus Olsson

    Andre Müller took his second loss of the day, whereas Marcus Olsson advanced to 6-1, needing one more win to qualify for tomorrow's Booster Draft portion.




     

  • Round 8 Feature Match – Kenny Oberg vs. Hannes Kerem

    by Frank Karsten

  • The letter T!his match came down to five-mana Azorius cards from Dragon's Maze: Lavinia of the Tenth, Protect & Serve, and Jelenn Sphinx. Hannes Kerem won one game with the first two, but it was the 1/5 flyer that delivered the other two games to Kenny Oberg.

    As a result, Kenny Oberg (also known as The Tezzerator after his innovative Tezzeret the Seeker deck that he piloted to a Top 8 finish at Pro Tour Berlin 2008) moves to 7-1, securing his Day 2 berth. Hannes Kerem (who made the Top 8 of the World Championships in 2008) falls to 6-2 and has to win his last match today to make it into Day 2.


    Hannes Kerem

    In game 1, the all-star cards were Protect & Serve and Lavinia of the Tenth. When Oberg blocked Kerem's Deputy of Acquittals with Clinging Anemones and Kerem's Syndicate Enforcer with Boros Mastiff, Kerem used Protect on Deputy of Acquittals and Serve on Boros Mastiff for a devastating 2-for-1. Oberg tried to fight back, but couldn't beat Lavinia of the Tenth, who came down a few turns later on Kerem's side of the board. The massive detain effect ensured that Kerem won the damage race.

    In game 2, Oberg's early offense of Keening Apparition, Azorius Arrester, and Boros Mastiff was quickly halted by Kerem's Undercity Informer. Oberg's Jelenn Sphinx provided a way to break through, but Oberg didn't attack all-out right away. "I didn't want to lose Jelenn Sphinx against an Arrow of Justice and a Wind Drake block, and I didn't want to get 2-for-1'd by Protect & Serve. Since I also had an extorter in Basilica Guards, I felt quite comfortable waiting," Oberg explained after the match. "You can go two directions: all-out or baiting. I went for the last one." What happened was that Oberg merely attacked with a sole Wind Drake and, after it fell to an Aerial Maneuver, with a sole Steeple Roc. Once that fell to the Protect & Serve that Kerem was indeed holding, the coast was clear and Oberg's team, powered by a Jelenn Sphinx trigger, swung in for the kill.


    Kenny Oberg

    In game 3, Jelenn Sphinx did it once again. On turn 7, Maze Glider, Jelenn Sphinx, Lyev Skyknight, and Daring Skyjek swung in for 14 power worth of flyers. Kerem had used Protect & Serve and Lavinia of the Tenth to try to stay alive on preceding turns, but didn't have a permanent answer to Oberg's flyers. "He had 4 flyers!" Kerem despondently said after the game.

    Having won the match, Kenny Oberg keeps the dream alive of repeating his Grand Prix Gothenburg title.




     

  • Saturday, 9:07 p.m. – Quick Question: How Many Colors Do You Play?

    by Tobi Henke

  • Marijn Lybaert: Three, or two-and-a-half, splashing for four cards.
    Jan van der Vegt: Easy five! Going into the tournament I wanted to play five-color anyway, and then I even got Chromatic Lantern! I'm really happy with my deck.
    Florian Koch: Three straight main colors. Running the 7-7-6 mana base of doom.
    Andrew Shrout: Four. The deck still is aggressive though.
    Denniz Rachid: Technically, due to hybrid, I can claim all five. But, actually, I only have four.



     

  • Saturday, 9:30 p.m. – Another Sealed Deck Exercise: The Player and the Build

    by Frank Karsten

  • The letter E!arlier today, we showed you a second Sealed pool featuring Supreme Verdict and Stolen Identity, which a mystery pro had to work with today. You've seen his pool and, if you followed our video coverage on www.twitch.tv/magic, you've seen him play as well. We can now reveal that the deck belonged to the champion of the previous Grand Prix in Gothenburg: hometown hero Kenny Oberg.


    Kenny Oberg

    Now comes the fun part – seeing how Kenny's picks from this pool differed from your own. I don't know what you did with Kenny's pool, but the Swedish pro homed in on Azorius extremely quickly.


    The first thing that Kenny did after receiving his deck was to pull out his Guildgates and Cluestones. "My first thought was one of horror," Kenny noted. "I saw that all of my mana fixing was in blue, while blue is usually the worst color in Sealed deck. But then I saw Stolen Identity, one of the best blue cards you can open."

    As his pool also contained Lyev Skyknight, Jelenn Sphinx, and Supreme Verdict, Kenny started looking at a White-Blue deck right away. He had 23 playables, lots of flyers, and a solid mana curve.

    But just to be sure, Kenny looked at his other options as well. He laid out a green-black deck featuring Dreg Mangler and Putrefy, a red-black deck featuring Firefirst Striker and Master of Cruelties, and the Jund combination. But these colors did not offer enough depth, nor enough fixing. "You have to go with the Guildgates," Kenny noted. And he had 3 of the Azorius variety.


    So back to Blue-White it was. Kenny pondered splashing black for Stab Wound, Dimir Charm, and Sin Collector for a while. He did have an Orzhov Cluestone and Dimir Cluestone, after all. In the end, however, Kenny went for consistency. "The Cluestones don't fit my aggressive curve and I didn't have a lot to accelerate into. It was tempting, but splashing Stab Wound and running a few Swamps would make my double-blue Frostburn Weird and double-white Supreme Verdict less good."

    The deck Kenny eventually registered was straight White-Blue, without a splash. "The average number of colors I tend to play in this Sealed deck format is 3.5, so I was very happy to get a 2-color deck. Having a good 2-color deck with bombs is way above average in this Limited format," Kenny said.

    Kenny shared all those thoughts with me at the beginning of the day. After nine rounds, how did the deck perform and where did he end up? Consistency over power had prevailed: Kenny managed to put up an 8-1 record with it. He touted a solid mana base as an important reason for his success. "At least twice, a Guildgate was the only source of white or blue," Kenny said. "I would probably have had to mulligan much more often if I had run an additional color or fewer Guildgates."

    When asked whether he would change anything, Kenny answered that he should have run Spell Rupture instead of Clinging Anemones, but that he was happy with the deck overall. Consistency over power!




     

  • Saturday, 9:49 p.m. – Quick Question: What Was Your Most Valuable Sideboard Card Today?

    by Tobi Henke

  • Marijn Lybaert: Dispel.
    Jan van der Vegt: Aerial Predation.
    Florian Koch: Electrickery.
    Andrew Shrout: Rites of Reaping? At least, that's the one I boarded in all the time, which means it probably should have been in my main deck.
    Denniz Rachid: Explosive Impact. Splashing red, it definitely should have been in my main deck.



     

  • Saturday, 9:50 p.m. – Hashtags Explained

    by Frank Karsten

  • The letter P!eople have been tweeting about their experiences in Gothenburg using various Twitter hashtags: #gpgot, #gpgoth, and #gpglenn. What's going on? Allow me to clarify.

    #gpgot is the official hashtag; hence, it is the one that is being used the most and that we would like to promote. Though I did prompt a funny tweet from Gavin Verhey:

    "Saw the hashtag #gpgot and the first thing I imagined was a GP happening in Westeros. That would be... interesting."

    This, in turn, prompted Teddy Vitro's tweet of

    "Yes, there will be a cut at the end of Day 1...of sorts."

    Oh, what a little hashtag can turn into...

    #gpgoth is just a misspelling of the official hashtag, though it did prompt Amos Claiborne on Twitter to wonder if there's enough eyeliner for everyone...

    #glglenn is probably the one in need of explanation the most. This hashtag is mainly being used by some of the Swedes in attendance today; Kenny Oberg and Joel Larsson explained why. "Glenn is a very common name in Gothenburg. It culminated when the local football team had 4 players named Glenn, and it kind of stuck," Kenny said. "It's like Gothenburg, but as we Swedes say it," Joel mentioned. Of course, when the tournament organizer Glen White introduced himself before making some announcements at the beginning of the day, some of the Swedes felt that things were rigged.




     

  • Saturday, 10:15 p.m. – Undefeated Sealed Pools

    by Tobi Henke

  • The letter W!e've decided to things a little differently at this Grand Prix. We're not going to show you the deck lists of the three players who won all of their nine rounds today, at least not yet. Instead here are their sealed pools. Try to turn those into 9-0-worthy 40-card decks. We'll have the actual deck lists for you in the morning.

    Fredrik Persson's Sealed Pool:



    Thoralf Severin's Sealed Pool:



    Jan van der Vegt's Sealed Pool:





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