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Day 3 Blog Archive

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TABLE OF CONTENTS


  • Blog - 7:09 p.m.: Decklists: The Top 8 Decks
    by Staff



  • Blog - 6:59 p.m.: M-Fest Does Vintage!
    by Tim Willoughby
  • Blog - 6:44 p.m.: Saprolings of Wrath!
    by Tim Willoughby
  • Blog - 6:30 p.m.: Round 14: Lian Pizzey vs. Dan Huggins
    by Tim Willoughby
  • Podcast - 4:50 p.m.: The Story of Standard, Part 2.
    by Richard Hagon
  • Blog - 2:33 p.m.: Round 12: Basam Tabat vs. Stuart Wright
    by Tim Willoughby
  • Blog - 1:58 p.m.: Standard Metagame Breakdown
    by Tim Willoughby
  • Podcast - 12:41 p.m.: Drafting Drama
    by Richard Hagon
  • Podcast - 12:22 p.m.: Past, Present and Future
    by Richard Hagon
  • Blog - 12:18 p.m.: Round 10: Craig Stevenson vs. Stuart Wright
    by Tim Willoughby
  • Blog - 11:20 a.m.: Round 9: Simon O'Keeffe vs. Craig 'Prof' Jones
    by Tim Willoughby
  • Blog - 10:10 a.m.: Round 8: Dave 'The Great White Hope' Grant vs. Brad Barkley
    by Tim Willoughby

  • BLOG


     
  • Saturday, 10:10 a.m. - Round 8: Dave 'The Great White Hope' Grant vs. Brad Barkley
    by Tim Willoughby


  • "I don't want to be known as Dave Grant… I'm The Great White Hope, or GWH" remarked GWH as he shuffled up for round 8.

    Dave Grant

    When 'The Hope' was last in the coverage, he had just drafted a red green deck which he deemed a little bit ropey, in spite of a pair of Sprout Swarms. Four rounds later, he was 4-0 in the draft and sat at a very exciting 6-1. His opponent Brad Barkley is one of the best players in Scotland right now stood right near the top of the standings also, and with a pretty hot Red/White/Black deck to match The Great White Hope's Red Black monster.

    'The Brad Man' had to mulligan on the draw, but was happy with his six, and mirrored GWH's Swamp Mountain start, though without either the Rathi Trapper or the Skirk Shaman to come from the Englishman.

    Brad had a Blazing Blade Askari, which got his by Sudden Shock, but followed up with a Fomori Nomad, to hold off attacks for a turn or two. Instead, a Mana Skimmer came down for Granty, who had a great target for it's ability, in the form of a lone Plains on the other side of the board.

    The Nomad got tapped, and while Mana Skimmer got hit by a Ghostfire, Skirk Shaman got stuck in for two. Empty the Warrens for four goblins followed, and it was all over to Brad. All that came in reply was a Melancholy from Brad, on the Trapper, but it wasn't enough to stop the hordes of rampaging red monsters, and he succumbed on the next attack step.

    Game 2

    While sideboarding the Great White Hope confided to his opponent that he had brought in a bomb. Gibbering Descent was coming in… and it seems likely that even with the warning, it would prove something of a surprise.

    Even after a mulligan to a one land hand, the Great White Hope was ready to show the world how it's done, ripping consecutive lands in the first couple of turns, having a Cradle to Grave to kill a Grinning Ignus, and a Basal Sliver up the following turn.

    Flamecore Elemental from Barclay looked like it could be a problem, but possibly not as much as the Jaya Ballard, Task Mage which Granty dropped into play.

    "She's quite hot isn't she?" suggested GWH as he discarded a Swamp to use as an Incinerate on the Elemental at the first opportunity. He followed up with Midnight Charm, to kill the 5/4. Jaya soon died to a Ghostfire, but she'd done her job, and Dave was still in the race, though when his Basal Sliver found itself facing down Shivan Sand-Mage and Emberwilde Augur, things started to look a little dicey.

    Basal Sliver blocked the Augur, and a Brute Force kept the Great White dream alive. A Ghostfire meant that briefly Basal Sliver was the only creature in play. Corpulent Corpse soon came in for Barclay, and got to smash in unimpeded. The Hope crashed back with his sliver and a Henchfiend of Ukor, taking the life totals to 11-10 in Barclay's favour.

    Melancholy ensured that Dave was not too bothered about paying his echo cost, and the Henchfiend went to the graveyard. At just 7 after another swing, Dave thought carefully about his turn. He played a land and loudly declared that he couldn't believe he was being beaten by a Corpulent Corpse. Another Emberwilde Augur came down for Barclay, looking very dangerous with Granty on just 4.

    He drew for the turn, and played a Chromatic Star, Death Rattle on the Augur and Empty the Warrens for 6. Grant had had the Death Rattle for some time, but knowing that his opponent had an Oros, he had been hesitant to play it until he really had to. Barclay declined to swing the following turn, to stay alive from the fresh hordes on the Great White Hope's side of the board.

    On the very last turn, Barclay drew the Plains for Oros but it was two late. Oros' ability only deals damage to non-Great White Hope players.

    The Great White Hope wins 2-0!



     
  • Saturday, 11:20 a.m. - Round 9: Simon O'Keeffe vs. Craig 'Prof' Jones
    by Tim Willoughby


  • A few years ago, after a Magic tournament, Simon O'Keeffe and I came up with a plan. It was a good plan, involving personalised deckchairs, a treasure chest, and some beer. That plan never quite came together, but Simon's plan of being awesome at Magic has been going quite a bit better. Prof has been riding high on the Pro Tour following his now legendary Lightning Helix in Honolulu, and is enjoying fair success thus far at the Great Britain nationals, after an unceremonious exit last year.

    Craig led off with Swamps and Forests, and was soon followed by Simon. O'Keeffe had both Spinneret Sliver and a morph to the lone morph from Jones, and took the early initiative with his morph battle with an attack. Both morphs turned out to be Gathan Raiders, but Craig had a Muck Drubb to play via madness for his, which seemed to trump Simon's play. A Feebleness meant the Raiders were not trading though, so it was a tough call as to who was ahead in the game.

    Prof tried to jump in front with Vhati il-Dal, to make combat thoroughly awkward for his opponent, and seemed to have succeeded when Simon stumbled for a play. Craig tried to push the tempo with Sporoloth Ancient, but it immediately died to Cradle to Grave.

    With Vhati on the ground, Simon went with a new strategy.

    "To the air!"

    Giant Dustwasp joined the menagerie of 3/3s in play, but Simon could never effectively get much damage in, while Muck Drubb was giving him a bit of a beating, and Citanul Woodreaders was keeping the good professor in the gas.

    Simon played a Kavu Primarch with kicker, to give himself a good answer to Vhati. The counters would always apply after power/toughness changing effects, so Craig would not be able to completely stop the monster with just a simple activation of his legend.

    Craig played a Nessian Courser, which meant that Simon would be left attacking for a lowly one in the air each turn, when Craig dropped the bomb - Sprout Swarm. For this play, Craig Jones would be playing the part of the evil genius, and his army of Saproling henchmen (via a stack of Pro Player cards) in a one man show receiving rave reviews from everyone but his opponent.

    A Phantasmagorian from Simon got into play pretty happily, and Craig spent the next few turns generating an army of little Craigs. Pretty soon it was time for attack of the clones, where a bajillion little Craigs got there and brought their master victory.

    Game 2

    Simon had a mulligan for the second game, and dropped on life early on to a Greenseeker who was getting busy with attacks on the second turn from Craig. Simon had a morph for turn 3, but it appeared to be trumped by a Nessian Courser from Craig. O'Keeffe attacked regardless, and had the Might of Old Krosa to kill it off after blocks.

    Craig played Vhati il-Dal.

    "You're an evil evil man"

    "I try my best" replied Craig, dressed all in black.

    He had a Harmonize the following turn, and things looked a little grim for Simon. A Pit Keeper with nothing to fetch back would not be a great answer to Vhati, but Simon hoped that a kickered Kavu Primarch would.

    Big Game Hunter said no.

    Muck Drubb got put into play via madness the next turn, and it seemed that it was only a matter of time before Prof finished off Simon, who had somehow ended up Green/Black in spite of being fed by Craig in the draft.

    Deadwood Treefolk fetched back both Big Game Hunter (who had died in combat) and Nessian Courser, when it briefly saw play before being hit by Cradle to Grave. Craig's card advantage engine was firing all cylinders.

    While Craig was refilling his board, all Simon could do was play another kicked Kavu Primarch, who again died to Big Game Hunter.

    Craig swung in, and it was all over.



     
  • Saturday, 12:18 p.m. - Round 10: Craig Stevenson vs. Stuart Wright
    by Tim Willoughby


  • Craig Stevenson

    Going into round 10, we have what is a match that could eliminate either player from contention for top eight. Both Stuart Wright and Craig Stevenson, editor of Starcitygames.com, made top eight of English Nationals last year, with Craig walking away with the title of English National Champion a year ago.

    Craig had had a slightly awkward blue/green draft coming into this match, where he didn't get any kind of green hookup in pack 2 at all, in spite of cutting it pretty heavily. His blue is strong though, including a first pick Draining Whelk, and while he is a little short on quality monsters, he does have the puncher's chance of a Sprout Swarm. After 4-0 in the last draft, both Craig and Stuart were 0-2 coming into this match, and keen to break their streak.

    Craig was a little short on green mana early on, with his Shaper Parasite being bounced by StingScourger in the early game not helping things. He replayed a morph to block the goblin with, and revealed it to be a Fathom Seer, drawing out of his mana issues in one respect, but being left without a great many lands in play.

    When Shaper Parasite came back into play, it got hit by Sunlance. Stuart then played a Goblin Skycutter, an Intervention Pact (to no good effect), and an Empty the Warrens for eight tokens.

    He remembered to pay for his Pact the following turn, and swung with his team, losing his Skycutter to Sprout Swarm, and the token it produced, but dropping Craig to 12. The Mox Radio team members both had fair looking decks, and Craig was now fighting back, with an Evolution Charm to get back Shaper Parasite.

    His time was a lot shorter than he knew though. The Parasite was dealt with again, by an Arc Blade this time, and all of a sudden, The Champ was a little short on blockers. A few swings from Stuart and it was all over.

    Game 2

    While sideboarding, Craig looked to the motivational note that he'd received to Johnny Chapman the round before. If the statement 'You can do it Champ! The dream is still alive!' was not enough, there was an extra special motivational thought on the back for dire straights. Stevenson hoped he wouldn't need it.

    After a mulligan, Craig had an Infiltrator il-Kor, that got stuck in, and a Nessian Courser to follow, while Stuart was making a morph and Goblin Skycutter. Nessian Courser blocked the morph, which revealed itself to be Whip-Spine Drake, forcing the trade, and Stuart cleared Craig's side of the board for a while with a StingScourger. The Infiltrator came back, and was soon joined by a Synchronous Sliver. Stuart just kept on with the flyers, bringing in a Lucent Liminid. The flyer blocked the Sliver, and a Brute Force stuck, even when Craig tried for an Erratic Mutation.

    It was Infiltrator il-Kor that was keeping Craig in the race though. Stuart was down to 5, while Stuart was at 8, and with a Dream Stalker on blocks for the ground, it looked that the Infiltrator might do it. Craig had an end of turn Sprout Swarm for an extra guy.

    Intervention Pact staved off death for a turn for Stuart, and a Fatal Attraction killed off the Shadow Creature after Tolarian Sentinel had bounced itself after blocking the Liminid.

    Craig was suddenly in dire straits. It was time to flip the note. What piece of Magical lore would be imparted to him in his hour of need? That is not mine to tell… all we have is Craig's reaction, Stuart called a judge to make sure that what Craig was reading definitely wasn't coaching. The judge had a quick read, laughed, shook his head, and wandered away. Craig quickly cast Foresee, and then suspended a Nantuko Shaman. The game was looking incredibly close. His Sprout Swarm made just enough guys, and he even had an Evolution Charm if he needed to Jump a blocker.

    Craig just got there. Nice note.

    Game 3

    For game 3, Stuart led off with an Orcish Librarian, which on the first activation removed 3 Plains and a Brute Force from the game, and let Stuart set up his next few turns. He then played Goblin Skycutter Craig had a suspended Veiling Oddity, and a Nessian Courser to power up the turn it came in.

    Stuart again activated his Librarian, with an Arc Blade, Mountain, Whip-Spine Drake and Skizzik Surger being removed, before he played a Saltfield Recluse. Craig simply beat with is Nessian Courser, and cast Foresee. One stayed on the top, and he then drew two.

    Fatal Attraction meant that Craig's Nessian Courser wasn't going to last too long, so it attacked while it could, then Stevenson went on the defensive with a 1/6 Primal Plasma.

    Orcish Librarian ensured that Stuart continued to know exactly what he would draw each turn, and he played a Castle Raptors. Craig's Veiling Oddity proved a little impotent, thanks to Saltfield Recluse, but Craig did manage to deal with the troublesome rebel, with a Shaper Parasite.

    Stuart played a Sunlance on Veiling Oddity on his turn, then used Grinning Ignus to fuel a huge Empty the Warrens for 8 goblins. Craig simply played a Havenwood Wurm at the end of Stuart's turn. The life totals were 13-16 in Stuart's favour, and suddenly things looked grim for the National Champ. Craig played a morph, and immediately revealed it to be a Fathom Seer, to draw some extra cards. Stormcloud Djinn then joined the party for a pretty clogged up board.

    Sutart again activated his Orcish Librarian, thinning his deck substantially. There were now just 9 cards left in his deck, nearly half of which he'd placed back there in an order of his choice.

    A StingScourger bounced Stormcloud Djinn, such that Castle Raptors could get another attack in, taking Craig to 12, while Stuart was on 11. The Djinn came right back down, and Havenwood Wurm trampled over StingScourger.

    "Feeling lucky Craig Stevenson?"

    Stuart activated Orcish Librarian in his upkeep, declaring that one of the cards left could well win him the game.

    It wasn't one of the cards removed, and Stuart cast Marshalling Cry, attacking with is team, including eight 2/2 goblins. Craig was forced to make a lone Saproling with a Sprout Swarm without buyback. After blocks, Craig was on two, and had gone down to just a Havenwood Wurm, Primal Plasma and Fathom Seer in play.

    Stuart was on eight when Havenwood Wurm entered the red zone. He thought for a little and blocked. Craig extended his hand… he had nothing.

    Stuart Wright wins 2-0!



     
  • Saturday, 12:22 p.m. - Past, Present and Future
    by Richard Hagon


  • In our first installment from day 3 of M-Fest, we look back on the first day of Nationals, see how things stand, and what we can expect from a drama-packed day of Limited and Standard, before we discover the identity of the Final 8 who will play for National glory.

  • Download now (13.8 MB mp3)


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  • Saturday, 12:41 p.m. - Drafting Drama
    by Richard Hagon


  • Join Rich Hagon and Ben Coleman as they take you through the final three rounds of Limited action from the GB Champs. Each round, players fall by the wayside with no way back. For others, the dream is still alive. We'll tell you the who, the what, the where and the how, and possibly even the why.

  • Download now (16.4 MB mp3)


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  • Saturday, 1:58 p.m. - Standard Metagame Breakdown
    by Tim Willoughby


  • Now that we are back into the final rounds of Standard, there we have a full breakdown of the metagame for your delectation. There was quite a lot of overlap between Angelfire and the various Momentary Blink decks, due to similar colour bases and creature counts. As they edged towards black, they in turn morphed into Aethermage's Touch decks. The big story of the weekend though is beatdown. Rakdos and Gruul showed up in huge numbers, and looking at the top of the field, the Rakdos in particular remain strong. At the moment the top of the standings are skewed towards better limted than constructed players, but stay tuned as we see how the field will narrow now that the decks are back to being 60 card creations.

    Rakdos 29
    Gruul 19
    Angelfire 19
    Blink decks 18
    Glare 12
    Aethermage’s Touch 6
    Aggro Loam 6
    Mono-Black Rack 6
    Dredge 5
    Glittering Wish Control 4
    ‘Flippin’ Slivers’ 4
    Blue Black control 4
    Blue White control 3
    Black Green Rack 3
    Red Deck Wins 3
    Korlash 3
    Black White Rack 2
    Perilous Storm 2
    Red Green Mana Ramp 2
    Blue/Black/White Control 2
    Scryb and Force 2
    Project X 2
    Boros 2
    Sea Stompy 1
    Turboland 1
    Enduring Renewal 1
    Four Colour Burn 1
    Snow White 1
    Tim Zacks Control 1
    Reanimator 1
    Blue/Green/White Control 1
    Pickles 1
    Mono Green Aggro 1



     
  • Saturday, 2:33 p.m. - Round 12: Basam Tabat vs. Stuart Wright
    by Tim Willoughby


  • In the big fight for top eight, there are a couple of dredge decks in the running. Dredge is one of those decks that appears high risk high reward, that is potentially not quite as high risk as you might think. If you have enough practice it can be very powerful, and both Tom Harle and Stuart Wright made it to the feature match area with their powerful dredge decks.

    When asked why he was playing the deck, Stuart pointed out that he has such incredibly positive matchups against various decks in the field, that he was willing to try and play around the bad ones.

    Basam Tabat is an Australian national who has lived in England for the last 5 years or so, and is a very active player of Eternal formats, both Vintage and Legacy, and a vicious drafter. He confided that he hadn't played Standard in some time before testing for this Nationals. He was also a little downhearted not to have got into Vintage Nationals here at M-Fest. Still in contention for top 8 though, he could not even think of casting Moxes today.

    Stuart started off with a turn 0 Gemstone Caverns, allowing a turn 1 Merfolk Looter, and a try at turn 2 Bonded Fetch, which was stopped by Remand for a turn. Stuart didn't have the total nuts draw as his discard off his first Looter activation was a Flame-Kin Zealot. The next activation put a Breeding pool in the bin, but Bonded Fetch managed to find a Golgari Grave-Troll, and suddenly Stuart's deck was off to the races. Another Troll got dredged, and on his turn, Stuart suddenly had 21 cards in his graveyard, including one Bridge from Below. Stuart cast a Narcomoeba, a Drowned Rusalka, and passed.

    At the end of turn, Bas played Aethermage's Touch, getting a Riftwing Cloudskate to bounce the Rusalka, in response to which Stuart sacrificed his Narcomoeba. Bas didn't have much action for his turn. Stuart continued to fill his graveyard, dredging a Life from the Loam, which he then cast, to get a few lands back. Up to two Bridge from Belows, and with a Svogthos, the Restless Tomb in play, Stuart decided to go for it. He flashed back Dread Return, getting up to 4 Zombies on the board in the process, targeting Flame-Kin Zealot, only to have Venser return the spell to his hand. Stuart then played a Drowned Rusalka, with two blue mana up. Bas was all tapped out, and Wright went to the tank to work out his chances of getting there. He sacrificed a token to his Rusalka, and Dredged Golgari Grave-Troll for six, hitting a third Bridge from Below and a Narcomoeba. The Narcomoeba got sacrificed for another dredge, showing another Narcomoeba, and getting 3 more tokens. The final Dread Return on Flame-Kin Zealot made for easily enough attackers to win the game.

    Game 2

    For game 2, Stuart again had a turn 0 Gemstone Caverns, which enabled turn 1 Merfolk Looter and turn 2 Bonded Fetch. This time the dredgers were there too, in the form of a Stinkweed Imp, who when dredged showed a Narcomoeba. The next dredge found a Golgari Grave Troll, Bridge from Below and Dread Return. Bas had an Extirpate for the Bridge at the first opportunity.

    "It's going to be pretty hard for me to win this turn now!"

    Stuart still didn't seem too downhearted. He dredged a Life from the Loam, looking hungrily at the Svogthos in his graveyard. Stuart had 9 creatures in his graveyard, and was up to 3 enablers in play when he made Magus of the Bazaar. This meant that the next turn's dredgery could be pretty silly. 2 Narcomoeba's attacked for Stuart, but Bas had Aethermage's Touch to put a Riftwing Cloudskate into play. One Narcomoeba was beaten up, the other bounced.

    Stuart shrugged, flashed back Dread Return to get one 16/16 Golgari Grave-Troll, and cast a second one. Bas just didn't have enough bounce to be able to deal with both beaters, and scooped up his cards the following turn.

    Stuart Wright wins 2-0!



     
  • Saturday, 4:50 p.m. - The Story of Standard, Part 2.
    by Richard Hagon


  • Two days ago, and what seems like a lifetime ago, the last chance qualifiers put Marco Orsini-Jones into the Main Event. Now, with four rounds of Standard to go, it really is the last chance for Marco and a horde of other Magic titans, battling it out for the elusive top table spots as we head for Super Sunday.

  • Download now (20.4 MB mp3)


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  • Saturday, 6:30 p.m. - Round 14: Lian Pizzey vs. Dan Huggins
    by Tim Willoughby


  • Going into the final round there are a great many players forced to play to secure their slot in the top 8. Lian Pizzey has been doing it the hard way all weekend. He started at 0-2 with his constructed deck, and has been battling back ever since. Meanwhile, Dan had found himself .

    He won the game of rock paper scissors, and led with a Treetop Village. Dan had a turn one Birds of Paradise off a Breeding Pool. A Wall of Roots was the mana acceleration from Lian the following turn, while Dan had a Coiling Oracle, revealing a Dust Elemental. Elsewhere in the room there was a whole bunch of Rakdos and Angelfire being played, but here we had the good old fashioned GB Nationals homebrews.

    Lian played another Wall, and played an edge of Autumn to get a Moutain for his aggro loam deck. Each sides soon had a Birds of Paradise, but it was only Lian with a Tarmogoyf attempt. The attempt was a failure, as Mystic Snake became the second troublesome Snake to pop out of Huggins' deck.

    Lian tried again, only to again fail to another Snake. He didn't seem too worried though, as he'd baited out counters such that he could resolve a Seismic Assault. Dan't plan was clear - he tried for a Dust Elemental to buy back a whole mess of handy snakes, and get a great threat on the board. Lian stopped and thought about how best to respond. In the end he decided that it was fine, and the 3 snakes went back. Incinerate and Lightning Helix killed the Elemental, and it was back to Dan.

    Coiling Oracle again revealed a Dust Elemental, and Lian had to have a think about how best to play around the two Mystic Snakes that he knew were waiting for him to make a move. He elected to pass.

    At the end of turn, Dan played Chord of Calling for five, fetching Indrik Stomphowler, to blow up Seismic Assault. Lian responded to this with a cycled Edge of Autumn, sacrificing Treetop Village. With a 4/4 on the board, Dan started swinging. He then played Commune With Nature, revealing another Dust Elemental. While everyone else was busy casting Momentary Blink this tournament, it seemed that Huggins was much happier to bounce his monsters and get a monster into the bargain.

    Lian played a 5/6 Tarmogoyf, while Dan played Dust Elemental, picking up his various coming into play creatures. He ran out Court Hussar, to improve his draws, then smashed with his Elemental. Lian on his turn cracked back with Tarmogoyf, killing off the Hussar, then played a Flagstones of Trokair, blowing up one he already had in play, to fix his mana. Seismic Assault met a Mystic Snake, and it was back to Dan. With Mystic Snakes aplenty to keep his Dust Elemental safe, Dan romped into the red zone to take game 1.

    Game 2

    Lian had a Flagstones of Trokair, that got sacrificed to a cycled Edge of Autumn at the end of Dan's first turn. He followed up with a turn 2 Wall of Roots, and had a quick Loxodon Hierarch for turn 3. Dan's first play of the game was a Court Hussar. Another Hierarch came in for Lian, who was having quite the beatdown draw. There was an elephant from Dan also though, making the plan of racing just a little more tough, and the Elephants soon traded.

    Lian had a Life from the Loam to fetch back Flagstones of Trokair, and a Horizon Canopy that he had 'cycled' the turn before. Dan had another Court Hussar for his turn. Life from the Loam got dredged, and Lian's remaining Elephant took Dan to 10. Dan cracked back with Court Hussars, and at the end of turn Horizon Canopy dredged back Life from the Loam.

    The next time Loxodon Hierarch swung, Dan had a Chord of Calling for 2, in order to find a Wall of Roots with which to block. Dan had a Coiling Oracle, revealing Dust Elemental, and a quick swing with his Hussars, before passing. Life from the Loam continued it's little dance for Lian, getting him plenty of cards in hand, most of which were Land. With Dan on just 10, he wouldn't need long with a Seismic Assault in play to be lethal. For Dan's turn there was just a Horizon Canopy and a pass.

    Lian activated Treetop Village and swung with it and his Elephant. After blocking and stacking combat damage, Dan played his Dust Elemental, looking to generate a lot more card advantage from more creatures with coming into play abilities. He played Coiling Oracle, netting a land, then bashed for 6 with Dust Elemental, to take Lian to 16. On just 10, Dan had to be a little careful of being beaten down, and blocked the two Treetop Villages and Hierarch coming his way.

    When Lian played Incinerate on Wall of Roots before combat, Dan responded with Dust Elemental, forgetting that then all the trample damage from the lands would end up going straight on him, as suddenly he had picked up his three blockers. He made two Wall of Roots on his turn, along with a Birds of Paradise and passed after swinging for 12 with his white dragons.

    Lian was drawing pretty thin in the face of another 12 points with a dwindling life total, knowing that there was a Mystic Snake in his opponents hand. When he activated both Treetop Villages and tried for one last swing, Dan blocked and Lian extended his hand. He had no gas, and it was all over.

    Dan Huggins wins, and now has to hope that he'll get through to top eight on tiebreakers!



     
  • Saturday, 6:44 p.m. - Saprolings of Wrath!
    by Tim Willoughby


  • In addition to the GB Nationals, there are a whole host of other events going on this weekend. Every day has had a PTQ for Valencia, and I've been casting my eye over the deck lists, to see if there is any late breaking block tech.

    It took until Saturday afternoon, but here is the deck that seemed a little saucy, that made it through to the top eight.

    ‘Sap-Man’ Marc Douglass
    PTQ Valencia Top 8

    This deck takes the Gauntlet of Power mana ramp plan and goes completely crazy with producing a whole horde of Saprolings, with nary a Sprout Swarm in sight. Akroma's Memorial turns each of them into a surprisingly tough threat. Of all of the decks you've been beaten up by in Time Spiral block, this might be the one that gets the most out of hand once it gets going.



     
  • Saturday, 6:59 p.m. - M-Fest Does Vintage!
    by Tim Willoughby


  • While the Great Britain National Championships are going on at M-Fest, we also have Vintage Nationals going on. A few of the top Vintage players in the UK, including European Vintage Champion Bas Tabat, were battling in the main Nationals event, but there was still a healthy enough turnout, and some power as the prize in addition to the trophy and title.

    The field itself featured a good mix of decks, with a couple of Bomberman decks, a strong Fish contingent, Gro decks making the most of the unrestriction of Gush, along with the ever powerful storm combo decks. With a lone Ichorid deck, and some Stax and Oath in the field too, the tournament is small but quite varied in what is being played.

    For thems of you wanting a look at the English Type one metagame, here are the top 8 decklists, in order of finish in the Swiss rounds. Tune in tomorrow for details of the final matches and our winner.


    Lee MJB Wood Esq III Bsc Ssc
    Fishless Wonder
    Vintage Nationals Top 8


    Richard Clyne
    Icatian Fish
    Vintage Nationals Top 8











     
  • Saturday, 7:09 p.m. - Decklists: The Top 8 Decks
    by Staff


  • 'The Professor' Craig Jones
    Red Deck Wins
    2007 GB Nationals Top 8



    Nick Lovett
    Boring Rakdos
    2007 GB Nationals Top 8


    Simon O’Keeffe
    Rakdos
    2007 GB Nationals Top 8


    Dave ‘The Great White Hype’ Grant
    Bob the Burner
    2007 GB Nationals Top 8



    Daniel Godfrey
    Aussie Storm
    2007 GB Nationals Top 8

    Main Deck

    60 cards

    Fungal Reaches
    Island
    Shivan Reef
    Steam Vents

    18 lands


    0 creatures

    Claws of Gix
    Empty the Warrens
    Grapeshot
    Hatching Plans
    Lotus Bloom
    Perilous Research
    Pyromancer's Swath
    Remand
    Repeal
    Rite of Flame
    Telling Time

    42 other spells

    Sideboard
    Ignite Memories
    Martyr of Ashes
    Storm Entity
    Trickbind
    Wheel of Fate

    15 sideboard cards



    Marco Orsini-Jones
    Tarmo Rack
    2007 GB Nationals Top 8


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