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Day 1 Blog Archive

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  • Blog - 11:13 p.m. - Round 9: Masahiro Kuroda vs. Motokiyo Azuma
    by blisterguy
  • Blog - 8:08 p.m. - Round 8: Masahiko Morita vs. Itaru Ishida
    by blisterguy
  • Blog - 6:57 p.m. - Quick Questions Again
    by Event Coverage Staff
  • Blog - 6:45 p.m. - Round 6: Akira Asahara vs Masaki Yokoi
    by blisterguy
  • Blog - 5:23 p.m. - Round 4: Shuu Komuro vs. Chikara Nakajima
    by blisterguy
  • Blog - 2:20 p.m. - Quick Questions
    by Event Coverage Staff
  • Blog - 1:39 p.m. - What's in a Metagame?
    by blisterguy
  • Blog - 12:02 p.m. - GP Kyoto: A Retrospective
    by Keita Mori
  • Blog - 11:17 a.m. - Intrepid Traveling Reporter-Type Person
    by blisterguy
  • Blog - 11:01 a.m. - Friday Last Chance Trial Winners Decklists
    by Event Coverage Staff

  • BLOG




     
  • Saturday, Mar 17: 11:01 a.m. - Friday Last Chance Trial Winners Decklists






  • Takahiro Koyama
    Trial #5 Winner

    Main Deck

    60 cards

    Battlefield Forge
    Mountain
    12  Plains
    Sacred Foundry

    22 lands

    Calciderm
    Icatian Javelineers
    Knight of the Holy Nimbus
    Savannah Lions
    Soltari Priest
    Stonecloaker

    23 creatures

    Char
    Demonfire
    Lightning Helix
    Rift Bolt

    15 other spells

    Sideboard
    Blood Moon
    Disenchant
    Honorable Passage
    Worship

    15 sideboard cards








    Shoichiro Ogata
    Trial #11 Winner


    Ken Ishimaru
    Trial #12 Winner





    Yuutarou Hirashima
    Trial #16 Winner






     
  • Saturday, Mar 17: 11:17 a.m. - Intrepid Traveling Reporter-Type Person


  • Sometimes it saddens me that any time I have ever left the cozy shores of New Zealand, it has been to attend a Magic-related event of some form. I mean, surely I should just try being a tourist some time, right? But then I realize that I have traveled more times that I care to remember (I have run out of fingers to count on) to Magic-related events! How cool is that? I know, I know, rhetorical question. There's little out there that beats wandering the globe to play or write about this game, catching up with friends and seeing the world from a gamers point of view.

    An accurate representation of my journey.

    As some of you may be aware, New Zealand is pretty much a long where from anywhere that isn't Australia. We're okay with that, I suspect it pretty much defines who we are. It does mean however, that when Hasbro Financial go to book my airfare to wherever, they usually end up laughing themselves all the way through to their lunch breaks. When they're done with the laughing and have suitably enjoyed their lunches, they laugh a bit more and then send an email through to the Tournament Organizer that says something along the lines of "are you kidding?" The TO then has to find some convoluted flight route that will result in Hasbro not having to take out a mortgage to get me there and pitch it back to financial who will then say "fine, whatever."

    I'm used to it though, I eat stopovers for breakfast and butter my toast with flights so long that fashions change while I'm still in the air. This time I had a stopover in Shanghai, and Penny-Arcane fans may be distraught to hear that it was in fact, raining in Shanghai. I'm not a superstitious guy, so I'm sure the fact that it was raining had no bearing on the fact that when I presented by luggage tag to the perky at-the-desk-girl, a flurry of hurried phone calls and much summoning of duty managers ensued. Apparently they were incorrect back home when they told me my bags would be waiting for me in Osaka. The duty manager lead me back through customs and we located my bag, I went through customs again, complete with filling out more forms before finally checking my bags in for the rest of my flight through to Kansai International Airport. To make up for the inconvenience, Japan Airlines issued me with a voucher for the First Class lounge. Saucy!

    Would you let this guy into the first class lounge? JAL did.

    I also managed to set off the metal detector for the first time ever too, and I had my bags searched. The language barrier was the best bit. I had a heap of fun trying to convince myself that they guy was just asking routine questions, and not actually interrogating me.

    "…I don't understand, why are you going to Kyoto?"
    "I am going to an event being held in Kyoto. I will be writing about it."
    "Writing?"
    "Yeah, like a journalist."
    "Do you have any narcotics on you?"
    "No."
    "I will ask you again, why are you going to Kyoto?"
    "I'm attending a convention. A card tournament, for Magic Cards"
    "Do you have any Magic Cards on you?"
    "No, I'm doing the writing!"
    "Do you have any firearms or explosives?"

    I was also surprised to find that there were multiple, if not many movies that I would enjoy watching on my flight this time around. Usually it's some Will Ferrell bore-fest that results in me taking to my eyeball with one of the harmless airline spoons, but this time I was spoilt for choice. Then I ruined it all by somehow falling asleep for much of the eleven-hour flight from New Zealand to Shanghai. I mean, they even had Fight Club. Uncut! I did chuckle at the disclaimer in the movie listings though, apparently Fight Club "Contains Graphic Airline Scene" which I guess it kinda does. I can imagine someone with a fear of flying trying to distract themselves with a nonstop movie-athon and seeing Edward Norton's face billowing in the wind as he imagines what a mid-air collision would be like.

    Obviously I made it through to Kansai International Airport in one piece, and took a scenic train ride through to Kyoto. From there, after a long relaxing bath (no pictures, I promise) Mark Poole, his wife and I was whisked out to dinner with the Wizards of the Coast staff. We ducked down a side alley that lacked much in the way of light, but made up for that in character. Before I knew it, I had removed my shoes (pity those who pass by our booth) and was kneeling at a traditional Japanese table.

    Before we had headed off in search of sustenance, Ron Foster, the man with the plan, asked if there was anything I couldn't eat. Now, I'm generally a very fussy eater, but I was feeling far too drained to list anything and everything I might turn my nose up at, so I settled with "nuts. Nuts make me ill" and braced myself for what was to come. Countless courses of small wiggly things, things that appeared to be plant life and even a spot of mashed potato were put in front of us. I ate what I could, and I have to admit, it wasn't that bad. You know, as long as you ignored the wee sucker things on the legs and the, uhh, yeah. Anyway, this is what international travel is all about. Getting out there and experiencing the stuff you would never have the chance to do at home. I wouldn't have it any other way. Well, maybe less wee sucker things…

    *shudder*



     
  • Saturday, Mar 17: 12:02 p.m. - GP Kyoto: A Retrospective


  • translated by Ron Foster

    This weekend marks the fourth time a Grand Prix has been held in Kyoto, so we thought it would be interesting to take a look at some of the highlights of the past events.

    GP Kyoto 02-03

    Format: Sealed + Booster Draft (Onslaught + Legions)
    Online Coverage

    Rank Player Prize Pro Points
    1 Akira Asahara $2,400 6
    2 Hisaya Tanaka $1,700 5
    3 Masashi Oiso $1,200 4
    4 Akihiro Takakura $1,000 4
    5 Itaru Ishida $800 3
    6 Satoshi Nakamura $800 3
    7 Ryouma Shiozu $800 3
    8 Yoshiaki Tashiro $800 3

    The winner of the last Grand Prix Kyoto was Akira Asahara, a name now familiar to anyone who follows the Magic scene. Asahara has acquired a reputation as a Constructed specialist, famous for his rogue decks as well as his writings and metagame analyses, but his first title was actually in a Limited event, at the March 2003 Grand Prix Kyoto, which was run using Onslaught and Legions Sealed Deck and Booster Draft.

    Asahara won using an "Air Force" deck made up almost exclusively of flying blue and white creatures, including 3 Ascending Avens, a Quicksilver Dragon and Keeper of the Nine Gales.


    GP Kyoto 00-01

    Format: Extended
    Online Coverage

    Rank Player Prize Pro Points
    1 Tsuyoshi Fujita $2,400 6
    2 Yuuki Murakami $1,700 5
    3 Katsuhiro Mori $1,200 4
    4 Ryan Fuller $1,000 4
    5 Eisaku Itadani $800 3
    6 Tsuyoshi Douyama $800 3
    7 Tomohiro Maruyama $800 3
    8 Tobey Tamber $800 3

    "…No too (=two) consultation"

    For those not familiar with the above quote, it's from Mark Justice, one of the most famous players from Magic's early days, uttered at the 1996 World Championship. Justice was playing a Necropotence deck, and was facing Tom Champheng's white-blue deck. In desperate straits after loosing most of his lands to Champheng's Balance/Zuran Orb combo, Justice played Demonic Consultation to attempt to recover, and in response to his own Consultation played another one. The result was that he ran out of cards in his library, effectively committing suicide.

    There was a Demonic Consultation played in the finals of the second Grand Prix Kyoto as well, but the results of that one were decidedly better for Tsuyoshi Fujita, who captured his first title.

    In the second game, Fujita, who was playing first, had his Necropotence countered by a Force of Will from Yuuki Murakami, who pulled it out of his deck using a Consultation. Murakami then went on to play his own Necropotence, establishing board superiority over Fujita. Fujita fell back on Plan B, beating Murakami down with the Phyrexian Negator he had brought in from his sideboard.

    Tsuyoshi Fujita made the Top 8 of the first Grand Prix Kyoto, and won the second

    The development of the game was pretty one-sided, as will happen when one player gets to "draw" seven cards each turn and the other doesn't. However, even with the skull on his side, Murakami was unable to assemble the parts he needed for his combo, and was staring down a 5/5 on Fujita's board. Eventually, he was forced into the position to use Demonic Consultation to search for a Negator of his own to stop the hurt. Unfortunately, he lost all his Negators to the Consultation, and quickly succumbed to Fujita's monster.

    Inspired by winning what at first blush appeared to be an unwinnable game, Fujita quickly went on the offensive in the third game, stopping all of Murakami's Necropotences with a Duress and two Annuls, and assembling his Illusions of Granduer and Donate combo for the win.

    As everyone knows, Fujita went on to become the first Japanese player to make Top 8 at a Pro Tour, at Pro Tour Tokyo in 2001, with the invitation he earned at Grand Prix Kyoto. GP Kyoto is also notable in that it was the first event in Japan to feature local language coverage as part of the official coverage.

    Tsuyoshi Fujita / Necro-Donate
    GP Kyoto 2000 Champion


    GP Kyoto 98-99

    Format: Sealed + Booster Draft (Urza's Saga x3)
    Online Coverage

    The finals of the first Grand Prix Kyoto were a joust between two well-known players from the Tokyo area. When the dust settled, the last one standing was Yoshikazu Ishii, who later went on to play in the Magic Invitational at Sydney as the Asian representative. (This event was held in the days before online coverage had developed, and the only records we actually have from the event are the final standings.)



     
  • Saturday, Mar 17: 1:39 p.m. - What's in a Metagame?


  • In the old days, when men were men, movies were in black and white and we got our decks from The Dojo, the Metagame changed dramatically any time a big tournament would roll around. If this were still the case, then Grand Prix Kyoto would be the next logical progression from the World Champs held in Paris at the end of last year. However, in this new and wonderful digital day and age, MagicOnline has been hard at work honing Standard to a format into a formidable and fine-tuned err, thing.

    Round one is getting under way

    In Paris, there were fears that Dragonstorm was the King of the Castle, with the Dirty Rascals being Red based Aggro decks (Gruul and Boros) and Azorius control decks. Since then, the format has mutated to allow the Dimir Control deck, Dralnu du Lurvre to climb to the top of the pile, while aggressive side of things has been dominated by Green-Based decks, like Scryb & Force and Mono Green Breatdown, with a little in the way of Combo Goblins to round things out. Dragonstorm, Angelfire and Azorius Tron decks are still are getting in there, but it's certainly not the same ballgame we saw in France.

    Coming in to this weekend, there has been speculation that Planar Chaos doesn't so much to shake up this format, as supplement it. Putting Wrath of God in Black can do nothing but help Dralnu du Louvre. However, if anyone can make a mess of the Metagame, it's the Japanese, and already from the Grand Prix trials last night, we have also seen Calciderm, Boom/Bust, Harmonize, Sulfur Elemental and even a few of the new Dragon Legends making a splash. We'll soon see what else the players have to offer us over the next two days.



     
  • Saturday, Mar 17: 2:20 p.m. - Quick Questions




  • Who do you think will win this Grand Prix?

    Kenji Tsumura: Tsuyoshi Fujita: Masashi Oiso:
    "Nabe" (Yuuya Watanabe) is really good at Standard. A nameless rising star. "Yaso" (Shouta Yasooka)!




    What Planar Chaos card do you think will have the most impact on the Standard environment?

    Katsuhiro Mori: Makihito Mihara: Akira Asahara:
    I'm thinking Detritivore. Damnation and Detritivore. Wild Pair. It's a shame no player has appeared that knows how to take full advantage of it, but it's the strongest card in the set. Damnation. Bah-it's just a Wrath.



     
  • Saturday, Mar 17: 5:23 p.m. - Round 4: Shuu Komuro vs. Chikara Nakajima


  • Chikara Nakajima
    Once the fourth round of a Grand Prix begins, the Sharks are released into the water. Not literally obviously, sharks live in the sea and we are playing inside. But the players with three byes, the actual honest to gosh pros, they now drop into the playing field, ready to crush dreams and cut through whomever happens stand in their way. Sometimes however, the person in your way is another pro, sometimes even a good friend or teammate.

    In this case, both Shuu Komuro and Chikara Nakajima are even playing the same deck. I mean, it can't be all bad, at least one of them advances to 4-0, but nobody can argue that they only place these guys would want to be face together is in the finals tomorrow night. From my point of view, it could mean a nice, quick aggressive mirror match, and we're done for tea and crumpets (sake and sushi?) in minutes flat.

    Unless they're like, playing Solar Flare or something like that.

    They're playing Solar Flare, aren't they?

    Sure enough, Nakajima lead with a Castigate on Komuro's Compulsive Research to get the game off to a roaring start. Over many, many turns later, both players are about done fishing through their decks with Compulsive Researches, Court Hussars and Shadowmage Infiltrators and were ready to really get busy. Komuro lead with an Angel of Despair on a Godless Shrine, which Nakajima neutralized with a Damnation. Both players followed this up by doing pretty much the exact same thing again, but this time Komuro also deployed a Phyrexian Totem, for which Nakajima had a Faith's Fetters. Komuro then filled the field with multiple Shadowmage Infiltrators and Nakajima played and Angel of his own. Komuro Angel'd Nakajima's Angel, so Nakajima Angel'd Komuro's. Komuro then… played a land and ended, thus taking an Angel to the face until dead.

    Shuu Komuro 0 - Chikara Nakajima 1

    Shu Komuro

    This time Komuro lead with the Castigate, and took a Persecute, leaving a Signet and a Compulsive Research. Both players then dug through their libraries a bit, before Nakajima dropped an Annex on Komuro's Azorius Chancery. Komuro gave it an Annex of his own, before getting slapped out the face by Nakajima's Phyrexian Totem. Komuro crushed the Totem with an Angel, and Nakajima Fetters'd it.

    (Stop if you're seeing the Angel-Answer pattern here)

    Both players soon ran out of both answers and threats and were soon left playing off the top of their decks. Komuro was the first to topdeck an Angel, which drew much in the way of muttering under the breath from Nakajima. Never the less, he ripped an Angel of his own off the top to kill it. Komuro answered with a Damnation, before Nakajima drew his second Angel in a row, causing both players to giggle uncontrollably. The gathering crowd soon joined in on the laugher as Komuro topdecked one of his Angels to take out Nakajimas, who then used a Court Hussar to find yet another 5/5 flyer. Komuro could only reply with a Dimir Aqueduct, and even though he eventually managed to find another Damnation, he couldn't find an answer for the Phyrexian Totem, Court Hussar and three Shadowmage Infiltrators that followed.

    Chikara Nakajima defeats Shuu Komuro 2-0, in extra time, obviously.



     
  • Saturday, Mar 17: 6:45 p.m. - Round 6: Akira Asahara vs Masaki Yokoi


  • Akira Asahara
    Last time a large Standard tournament (that wasn't the World Champs) rolled through Japan, Masaki Yokoi made top 8. That was Grand Prix Nagoya in August 2004. Akira Asahara went one better by making the top 4 of the World Champs in December 2005.

    Yokoi is playing the popular Dralnu du Louvre Dimir Control deck, whereas Asahara has brought the frightfully more interesting Three Color Dredge deck to the table. A month or two ago, the Dredge deck crashed on to the Magic Online scene and the promptly disappeared as quickly as it arrived. Since then it has skirted the edge of the Metagame, poking its nose in where it can. Ideally Asahara wants to power out an early Dredge enabler and then overwhelm Yokoi with a Golgari Grave-Troll, or a Svogthos, the Restless Tome.

    Asahara stumbled before he could get anywhere by having to mulligan to five. Yokoi compounded matters by having a Spell Snare ready for Asahara's Thought Courier. Yokoi Mana Leaked the next Courier a turn later, and it appeared Asahara was pretty much out of gas. Yokoi was suffering from a drastic lack of land, and managed to Repeal Asahara's Birds of Paradise twice before he found a third land. However, by the time Asahara found a Grave-Troll to attack with, Yokoi was well on the way to having a winning game position, which was made very obvious when Dralnu, Lich Lord hit the table and started handing out Flashback like candy on Halloween.

    For the second game, Yokoi again had the Spell Snare for the Thought Courier, and used Remand and Repeal to keep a second one busy before finally countering it with a Mana Leak. That's basically the win or lose point of the game for both players. If Asahara can get a Dredge enabler, anything from Thought Courier to Magus of the Bazaar to Greenseeker, to stick, he's golden. If Yokoi can keep any of those off the table, then he can get to the point where Dralnu will make it impossible to win.

    Masaki Yokoi

    Asahara went for a Delirium Skeins, leaving himself without cards in hand but a Grave-Troll in the yard, ripe for the plucking, and a Mouth of Ronom in play to deal with any Dralnus that might show up. Yokoi had the Dralnu all right, and he also had a Ghost Quarter to make the Mouth a non-issue. All Asahara could do from there was continue pressing against Yokoi's graveyard by Dredging and replaying both a Life from the Loam and his Grave-Troll, that in turn kept running afoul of both Remand and Repeal. As Asahara's library dwindled, Yokoi managed to add a Skeletal Vampire to the table, which make things relatively quick and painless for Asahara. Well, not that quick, time in the round had just been called, and not that painless, because well, that's how damage works.

    Masaki Yokoi defeats Akira Asahara 2-0




     
  • Saturday, Mar 17: 6:57 p.m. - Quick Questions Again




  • What deck do you think is best in the current Standard? What do you think was the best choice for this Grand Prix?

    Shouta Yasooka: Yuuya Watanabe: Akira Asahara:
    There's no such thing as a "best" deck. For this GP, I think you'd want a control deck that could beat triple-color (blue-white-red) on Day 1 and control on Day 2. I think it's best to simply pick a deck that has staying power and one that can get you through as many rounds as possible, something like Urzatron or Solar Flare. A Wild Pair deck. Alas, I was unable to make a deck that uses it to its full potential, but I'm sure someone-maybe Flores?-will come up with one.



     
  • Saturday, Mar 17: 8:08 p.m. - Round 8: Masahiko Morita vs. Itaru Ishida


  • Itaru Ishida
    The Big names are not surprisingly, at the top of the field. I was looking for a fast result, hopefully not another match that would go to time, and I've seen Itaru Ishida play pretty quickly in the past. While I don't remember how fast Masahiko Morita plays, I'm sure we can get some kind of result within a reasonable time. We have to, I have to get this written up and out to you all before the last round of day one starts. Pressure? Never heard of it.

    Morita started out with a Mulligan, which is just the kind of thing to keep a match short, but lead with an Urza's Tower, which is not. Ishida played a Watery Grave, also a bad sign, but used it to power out a turn one Sleight of Hand, which I assumed could only mean good things, possible Dragonstorm-like things. Morita's second turn consisted of draw, think, go. I was both overjoyed and ashamed that I was. Ishida followed his Dual land with a Sulfurous Springs and another Sleight of Hand, still promising much Dragonstormery goodness. Morita again missed his land drop, and Ishida used Compulsive Research to drop a Bogardan Hellkite and an Akroma, Angel of Wrath in the bin. That's no moon, I mean Dragonstorm deck, that's Reanimator!

    All we needed now was for Ishida to have a way of getting one of those monsters in to play and for Morita to continue not playing land. But to be honest, just not playing land would still do the trick, just not nearly as quickly. Morita struck back with an Urza's Mine and an Izzet Signet, just to show me that he meant business and that I was oh so wrong for counting him out this early. Ishida just played a land and used Dread Return to resurrect Akroma and batter his opponent with it. Morita dutifully ignored the Angel while playing an Azorius Signet, and brushed aside a Zombify from Ishida with a Remand. Morita then played a third Signet, and another Urza's Tower, and this time fended off the Zombify with an Overrule. He then finally untapped and subdued the Akroma with a Faith's Fetters. Ishida played another Zombify on the Hellkite and placing Morita exceptionally close to death. Wrath of God cleared the board, but a third Zombify finished Morita off.

    Masahiko Morita 0 - Itaru Ishida 1

    Masahiko Morita

    Both players lead with Dual Lands and this time, and both players continued making land drops, Morita even getting the desired turn two Signet, which he used to accelerate out a third turn Serrated Arrows to shoot down Ishida's Looter il-Kor before it could cause any trouble. Ishida then started attacking Morita's hand with a combination of Rise // Falls and a Psychotic Episode, only to see a Careful Consideration come off the top and lead into a Compulsive research to refill Morita's hand.

    A couple of turns later, Morita put his foot down with an end of turn Teferi, Mage of Zhalfir and started attacking with it. While good at preventing Ishida from playing instant speed spells, Teferi couldn't stop him from playing Compulsive Research and a Dread Return, crushing the Mage with a Bogardan Hellkite. Morita could only count his mana, of which he had a great deal, Fetters the Hellkite and pass the turn back to Ishida. Ishida Compulsive'd into another Dread Return and Hellkite gut-punch, and added a Body Double to the table, becoming a Teferi. Morita Wrathed the board clean, and dropped a Numot, the Devastator into play. Ishida played Dread Return on the first Hellkite, Zombify on the second, played a Thought Courier and then sacrificed them all to flashback the Dread Return on the Body Double. Eyeing up the potential Body Double targets, Morita spotted the freshly sacrificed Hellkites and packed up his cards.

    Itaru Ishida defeats Masahiko Morita 2-0



     
  • Saturday, Mar 17: 11:13 p.m. - Round 9: Masahiro Kuroda vs. Motokiyo Azuma


  • Motokiyo Azuma

    Both players came into this round with only a single loss to their names. Keeping it that way on the way into day two has always done wonders for a person's results. Motokiyo Azuma walked away with the trophy in 2003 at Grand Prix Hiroshima, and Masahiro Kuroda won a Pro Tour with Red spells. I like Red spells!

    *cough*

    Anyway, by the time I had made it to the table, Azuma was already down a game for failing to desideboard. Not a good trick to try at home kids, so watch out for that one. He then started out the first game, or Game 2 depending on how you look at it, with a Snow-Covered Island. Kuroda replied with a Steam Vents, which is a little bit Red, so I don't feel the urge to let my Kuroda fan club membership lapse just yet. The Vents were joined by other lands and a Signet that powered out a turn three Lightning Angel, only to stumble into a Mana Leak from Azuma. Kuroda's next spell was a Morph, which could have been Red, but turned out to be a Vesuvan Shapeshifter when it turn crashed into a Mana Leak.

    A suspended Detritivore destroyed a Dimir Aqueduct, but didn't do much else as both players threw Remands about the place at a Compulsive Research. Appearing to have had enough with that namby pamby Blue Spell nonsense, Kuroda slapped down a Akroma, Angel of Fury. Not at all finished with said namby pamby Blue Spell nonsense, Azuma drained his three Dreadship Reefs of counters to play face down and promptly flip up a Brine Elemental. Knowing he could be on the receiving end of a Vesuvan Shapeshifter soft lock, Kuroda declined to swing in with his Akroma. Sure enough, Azuma had the Shapeshifter. Not only that, he had an additional Brine Elemental so that he you use the Shapeshifter to get Akroma out of the picture to finish Kuroda off.

    Masahiro Kuroda

    The last game, which was kinda the second game and also kinda the third, I mean, who doesn't desideboard? Sheesh! Anyway, the last game didn't exactly get off to a fast start, with both players just playing land and passing the turn back. Kuroda naturally tried for a Lightning Angel, and Azuma obviously had the Mana Leak. He then suspended a Detritivore for one, only to have Azuma play Teferi during his turn to turn it into no more than a delayed Stone Rain.

    Kuroda continued with his mana denial strategy by following up with an Annex, while Azuma got started with his face smashery strategy. Holding back in the face of a Mana Leak ended up costing Kuroda a fair amount of life, but he did manage to get his morphed Shapeshifter to trade with one of Azuma's and the Teferi. However, a few turns later he found his only blocker Wipe Away'd as the remaining morph managed to sneak through for the kill.

    Motokiyo Azuma defeats Masahiro Kuroda 2-0, or 2-1 as far as the scorekeeper is concerned.


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