Planar Chaos Sortable Spoiler

Name Cost Type P/T RulesText Flavor Text Rarity Artist
Aeon Chronicler 3 Mana Blue Mana Blue Mana Creature — Avatar */* Aeon Chronicler’s power and toughness are each equal to the number of cards in your hand.
Suspend X—X Mana3 ManaBlue Mana. X can’t be 0.
Whenever a time counter is removed from Aeon Chronicler while it’s removed from the game, draw a card.
R Dan Dos Santos
Æther Membrane 1 Mana Red Mana Red Mana Creature — Wall 0/5 Defender
Æther Membrane can block as though it had flying.
Whenever Æther Membrane blocks a creature, return that creature to its owner’s hand at end of combat.
U Zoltan Boros & Gabor Szikszai
Akroma, Angel of Fury 5 Mana Red Mana Red Mana Red Mana Legendary Creature — Angel 6/6 Akroma, Angel of Fury can’t be countered.
Flying, trample, protection from white, protection from blue
Red Mana: Akroma, Angel of Fury gets +1/+0 until end of turn.
Morph 3 ManaRed ManaRed ManaRed Mana(You may play this face down as a 2/2 creature for 3 Mana. Turn it face up any time for its morph cost.)
R Daren Bader
Ana Battlemage 2 Mana Green Mana Creature — Human Wizard 2/2 Kicker 2 ManaBlue Mana and/or 1 ManaBlack Mana
When Ana Battlemage comes into play, if the 2 ManaBlue Mana kicker cost was paid, target player discards three cards.
When Ana Battlemage comes into play, if the 1 ManaBlack Mana kicker cost was paid, tap target untapped creature and that creature deals damage equal to its power to its controller.
U Jim Nelson
Aquamorph Entity 2 Mana Blue Mana Blue Mana Creature — Shapeshifter */* As Aquamorph Entity comes into play or is turned face up, it becomes your choice of 5/1 or 1/5.
Morph 2 ManaBlue Mana(You may play this face down as a 2/2 creature for 3 Mana. Turn it face up any time for its morph cost.)
C Brian Despain
Auramancer’s Guise 2 Mana Blue Mana Blue Mana Enchantment — Aura Enchant creature
Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.
“Consider not what the mask hides, but what it can reveal.” U Greg Staples
Aven Riftwatcher 2 Mana White Mana Creature — Bird Rebel Soldier 2/3 Flying
Vanishing 3 (This permanent comes into play with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Aven Riftwatcher comes into play or leaves play, you gain 2 life.
C Don Hazeltine
Battering Sliver 5 Mana Red Mana Creature — Sliver 4/4 All Slivers have trample. Covered with hard shell-like plates, these slivers burrow through solid rock to carve out new nests for their hives. C Greg Staples
Benalish Commander 3 Mana White Mana Creature — Human Soldier Lord */* Benalish Commander’s power and toughness are each equal to the number of Soldiers you control.
Suspend X—X ManaWhite ManaWhite Mana. X can’t be 0.
Whenever a time counter is removed from Benalish Commander while it’s removed from the game, put a 1/1 white Soldier creature token into play.
R Parente
Big Game Hunter 1 Mana Black Mana Black Mana Creature — Human Rebel Assassin 1/1 When Big Game Hunter comes into play, destroy target creature with power 4 or greater. It can’t be regenerated.
Madness Black Mana(If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
U Carl Critchlow
Blightspeaker 1 Mana Black Mana Creature — Human Rebel Cleric 1/1 Tap: Target player loses 1 life.
4 Mana, Tap: Search your library for a Rebel card with converted mana cost 3 or less and put it into play. Then shuffle your library.
One croaked sermon spreads propaganda and plague. C Ron Spears
Blood Knight Red Mana Red Mana Creature — Human Knight 2/2 First strike, protection from white His is the fury of the wildfire, the boiling blood of the volcano. He fights you not because you’ve wronged him, but because you’re there. U Matt Cavotta
Body Double 4 Mana Blue Mana Creature — Shapeshifter 0/0 As Body Double comes into play, you may choose a creature card in a graveyard. If you do, Body Double comes into play as a copy of that card. Where the dead outnumbered the living, mimics scavenged faces from the fallen. R Steve Prescott
Bog Serpent 5 Mana Black Mana Creature — Serpent 5/5 Bog Serpent can’t attack unless defending player controls a Swamp.
When you control no Swamps, sacrifice Bog Serpent.
“We thought it was a fallen tree trunk. Then it ate Snod.”
—Sneed, goblin barkwright
C Thomas M. Baxa
Boom // Bust 1 Mana Red Mana // 5 ManaRed Mana Sorcery // Sorcery Destroy target land you control and target land you don’t control.
//
Destroy all lands.
R John Avon
Braids, Conjurer Adept 2 Mana Blue Mana Blue Mana Legendary Creature — Human Wizard 2/2 At the beginning of each player’s upkeep, that player may put an artifact, creature, or land card from his or her hand into play. The rifted multiverse became a sea of conflicting realities, each peopled by possible versions of every living being. R Zoltan Boros & Gabor Szikszai
Brain Gorgers 3 Mana Black Mana Creature — Zombie 4/2 When you play Brain Gorgers, any player may sacrifice a creature. If a player does, counter Brain Gorgers.
Madness 1 ManaBlack Mana(If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
In spite of their hunger, they’re slow eaters. C Kev Walker
Brute Force Red Mana Instant Target creature gets +3/+3 until end of turn. Blood, bone, and sinew are magnified, as is the rage that drives them. The brain, however, remains unchanged—a little bean, swinging by a strand in a cavernous, raving head. C Wayne Reynolds
Calciderm 2 Mana White Mana White Mana Creature — Beast 5/5 Vanishing 4 (This permanent comes into play with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Calciderm can’t be the target of spells or abilities.
U Dave Kendall
Cautery Sliver Red Mana White Mana Creature — Sliver 2/2 All Slivers have “1 Mana, Sacrifice this creature: This creature deals 1 damage to target creature or player.”
All Slivers have “1 Mana, Sacrifice this creature: Prevent the next 1 damage that would be dealt to target Sliver or player this turn.”
U Dany Orizio
Chronozoa 3 Mana Blue Mana Creature — Illusion 3/3 Flying
Vanishing 3 (This permanent comes into play with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Chronozoa is put into a graveyard from play, if it had no time counters on it, put two tokens into play that are copies of it.
R James Wong
Circle of Affliction 1 Mana Black Mana Enchantment As Circle of Affliction comes into play, choose a color.
Whenever a source of the chosen color deals damage to you, you may pay 1 Mana. If you do, target player loses 1 life and you gain 1 life.
U Rob Alexander
Citanul Woodreaders 2 Mana Green Mana Creature — Human Druid 1/4 Kicker 2 ManaGreen Mana(You may pay an additional 2 ManaGreen Mana as you play this spell.)
When Citanul Woodreaders comes into play, if the kicker cost was paid, draw two cards.
They seek out living trees to glean age-old secrets from sap and wood. C Steven Belledin
Cradle to Grave 1 Mana Black Mana Instant Destroy target nonblack creature that came into play this turn. “As the fell soil’s appetite grows, it gulps down passersby upon their first footfall.”
—Ezrith, druid of the Dark Hours
C Dave Kendall
Crovax, Ascendant Hero 4 Mana White Mana White Mana Legendary Creature — Human Lord 4/4 Other white creatures get +1/+1.
Nonwhite creatures get -1/-1.
Pay 2 life: Return Crovax, Ascendant Hero to its owner’s hand.
Crovax was destined for an angel’s curse, but one warped timeline saw the noble redeemed. R Pete Venters
Damnation 2 Mana Black Mana Black Mana Sorcery Destroy all creatures. They can’t be regenerated. R Kev Walker
Darkheart Sliver Black Mana Green Mana Creature — Sliver 2/2 All Slivers have “Sacrifice this creature: You gain 3 life.” “At first we thought we were in some haunted wood. Then the branches twisted and scuttled toward us.”
—Merrik Aidar, Benalish patrol
U rk post
Dash Hopes Black Mana Black Mana Instant When you play Dash Hopes, any player may pay 5 life. If a player does, counter Dash Hopes.
Counter target spell.
“Focus an enemy’s mind on what’s already gone, and it’s easier to take away more.”
—Holux, stronghold racketeer
C Zoltan Boros & Gabor Szikszai
Dawn Charm 1 Mana White Mana Instant Choose one — Prevent all combat damage that would be dealt this turn; or regenerate target creature; or counter target spell that targets you. C John Avon
Dead // Gone Red Mana // 2 ManaRed Mana Instant // Instant Dead deals 2 damage to target creature.
//
Return target creature you don’t control to its owner’s hand.
C Tomas Giorello
Deadly Grub 2 Mana Black Mana Creature — Insect 3/1 Vanishing 3 (This permanent comes into play with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Deadly Grub is put into a graveyard from play, if it had no time counters on it, put a 6/1 green Insect creature token into play with “This creature can’t be the target of spells or abilities.”
C E. M. Gist
Deadwood Treefolk 5 Mana Green Mana Creature — Treefolk 3/6 Vanishing 3 (This permanent comes into play with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Deadwood Treefolk comes into play or leaves play, return another target creature card from your graveyard to your hand.
U Don Hazeltine
Detritivore 2 Mana Red Mana Red Mana Creature — Lhurgoyf */* Detritivore’s power and toughness are each equal to the number of nonbasic land cards in your opponents’ graveyards.
Suspend X—X Mana3 ManaRed Mana. X can’t be 0.
Whenever a time counter is removed from Detritivore while it’s removed from the game, destroy target nonbasic land.
R Parente
Dichotomancy 7 Mana Blue Mana Blue Mana Sorcery For each tapped nonland permanent target opponent controls, search that player’s library for a card with the same name as that permanent and put it into play under your control. Then that player shuffles his or her library.
Suspend 3—1 ManaBlue ManaBlue Mana
R Steven Belledin
Dismal Failure 2 Mana Blue Mana Blue Mana Instant Counter target spell. Its controller discards a card. “Two magi could trade spells all day and never crown a victor. The real battle is not one of power but of will. If your confidence breaks, so too shall you.”
—Venser
U Dan Scott
Dormant Sliver 2 Mana Green Mana Blue Mana Creature — Sliver 2/2 All Slivers have defender and “When this creature comes into play, draw a card.” “It triggers the hive’s period of Ætheric fertility—a time when even feeding is a lower priority than reproduction.”
—Rukarumel, field journal
U Lars Grant-West
Dreamscape Artist 1 Mana Blue Mana Creature — Human Spellshaper 1/1 2 Mana Blue Mana , Tap, Discard a card, Sacrifice a land: Search your library for up to two basic land cards and put them into play. Then shuffle your library. He’s mastered the art of sleight of land. C Jim Murray
Dunerider Outlaw Black Mana Black Mana Creature — Human Rebel Rogue 1/1 Protection from green
At end of turn, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it.
Tales of the outlaw’s cruelty and might grew more embellished with each crime. U Alan Pollack
Dust Corona Red Mana Enchantment — Aura Enchant creature
Enchanted creature gets +2/+0 and can’t be blocked by creatures with flying.
“They infiltrated deep into the enemy camp under cover of darkness . . . and dirt.”
—Corus, viashino warrior
C Luca Zontini
Dust Elemental 2 Mana White Mana White Mana Creature — Elemental 6/6 Flash (You may play this spell any time you could play an instant.)
Flying, fear
When Dust Elemental comes into play, return three creatures you control to their owner’s hand.
R rk post
Enslave 4 Mana Black Mana Black Mana Enchantment — Aura Enchant creature
You control enchanted creature.
At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.
U Zoltan Boros & Gabor Szikszai
Erratic Mutation 2 Mana Blue Mana Instant Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card’s converted mana cost. Put all cards revealed this way on the bottom of your library in any order. C Zoltan Boros & Gabor Szikszai
Essence Warden Green Mana Creature — Elf Shaman 1/1 Whenever another creature comes into play, you gain 1 life. “The more our numbers grow, the more I gain hope that Volrath and his cursed stronghold will one day fall.”
—Eladamri, Lord of Leaves
C Terese Nielsen
Evolution Charm 1 Mana Green Mana Instant Choose one — Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library; or return target creature card from your graveyard to your hand; or target creature gains flying until end of turn. C John Avon
Extirpate Black Mana Instant Split second (As long as this spell is on the stack, players can’t play spells or activated abilities that aren’t mana abilities.)
Choose target card in a graveyard other than a basic land. Search its owner’s graveyard, hand, and library for all cards with the same name as that card and remove them from the game. Then that player shuffles his or her library.
R Jon Foster
Fa’adiyah Seer 1 Mana Green Mana Creature — Human Shaman 1/1 Tap: Draw a card and reveal it. If it isn’t a land card, discard it. “My visions don’t show me home. They show me where home is yet to be found.” C Heather Hudson
Fatal Frenzy 2 Mana Red Mana Instant Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at end of turn. “I hope to have such a death—lying in triumph upon the broken bodies of those who slew me.”
—Radha, Keldon warlord
R Steve Ellis
Firefright Mage Red Mana Creature — Goblin Spellshaper 1/1 1 Mana Red Mana , Tap, Discard a card: Target creature can’t be blocked this turn except by artifact creatures and/or red creatures. After millennia of advancement in goblin military theory, Toggo VI realized that almost everyone is afraid of fire. C Greg Staples
Frenetic Sliver 1 Mana Blue Mana Red Mana Creature — Sliver 2/2 All Slivers have “0 Mana: If this creature is in play, flip a coin. If you win the flip, remove this creature from the game and return it to play under its owner’s control at end of turn. If you lose the flip, sacrifice it.” U Luca Zontini
Frozen Æther 3 Mana Blue Mana Enchantment Artifacts, creatures, and lands your opponents control come into play tapped. Gjornersen entertained his followers by taking bets on which would move first—the drowsing land wurm or the frozen goblins. U Dan Dos Santos
Fungal Behemoth 3 Mana Green Mana Creature — Fungus */* Fungal Behemoth’s power and toughness are each equal to the number of +1/+1 counters on creatures you control.
Suspend X—X ManaGreen ManaGreen Mana. X can’t be 0.
Whenever a time counter is removed from Fungal Behemoth while it’s removed from the game, you may put a +1/+1 counter on target creature.
R Mark Tedin
Fury Charm 1 Mana Red Mana Instant Choose one — Destroy target artifact; or target creature gets +1/+1 and gains trample until end of turn; or remove two time counters from target permanent or suspended card. C John Avon
Gaea’s Anthem 1 Mana Green Mana Green Mana Enchantment Creatures you control get +1/+1. “To those who can hear it, Gaea’s battle song brings power as swift as sunlight and as enduring as the deep roots of the forest.”
—Gamelen, Citanul elder
R Greg Staples
Ghost Tactician 4 Mana White Mana Creature — Spirit Spellshaper 2/5 White Mana , Tap, Discard a card: Creatures you control get +1/+0 until end of turn. Its ethereal hand confers a lifetime of experience with combat and steel. C Zoltan Boros & Gabor Szikszai
Giant Dustwasp 3 Mana Green Mana Green Mana Creature — Insect 3/3 Flying
Suspend 4—1 ManaGreen Mana(Rather than play this card from your hand, you may pay 1 ManaGreen Mana and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)
C Greg Hildebrandt
Gossamer Phantasm 1 Mana Blue Mana Creature — Illusion 2/1 Flying
When Gossamer Phantasm becomes the target of a spell or ability, sacrifice it.
“Belief matters more than truth. Every moment, belief in imaginary things alters lives while truth sits unnoticed and waits.”
—Hakim, Loreweaver
C Jon Foster
Groundbreaker Green Mana Green Mana Green Mana Creature — Elemental 6/1 Trample, haste
At end of turn, sacrifice Groundbreaker.
The earth’s memory is long, its retribution brief. R Matt Cavotta
Hammerheim Deadeye 3 Mana Red Mana Creature — Giant Warrior 3/3 Echo 5 ManaRed Mana(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Hammerheim Deadeye comes into play, destroy target creature with flying.
U Carl Critchlow
Harmonize 2 Mana Green Mana Green Mana Sorcery Draw three cards. “Life’s greatest lessons don’t come from focus or concentration. They come from breathing and simply noticing.”
—Seton, centaur druid
U Rob Alexander
Healing Leaves Green Mana Instant Choose one — Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn. The elves of Llanowar don’t trust in alchemy. They rely instead on pure herbs harvested from the forest’s sacred heart. C Michael Sutfin
Hedge Troll 2 Mana Green Mana Creature — Troll Cleric 2/2 Hedge Troll gets +1/+1 as long as you control a Plains.
White Mana: Regenerate Hedge Troll.
His abode was clean and bare, not a morsel in sight. I asked him what he ate, fearing the answer. He smiled and said his faith alone sustained him. U Parente
Heroes Remembered 6 Mana White Mana White Mana White Mana Sorcery You gain 20 life.
Suspend 10—White Mana(Rather than play this card from your hand, you may pay White Mana and remove it from the game with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
R Michael Phillippi
Hunting Wilds 3 Mana Green Mana Sorcery Kicker 3 ManaGreen Mana(You may pay an additional 3 ManaGreen Mana as you play this spell.)
Search your library for up to two Forest cards and put them into play tapped. Then shuffle your library.
If the kicker cost was paid, untap all Forests put into play this way. They become 3/3 green creatures with haste that are still lands.
U Steve Ellis
Imp’s Mischief 1 Mana Black Mana Instant Change the target of target spell with a single target. You lose life equal to that spell’s converted mana cost. “Do the innocent pay for the crimes of the guilty? Of course they do. That’s the fate of the weak.”
—Nicol Bolas
R Thomas M. Baxa
Intet, the Dreamer 3 Mana Blue Mana Red Mana Green Mana Legendary Creature — Dragon 6/6 Flying
Whenever Intet, the Dreamer deals combat damage to a player, you may pay 2 ManaBlue Mana. If you do, remove the top card of your library from the game face down. You may look at that card as long as it remains removed from the game. You may play that card without paying its mana cost as long as Intet remains in play.
R Dan Scott
Jedit Ojanen of Efrava 3 Mana Green Mana Green Mana Green Mana Legendary Creature — Cat Warrior Lord 5/5 Forestwalk
Whenever Jedit Ojanen of Efrava attacks or blocks, put a 2/2 green Cat Warrior creature token with forestwalk into play.
The cat warriors recognized this Jedit’s face, but not his fierce loyalty to Efrava. R Carl Critchlow
Jodah’s Avenger 5 Mana Blue Mana Creature — Shapeshifter 4/4 0 Mana : Until end of turn, Jodah’s Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow. (A creature with shadow can block or be blocked by only creatures with shadow.) U Pete Venters
Kavu Predator 1 Mana Green Mana Creature — Kavu 2/2 Trample
Whenever an opponent gains life, put that many +1/+1 counters on Kavu Predator.
In a withered world, the scent of healthy prey is enough to drive a predator to frenzy. U Dan Scott
Keen Sense Green Mana Enchantment — Aura Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Crovax sensed that Mirri wasn’t ready for the curse taking hold of her. Weeping in his heart, he fled. U Jim Nelson
Keldon Marauders 1 Mana Red Mana Creature — Human Warrior 3/3 Vanishing 2 (This permanent comes into play with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Keldon Marauders comes into play or leaves play, it deals 1 damage to target player.
C Alex Horley-Orlandelli
Kor Dirge 2 Mana Black Mana Instant All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead. Rath’s new evincar eliminated the brutish moggs and took a new slave race, one more reminiscent of her own feline grace. U Alex Horley-Orlandelli
Lavacore Elemental 2 Mana Red Mana Creature — Elemental 5/3 Vanishing 1 (This permanent comes into play with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever a creature you control deals combat damage to a player, put a time counter on Lavacore Elemental.
U E. M. Gist
Life and Limb 3 Mana Green Mana Enchantment All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. “It was a sight of pain and awe—a twisted forest, migrating across the salt plain in search of richer soil.”
—Edahlis, greenseeker
R Jim Nelson
Magus of the Arena 4 Mana Red Mana Red Mana Creature — Human Wizard 5/5 3 Mana , Tap: Tap target creature you control and target creature of an opponent’s choice he or she controls. Each of those creatures deals damage equal to its power to the other. The magus still hears the roar of the crowds. They’re gone, but the will to compete remains. R Thomas M. Baxa
Magus of the Bazaar 1 Mana Blue Mana Creature — Human Wizard 0/1 Tap: Draw two cards, then discard three cards. “Some trade in goods, some in secrets. My soul has walked the futures, and I offer the rare coin of possibility.” R Rob Alexander
Magus of the Coffers 4 Mana Black Mana Creature — Human Wizard 4/4 2 Mana , Tap: Add Black Mana to your mana pool for each Swamp you control. All that remains of the Cabal are the echoes in its deepest vault. Yet those who hear the echoes feel a power undiminished by the dust of ages. R Don Hazeltine
Magus of the Library Green Mana Green Mana Creature — Human Wizard 1/1 Tap: Add 1 Mana to your mana pool.
Tap: Draw a card. Play this ability only if you have exactly seven cards in hand.
The ancient books slowly crumbled, their secrets turning to dust. But their every word sings within the magus’s head. R Wayne Reynolds
Magus of the Tabernacle 3 Mana White Mana Creature — Human Wizard 2/6 All creatures have “At the beginning of your upkeep, sacrifice this creature unless you pay 1 Mana. The Tabernacle’s disciples channel the emanations from Pendrell Vale, spreading its paradoxical demand to be both worshipped and left alone. R Randy Gallegos
Malach of the Dawn 2 Mana White Mana White Mana Creature — Angel 2/4 Flying
White ManaWhite ManaWhite Mana: Regenerate Malach of the Dawn.
“The sun rises, but the world still feels dark. Pray for the arrival of the malachim—they’ll bring Dawn to the world and to our hearts.”
—Sister Betje
, Miracles of the Saints
U Steve Prescott
Mana Tithe White Mana Instant Counter target spell unless its controller pays 1 Mana. “Those who seek to upset the balance must be taxed for such ambitions.”
—Verithain, mesa high priest
C Martina Pilcerova
Mantle of Leadership 1 Mana White Mana Enchantment — Aura Flash (You may play this spell any time you could play an instant.)
Enchant creature
Whenever a creature comes into play, enchanted creature gets +2/+2 until end of turn.
U Thomas M. Baxa
Melancholy 2 Mana Black Mana Enchantment — Aura Enchant creature
When Melancholy comes into play, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
At the beginning of your upkeep, sacrifice Melancholy unless you pay Black Mana.
C Lars Grant-West
Merfolk Thaumaturgist 2 Mana Blue Mana Creature — Merfolk Wizard 1/2 Tap: Switch target creature’s power and toughness until end of turn. “Blasted fishtails! It’s not enough that they meddle with my head, but they twist my body as well.”
—Tahngarth of the
Weatherlight
C Steve Prescott
Mesa Enchantress 1 Mana White Mana White Mana Creature — Human Druid 0/2 Whenever you play an enchantment spell, you may draw a card. She shepherds mysteries and dust as others would a flock of sheep. R Randy Gallegos
Midnight Charm Black Mana Instant Choose one — Midnight Charm deals 1 damage to target creature and you gain 1 life; or target creature gains first strike until end of turn; or tap target creature. C John Avon
Mire Boa 1 Mana Green Mana Creature — Snake 2/1 Swampwalk
Green Mana: Regenerate Mire Boa.
Mire slime courses through its veins in place of blood. No sooner does it bleed than it opens its mouth to replace the loss. C Greg Hildebrandt
Mirri the Cursed 2 Mana Black Mana Black Mana Legendary Creature — Vampire Cat 3/2 Flying, first strike, haste
Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed.
A hero fails, a martyr falls. Time twists and destinies interchange. R Kev Walker
Molten Firebird 4 Mana Red Mana Creature — Phoenix 2/2 Flying
When Molten Firebird is put into a graveyard from play, return it to play under its owner’s control at end of turn and you skip your next draw step.
4 ManaRed Mana: Remove Molten Firebird from the game.
R Christopher Moeller
Muck Drubb 3 Mana Black Mana Black Mana Creature — Beast 3/3 Flash (You may play this spell any time you could play an instant.)
When Muck Drubb comes into play, change the target of target spell that targets only a single creature to Muck Drubb.
Madness 2 ManaBlack Mana(If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
U Jim Nelson
Mycologist 1 Mana White Mana Creature — Human Druid 0/2 At the beginning of your upkeep, put a spore counter on Mycologist.
Remove three spore counters from Mycologist: Put a 1/1 green Saproling creature token into play.
Sacrifice a Saproling: You gain 2 life.
U Kev Walker
Necrotic Sliver 1 Mana White Mana Black Mana Creature — Sliver 2/2 All Slivers have “3 Mana, Sacrifice this creature: Destroy target permanent.” Though Volrath is long dead, the slivers have become everything he wanted them to be: mindless instruments of destruction and despair. U Dave Allsop
Needlepeak Spider 3 Mana Red Mana Creature — Spider 4/2 Needlepeak Spider can block as though it had flying. “It’s a testament to the forests’ devastation that giant spiders now make their homes amid Dominaria’s barren spires.”
—Aznaph, greenseeker
C Dany Orizio
Null Profusion 4 Mana Black Mana Black Mana Enchantment Skip your draw step.
Whenever you play a card, draw a card.
Your maximum hand size is two.
“Some say that time is cyclical and that history inevitably repeats. My will is my own. I won’t bow to fate.”
—Volrath
R Kev Walker
Numot, the Devastator 3 Mana Red Mana White Mana Blue Mana Legendary Creature — Dragon 6/6 Flying
Whenever Numot, the Devastator deals combat damage to a player, you may pay 2 ManaRed Mana. If you do, destroy up to two target lands.
R Dan Dos Santos
Oros, the Avenger 3 Mana White Mana Black Mana Red Mana Legendary Creature — Dragon 6/6 Flying
Whenever Oros, the Avenger deals combat damage to a player, you may pay 2 ManaWhite Mana. If you do, Oros deals 3 damage to each nonwhite creature.
R Daren Bader
Ovinize 1 Mana Blue Mana Instant Target creature loses all abilities and becomes 0/1 until end of turn. “You wish for me to cow your enemies? I can do better than that . . . .”
—Teferi, second-level student
U Terese Nielsen
Pallid Mycoderm 3 Mana White Mana Creature — Fungus 2/4 At the beginning of your upkeep, put a spore counter on Pallid Mycoderm.
Remove three spore counters from Pallid Mycoderm: Put a 1/1 green Saproling creature token into play.
Sacrifice a Saproling: Each Fungus and each Saproling you control gets +1/+1 until end of turn.
C Jim Nelson
Phantasmagorian 5 Mana Black Mana Black Mana Creature — Horror 6/6 When you play Phantasmagorian, any player may discard three cards. If a player does, counter Phantasmagorian.
Discard three cards: Return Phantasmagorian from your graveyard to your hand.
U Steve Ellis
Piracy Charm Blue Mana Instant Choose one — Target creature gains islandwalk until end of turn; or target creature gets +2/-1 until end of turn; or target player discards a card. C John Avon
Pongify Blue Mana Instant Destroy target creature. It can’t be regenerated. That creature’s controller puts a 3/3 green Ape creature token into play. Some spellcrafting mistakes go on to become spells of their own. U Heather Hudson
Porphyry Nodes White Mana Enchantment At the beginning of your upkeep, destroy the creature with the least power. It can’t be regenerated. If two or more creatures are tied for least power, you choose one of them.
When there are no creatures in play, sacrifice Porphyry Nodes.
R Alan Pollack
Poultice Sliver 2 Mana White Mana Creature — Sliver 2/2 All Slivers have “2 Mana, Tap: Regenerate target Sliver.” “Its broad claw suggests a chitinous shield, but in fact it conceals glands that secrete a remarkably swift healing agent.”
—Rukarumel, field journal
C Randy Gallegos
Pouncing Wurm 3 Mana Green Mana Creature — Wurm 3/3 Kicker 2 ManaGreen Mana(You may pay an additional 2 ManaGreen Mana as you play this spell.)
If the kicker cost was paid, Pouncing Wurm comes into play with three +1/+1 counters on it and with haste.
U William O’Connor
Primal Plasma 3 Mana Blue Mana Creature — Elemental Shapeshifter */* As Primal Plasma comes into play, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender. Tocasia brushed the gears and cogs from the table. There, before two wide-eyed brothers, she began a lesson on raw elemental magic. C Luca Zontini
Prodigal Pyromancer 2 Mana Red Mana Creature — Human Wizard 1/1 Tap: Prodigal Pyromancer deals 1 damage to target creature or player. “Learn to burn!”
—Institute of Arcane Studies motto
C Jeremy Jarvis
Psychotrope Thallid 2 Mana Green Mana Creature — Fungus 1/1 At the beginning of your upkeep, put a spore counter on Psychotrope Thallid.
Remove three spore counters from Psychotrope Thallid: Put a 1/1 green Saproling creature token into play.
1 Mana, Sacrifice a Saproling: Draw a card.
U Dave Kendall
Pyrohemia 2 Mana Red Mana Red Mana Enchantment At end of turn, if no creatures are in play, sacrifice Pyrohemia.
Red Mana: Pyrohemia deals 1 damage to each creature and each player.
U Stephen Tappin
Radha, Heir to Keld Red Mana Green Mana Legendary Creature — Elf Warrior 2/2 Whenever Radha, Heir to Keld attacks, you may add Red ManaRed Mana to your mana pool.
Tap: Add Green Mana to your mana pool.
“Run home, cur. I’ve already taken your master’s head. Don’t make me thrash you with it.” R Jim Murray
Rathi Trapper 1 Mana Black Mana Creature — Human Rebel Rogue 1/2 Black Mana , Tap: Tap target creature. Tangling vines, fetid murk, paralyzing poisons, and crawling dead. The swamp is nature’s trap waiting to be exploited by unnatural minds. C Pete Venters
Reality Acid 2 Mana Blue Mana Enchantment — Aura Enchant permanent
Vanishing 3 (This permanent comes into play with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Reality Acid leaves play, enchanted permanent’s controller sacrifices it.
C James Wong
Rebuff the Wicked White Mana Instant Counter target spell that targets a permanent you control. “I cannot teach you their brand of magic, but I can teach you how to defend against it.”
—Tavalus, priest of Korlis
U Stephen Tappin
Reckless Wurm 3 Mana Red Mana Red Mana Creature — Wurm 4/4 Trample
Madness 2 ManaRed Mana(If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
Bred for battle in the Grand Coliseum, these wurms annihilated whole ecosystems when released into the wild. U Greg Staples
Reflex Sliver 3 Mana Green Mana Creature — Sliver 2/2 All Slivers have haste. “This sliver comes into the world a perfect predator. It’s ready to hunt and devour its first meal within seconds of hatching.”
—Rukarumel, field journal
C Luca Zontini
Retether 3 Mana White Mana Sorcery Return each Aura card from your graveyard to play. Only creatures can be enchanted this way. (Aura cards that can’t enchant a creature in play remain in your graveyard.) The rifts reach into infinite time streams, bringing the divergent products of alternate pasts into the present. R Dan Scott
Revered Dead 1 Mana White Mana Creature — Spirit Soldier 1/1 White Mana : Regenerate Revered Dead. “The mists coalesced into silent warriors. We charged them and broke through their lines, only to see them swirl and re-form behind us.”
—Golas Mahr, black knight
C Ron Spears
Ridged Kusite Black Mana Creature — Horror Spellshaper 1/1 1 Mana Black Mana , Tap, Discard a card: Target creature gets +1/+0 and gains first strike until end of turn. “It offers but a taste of the power that the shadows have to offer. But even that is a heady wine indeed.”
—Ratadrabik of Urborg
C rk post
Riftmarked Knight 1 Mana White Mana White Mana Creature — Human Rebel Knight 2/2 Flanking, protection from black
Suspend 3—1 ManaWhite ManaWhite Mana
When the last time counter is removed from Riftmarked Knight while it’s removed from the game, put a 2/2 black Knight creature token with flanking, protection from white, and haste into play.
U William O’Connor
Riptide Pilferer 1 Mana Blue Mana Creature — Merfolk Rogue 1/1 Whenever Riptide Pilferer deals combat damage to a player, that player discards a card.
Morph Blue Mana(You may play this face down as a 2/2 creature for 3 Mana. Turn it face up any time for its morph cost.)
U Steve Prescott
Roiling Horror 3 Mana Black Mana Black Mana Creature — Horror */* Roiling Horror’s power and toughness are each equal to your life total minus the life total of an opponent with the most life.
Suspend X—X ManaBlack ManaBlack ManaBlack Mana. X can’t be 0.
Whenever a time counter is removed from Roiling Horror while it’s removed from the game, target player loses 1 life and you gain 1 life.
R John Avon
Rough // Tumble 1 Mana Red Mana // 5 ManaRed Mana Sorcery // Sorcery Rough deals 2 damage to each creature without flying.
//
Tumble deals 6 damage to each creature with flying.
U Luca Zontini
Saltblast 3 Mana White Mana White Mana Sorcery Destroy target nonwhite permanent. Dominaria erodes with each passing gust. U Parente
Saltfield Recluse 2 Mana White Mana Creature — Human Rebel Cleric 1/2 Tap: Target creature gets -2/-0 until end of turn. He remembers a past of light and healing. But he lives the bitter present—parching salt, scouring wind, and the withering heat of the desert. C Brian Despain
Seal of Primordium 1 Mana Green Mana Enchantment Sacrifice Seal of Primordium: Destroy target artifact or enchantment. “I am the simplifier, the root that drags all artifice to earth.”
—Seal inscription
C Christopher Moeller
Serendib Sorcerer 1 Mana Blue Mana Blue Mana Creature — Human Wizard 1/1 Tap: Target creature other than Serendib Sorcerer becomes 0/2 until end of turn. “Even a dragon is humble as a kitten if it thinks itself a slave.” R Dan Scott
Serra Sphinx 3 Mana Blue Mana Blue Mana Creature — Sphinx 4/4 Flying, vigilance Sphinxes drink from the mystic meres of Serra’s realm, where their keen eyes watch reflections of what is and what is yet to come. R Daren Bader
Serra’s Boon 2 Mana White Mana Enchantment — Aura Enchant creature
Enchanted creature gets +1/+2 as long as it’s white. Otherwise, it gets -2/-1.
“The light of an angel’s glance is warm, but her fixed stare blinds and burns.”
—Calexis, deacon of the New Order of Serra
U Steven Belledin
Shade of Trokair 3 Mana White Mana Creature — Shade 1/2 White Mana : Shade of Trokair gets +1/+1 until end of turn.
Suspend 3—White Mana(Rather than play this card from your hand, you may pay White Mana and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)
C William O’Connor
Shaper Parasite 1 Mana Blue Mana Blue Mana Creature — Illusion 2/3 Morph 2 ManaBlue Mana(You may play this face down as a 2/2 creature for 3 Mana. Turn it face up any time for its morph cost.)
When Shaper Parasite is turned face up, target creature gets +2/-2 or -2/+2 until end of turn.
C rk post
Shivan Meteor 3 Mana Red Mana Red Mana Sorcery Shivan Meteor deals 13 damage to target creature.
Suspend 2—1 ManaRed ManaRed Mana(Rather than play this card from your hand, you may pay 1 ManaRed ManaRed Mana and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
U Chippy
Shivan Wumpus 3 Mana Red Mana Creature — Beast 6/6 Trample
When Shivan Wumpus comes into play, any player may sacrifice a land. If a player does, put Shivan Wumpus on top of its owner’s library.
It’s easier to move the village than to divert the wumpus. R Ron Spears
Shrouded Lore Black Mana Sorcery Target opponent chooses a card in your graveyard. You may pay Black Mana. If you do, repeat this process except that opponent can’t choose a card already chosen for Shrouded Lore. Then put the last chosen card into your hand. U Kev Walker
Simian Spirit Guide 2 Mana Red Mana Creature — Ape Spirit 2/2 Remove Simian Spirit Guide in your hand from the game: Add Red Mana to your mana pool. “All my spells smell like burnt hair lately.”
—Jaya Ballard, task mage
C Dave DeVries
Sinew Sliver 1 Mana White Mana Creature — Sliver 1/1 All Slivers get +1/+1. As the muscle cords of the creature twitched, Hanna saw an unsettling unanimity in the others’ rippling flesh. She didn’t know what it meant, but she urged Sisay to keep the ship at a safe distance. C Steven Belledin
Skirk Shaman 1 Mana Red Mana Red Mana Creature — Goblin Shaman 2/2 Skirk Shaman can’t be blocked except by artifact creatures and/or red creatures. In a shaman’s grimy hands, a concoction of dried Skirk Ridge herbs can become the face of panic. C Chippy
Sophic Centaur 3 Mana Green Mana Creature — Centaur Spellshaper 1/1 2 Mana Green Mana Green Mana , Tap, Discard a card: You gain 2 life for each card in your hand. He endures the pain of remembering Krosa as it once was and hopes that a future generation will have need of his memories. U Dan Dos Santos
Spellshift 3 Mana Blue Mana Instant Counter target instant or sorcery spell. Its controller reveals cards from the top of his or her library until he or she reveals an instant or sorcery card. That player may play that card without paying its mana cost. Then he or she shuffles his or her library. R Stephen Tappin
Spitting Sliver 4 Mana Black Mana Creature — Sliver 3/3 All Slivers have first strike. “Our lances’ reach had been our saving grace in our fight against the hive. Now even that advantage is taken from us.”
—Adom Capashen, Benalish knight
C Steve Ellis
Stingscourger 1 Mana Red Mana Creature — Goblin Warrior 2/2 Echo 3 ManaRed Mana(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Stingscourger comes into play, return target creature an opponent controls to its owner’s hand.
C Wayne Reynolds
Stonecloaker 2 Mana White Mana Creature — Gargoyle 3/2 Flash (You may play this spell any time you could play an instant.)
Flying
When Stonecloaker comes into play, return a creature you control to its owner’s hand.
When Stonecloaker comes into play, remove target card in a graveyard from the game.
U Tomas Giorello
Stormfront Riders 4 Mana White Mana Creature — Human Soldier 4/3 Flying
When Stormfront Riders comes into play, return two creatures you control to their owner’s hand.
Whenever Stormfront Riders or another creature is returned to your hand from play, put a 1/1 white Soldier creature token into play.
U Wayne Reynolds
Sulfur Elemental 2 Mana Red Mana Creature — Elemental 3/2 Flash (You may play this spell any time you could play an instant.)
Split second (As long as this spell is on the stack, players can’t play spells or activated abilities that aren’t mana abilities.)
White creatures get +1/-1.
U Dave Kendall
Sunlance White Mana Sorcery Sunlance deals 3 damage to target nonwhite creature. “It’s easy for the innocent to speak of justice. They seldom feel its terrible power.”
—Orim, Samite inquisitor
C Volkan Baga
Synchronous Sliver 4 Mana Blue Mana Creature — Sliver 3/3 All Slivers have vigilance. “With a twitch of its muscles, its timeline forks. Then, just as quickly, its two selves reintegrate. Causality, strangely, seems not to mind.”
—Rukarumel, field journal
C E. M. Gist
Temporal Extortion Black Mana Black Mana Black Mana Black Mana Sorcery When you play Temporal Extortion, any player may pay half his or her life, rounded up. If a player does, counter Temporal Extortion.
Take an extra turn after this one.
“The scythe of time or my blade at your throat—the choice is yours.”
—Holux, stronghold racketeer
R Steven Belledin
Teneb, the Harvester 3 Mana Black Mana Green Mana White Mana Legendary Creature — Dragon 6/6 Flying
Whenever Teneb, the Harvester deals combat damage to a player, you may pay 2 ManaBlack Mana. If you do, put target creature card in a graveyard into play under your control.
R Zoltan Boros & Gabor Szikszai
Tidewalker 2 Mana Blue Mana Creature — Elemental */* Tidewalker comes into play with a time counter on it for each Island you control.
Vanishing (At the beginning of your upkeep, remove a time counter from this permanent. When the last is removed, sacrifice it.)
Tidewalker’s power and toughness are each equal to the number of time counters on it.
U Dave Kendall
Timbermare 3 Mana Green Mana Creature — Elemental 5/5 Haste
Echo 5 ManaGreen Mana(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Timbermare comes into play, tap all other creatures.
Only nature wreaks such lovely havoc. R Dan Dos Santos
Timebender Blue Mana Creature — Human Wizard 1/1 Morph Blue Mana(You may play this face down as a 2/2 creature for 3 Mana. Turn it face up any time for its morph cost.)
When Timebender is turned face up, choose one — Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card.
U Zoltan Boros & Gabor Szikszai
Timecrafting X Mana Red Mana Instant Choose one — Remove X time counters from target permanent or suspended card; or put X time counters on target permanent with a time counter on it or suspended card. Oddly, an unstable time stream makes wizards want to tinker with it even more. U Volkan Baga
Torchling 3 Mana Red Mana Red Mana Creature — Shapeshifter 3/3 Red Mana : Untap Torchling.
Red Mana: Target creature blocks Torchling this turn if able.
Red Mana: Change the target of target spell that targets only Torchling.
1 Mana: Torchling gets +1/-1 until end of turn.
1 Mana: Torchling gets -1/+1 until end of turn.
R rk post
Treacherous Urge 4 Mana Black Mana Instant Target opponent reveals his or her hand. You may put a creature card from it into play under your control. That creature has haste. Sacrifice it at end of turn. U Steven Belledin
Uktabi Drake Green Mana Creature — Drake 2/1 Flying, haste
Echo 1 ManaGreen ManaGreen Mana(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
C Matt Cavotta
Urborg, Tomb of Yawgmoth Legendary Land Each land is a Swamp in addition to its other land types. “Yawgmoth’s corpse is a wound in the universe. His foul blood seeps out, infecting the land with his final curse.”
—Lord Windgrace
R John Avon
Utopia Vow 1 Mana Green Mana Enchantment — Aura Enchant creature
Enchanted creature can’t attack or block.
Enchanted creature has “Tap: Add one mana of any color to your mana pool.”
“I’ll guard this fruit and its seedling until the land is healed. My life now belongs to Dominaria.” C Heather Hudson
Vampiric Link Black Mana Enchantment — Aura Enchant creature
Whenever enchanted creature deals damage, you gain that much life.
The familiar’s fangs deliver the master’s bite. C Kev Walker
Veiling Oddity 3 Mana Blue Mana Creature — Illusion 2/3 Suspend 4—1 ManaBlue Mana(Rather than play this card from your hand, you may pay 1 ManaBlue Mana and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)
When the last time counter is removed from Veiling Oddity while it’s removed from the game, creatures are unblockable this turn.
C Dave DeVries
Venarian Glimmer X Mana Blue Mana Instant Target player reveals his or her hand. Choose a nonland card with converted mana cost X or less from it. That player discards that card. Dream of nothing, and wake to a dream come true. U John Avon
Vitaspore Thallid 1 Mana Green Mana Creature — Fungus 1/1 At the beginning of your upkeep, put a spore counter on Vitaspore Thallid.
Remove three spore counters from Vitaspore Thallid: Put a 1/1 green Saproling creature token into play.
Sacrifice a Saproling: Target creature gains haste until end of turn.
C Christopher Moeller
Voidstone Gargoyle 3 Mana White Mana White Mana Creature — Gargoyle 3/3 Flying
As Voidstone Gargoyle comes into play, name a nonland card.
The named card can’t be played.
Activated abilities of permanents with that name can’t be played.
Activated abilities of cards with that name that aren’t in play can’t be played.
R Terese Nielsen
Volcano Hellion 2 Mana Red Mana Red Mana Creature — Hellion 6/5 Volcano Hellion has echo X Mana, where X is your life total.
When Volcano Hellion comes into play, it deals an amount of damage of your choice to you and target creature. The damage can’t be prevented.
R Wayne Reynolds
Vorosh, the Hunter 3 Mana Green Mana Blue Mana Black Mana Legendary Creature — Dragon 6/6 Flying
Whenever Vorosh, the Hunter deals combat damage to a player, you may pay 2 ManaGreen Mana. If you do, put six +1/+1 counters on Vorosh.
R Mark Zug
Waning Wurm 3 Mana Black Mana Creature — Zombie Wurm 7/6 Vanishing 2 (This permanent comes into play with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) U Alan Pollack
Whitemane Lion 1 Mana White Mana Creature — Cat 2/2 Flash (You may play this spell any time you could play an instant.)
When Whitemane Lion comes into play, return a creature you control to its owner’s hand.
Saltfield nomads call a sudden storm a “whitemane.” C Zoltan Boros & Gabor Szikszai
Wild Pair 4 Mana Green Mana Green Mana Enchantment Whenever a creature comes into play, if you played it from your hand, you may search your library for a creature card with the same total power and toughness and put it into play. If you do, shuffle your library. R Mark Brill
Wistful Thinking 2 Mana Blue Mana Sorcery Target player draws two cards, then discards four cards. “To probe the wonders of the multiverse, to gaze upon worlds unspoiled by blade or spell . . . it’s enough to make one weep for the possibilities denied.” C Brian Despain
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