d20 Modern
Art Gallery
Character Sheets
Message Boards
d20 Modern
Urban Arcana
d20 Future
d20 System
Chat Rooms

d20 Modern Adventures 05/03/2005

Dire Wavelengths
By Rich Redman

A garbled, static-filled transmission in a foreign language emanates from a car radio's speakers and tells the heroes to stop an actress from reaching the location of her movie shoot. But where does this transmission come from, and why can't anyone else hear it? Dire Wavelengths is the fourth in the Grim Frequencies adventure series by Rich Redman


Soft electronic whines and discordant buzzes pop from the speakers, and a voice breaks through the static intermittently. "Go [STATIC] Excelsior Hotel [BEEP] corner of [WHINE] and Maple," says the voice. "Stop Chris [BUZZ] Dée [WHISTLE]. She must not go [STATIC] movie set today. She [BUZZ] in twenty minutes. Hurry, and do not fail!"

About the Author

Before Rich Redman came to Wizards of the Coast's RPG R&D department, he had been an Army officer, a door-to-door salesman, the manager of a computer store, a fundraiser for a veterans' assistance group, and the manager of Wizards of the Coast's Customer Service department. Rich is a prolific game designer who has worked on the Dungeons & Dragons game, the d20 Modern Roleplaying Game, the Marvel Super Heroes Adventure Game, and Dark*Matter. When he's not working as vice president of The Game Mechanics, a d20 design studio, Rich does freelance game design, cooks, and practices yoga, tai chi, and silat.

Recent d20 Modern Adventures
Recent Articles
Available Now
Available Now
Available Now

d20 Dark*Matter

d20 Cyberscape

d20 Apocalypse

d20 Past

d20 Future

d20 Weapons Locker

d20 Menace Manual

About Us Jobs Find a Store Press Help

© 1995-2010 Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. All Rights Reserved.
Terms of Use | Privacy Statement

Home > Games 
Printer Friendly Printer Friendly
Email A Friend Email A Friend
Discuss This Article Discuss This Article