Consolidated Lists12/18/2007


Feat Index



The following provides a consolidated index of feats from D&D published sourcebooks. This index will first appear sorted based on feat name, to sort alphabetically by source title, simply click the "Source" column header (please refer to product key for complete sourcebook titles). Indexes will be periodically updated as new sourcebooks are released.

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Feat Source Page Description
Bolster Resistance LM 25 Undead you raise or create are more resistant to turning than normal.
Corpsecrafter LM 25 Undead you raise or create are tougher than normal.
Corrupted Wild Shape LM 25 You have learned to use the necromantic energy that powers your undead form to overcome the inability of undead creatures to wild shape.
Deadly Chill LM 25 Undead you raise or create deal more damage than normal.
Destruction Retribution LM 26 Undead you raise or create harbor a retributive curse that is unleashed if they are destroyed.
Disciple of the Sun CD 80 You can destroy undead instead of merely turning them.
Divine Vengeance DD 50 The deity can channel energy to do additional damage in combat against undead.
Divine Vengeance DF 20 You can channel energy to deal additional damage against undead in melee.
Divine Vengeance FP 214 You channel energy to do additional energy damage in combat against undead.
Empower Turning CD 81 You can turn or rebuke more undead with a single turning attempt.
Empower Turning DF 20 You can turn or rebuke more undead with a single turning attempt.
Empower Turning FP 214 You can turn or rebuke more undead with a single turning attempt.
Empower Turning Gh 31 You can turn or rebuke more undead with a single turning attempt.
Empower Turning LM 26 You can turn or rebuke greater numbers of undead with a single turning attempt.
Energize Spell LM 26 Your spells channel positive energy to deal extra damage to undead creatures, but are less effective against other opponents.
Enervate Spell LM 26 Your spells channel negative energy to deal extra damage to undead creatures, but are less effective against unliving opponents.
Exalted Turning BE 42 You turn undead with such power that affected undead take damage.
Ghost Scarred LM 27 You are adept at fighting incorporeal undead.
Hardened Flesh LM 27 Undead you raise or create can better handle themselves in a fight.
Heighten Turning DF 20 You can affect more powerful undead with your turning or rebuking attempts.
Heighten Turning FP 214 You can affect more powerful undead with your turning or rebuking attempts.
Heighten Turning Gh 35 You can affect more powerful undead with your turning or rebuking attempts.
Heighten Turning LM 27 You can affect more powerful undead with your turning or rebuking attempts.
Holy Radiance BE 44 You can increase the intensity of the light surrounding you to damage undead creatures.
Lichloved BV 49 By repeatedly committing perverted sex acts with the undead, the character gains dread powers.
Light of Aurifar Sa 51 Undead that you turn or rebuke immolate.
Necromantic Might LM 28 Undead you control gain benefits when they are near you.
Necromantic Presence LM 28 Undead you control are harder to turn when they are near you.
Necropotent LM 29 Your special melee or ranged attack with one type of weapon is especially effective against undead.
Negative Energy Burst CD 90 You can use your rebuke/command undead ability to unleash a burst of negative energy.
Negative Energy Burst EL 63 You can use your rebuke/command undead ability to unleash a burst of negative energy.
Nimble Bones LM 29 Undead you raise or create are faster and more nimble than normal.
Positive Energy Aura CD 90 You automatically turn (or even destroy) lesser undead.
Positive Energy Aura EL 65 You automatically turn (or even destroy) lesser undead.
Profane Outburst CR 21 With a horrendous release of divine energy, you steel your undead allies and minions against harm.
Profane Vigor LM 29 You can channel negative energy to heal nearby undead allies of physical damage.
Quicken Turning CD 84 You can turn or rebuke undead with a moment's thought.
Quicken Turning DF 20 You can turn or rebuke undead with a moment's thought.
Quicken Turning FP 215 You can turn or rebuke undead with a moment's thought.
Quicken Turning Gh 37 You can turn or rebuke undead with a moment's thought.
Quicken Turning LM 29 You can turn or rebuke undead with a moment's thought.
Requiem LM 29 Your bardic music affects undead creatures.
Requiem SaS 40 Your bardic music affects undead creatures.
Sacred Vengeance CW 108 You can channel energy to deal extra damage against undead in melee.
Sacred Vengeance LM 30 You can channel energy to deal extra damage against undead in melee.
Spurn Death's Touch LM 30 You can channel divine energy to remove some of the harmful effects of attacks made by undead creatures.
Undead Empathy ECS 61 You are adept at communicating with and influencing the undead.
Undead Leadership LM 31 You gain the service of loyal undead followers.
Undead Mastery CD 90 You can command a greater number of undead than normal.
Undead Mastery EL 68 You can command a greater number of undead than normal.
Unquenchable Flame of Life LM 31 You are hardened to the attacks of the undead.
White Scorpion Strike RE 112 Your fists and feet sting like the dread white scorpion and are particularly effective against undead.
Zone of Animation CD 90 You can channel negative energy to animate undead.
Zone of Animation EL 69 You can channel negative energy to animate undead.
Undead Meldshaper MoI 41 Despite having no soul of your own, you maintain the ability to channel incarnum through force of will alone.
Sacred Purification PH2 89 You serve as a conduit of divine energy, filling the area around you with power that aids the living and saps the undead.
Initiate of Falazure [Initiate] DM 20 Your celebration of death and decay has opened up new magical secrets involving the living and undead.
Unquenchable Flame of Life FE 148 You are hardened to the attacks of the undead.
Master of Undeath CM 44 You can control an undead that you create . . . for a time.
Lichloved [Vile] ElE 13 By repeatedly consorting with the undead, you gain dread powers.
60 results.

Product Key

An Anauroch: The Empire of Shade
AE Arms and Equipment Guide
BFK Barrow of the Forgotten King
BB Bastion of Broken Souls
BC Book of Challenges: Dungeon Rooms, Puzzles, and Traps
BE Book of Exalted Deeds
BV Book of Vile Darkness
CR Champions of Ruin
CV Champions of Valor
CiP City of Peril
CSW City of Splendors: Waterdeep
CSQ City of the Spider Queen
Ci Cityscape
CAd Complete Adventurer
CAr Complete Arcane
CC Complete Champion
CD Complete Divine
CM Complete Mage
CP Complete Psionic
CS Complete Scoundrel
CW Complete Warrior
Co Cormyr: The Tearing of the Weave
DG D&D Gazetteer
DH Deep Horizon
DF Defenders of the Faith: A Guidebook to Clerics and Paladins
DD Deities and Demigods
Dr Draconomicon
DM Dragon Magic
DCS Dragonlance Campaign Setting
Dra Dragonmarked
DE Dragons of Eberron
DrF Dragons of Faerûn
DrU Drow of the Underdark
DMG Dungeon Master's Guide v.3.5
DMG2 Dungeon Master's Guide II
Du Dungeonscape
ECS Eberron Campaign Setting
ElE Elder Evils
EA Enemies and Allies
EL Epic Level Handbook
EE Exemplars of Evil
XPH Expanded Psionics Handbook
Rav Expedition to Castle Ravenloft
EDP Expedition to the Demonweb Pits
ERG Expedition to the Ruins of Greyhawk
EU Expedition to Undermountain
EH Explorer's Handbook
ELQ Eyes of the Lich Queen
FP Faiths & Pantheons
FE Faiths of Eberron
FLFD Fantastic Locations: Fane of the Drow
FLFR Fantastic Locations: Fields of Ruin
FLHP Fantastic Locations: Hellspike Prison
FF Fiend Folio
FCI Fiendish Codex I: Hordes of the Abyss
FCI Fiendish Codex II: Tyrants of the Nine Hells
Fo Forge of Fury, The
FW Forge of War, The
FRCS Forgotten Realms Campaign Setting
FY Fortress of the Yuan-Ti
Fr Frostburn
Gh Ghostwalk
GHR Grand History of the Realms
GC Grasp of the Emerald Claw
HN Heart of Nightfang Spire
HBG Hero Builder's Guidebook
HB Heroes of Battle
HH Heroes of Horror
LM Libris Mortis: The Book of the Dead
LG Living Greyhawk Gazetteer
LF Lord of the Iron Fortress
LD Lords of Darkness
LoM Lords of Madness
LE Lost Empires of Faerûn
MIC Magic Item Compendium
MoE Magic of Eberron
Mag Magic of Faerûn
MoI Magic of Incarnum
MP Manual of the Planes
MW Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers
MH Miniatures Handbook
Mon Monster Compendium: Monsters of Faerûn
MM5 Monster Manual V
MM4 Monster Manual IV
MM3 Monster Manual III
MM2 Monster Manual II
MM Monster Manual v.3.5
Mys Mysteries of the Moonsea
OA Oriental Adventures
PlH Planar Handbook
PE Player's Guide to Eberron
PG Player's Guide to Faerûn
PH Player's Handbook v.3.5
PH2 Player's Handbook II
PF Power of Faerûn
RD Races of Destiny
RE Races of Eberron
Rac Races of Faerûn
RS Races of Stone
RDr Races of the Dragon
RW Races of the Wild
RH Red Hand of Doom
RT Return to the Temple of Elemental Evil
RC Rules Compendium
Sa Sandstorm
SS Savage Species
SoS Secrets of Sarlona
SX Secrets of Xen'drik
SK Serpent Kingdoms
SSL Shadowdale: The Scouring of the Land
SL Shadows of the Last War
Sh Sharn: City of Towers
ShG The Shattered Gates of Slaughtergarde
ShS Shining South
SM Silver Marches
SiS Sinister Spire, The
SaS Song and Silence: A Guidebook to Bards and Rogues
SG Sons of Gruumsh
SD Speaker in Dreams, The
StS Standing Stone, The
Sto Stormwrack
SB Stronghold Builder's Guidebook
SC Sunless Citadel, The
SF Sword and Fist: A Guidebook to Monks and Fighters
TB Tome and Blood: A Guidebook to Wizards and Sorcerers
ToB Tome of Battle: The Book of Nine Swords
TM Tome of Magic
Una Unapproachable East
Und Underdark
UA Unearthed Arcana
VGD Voyage of the Golden Dragon
WB Whispers of the Vampire's Blade

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