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Playtest
Group of the Month
(March)

More
About Us:
by
Todd Antill
Our
playtesting group enjoyed a great deal of action using
the 3rd Edition Rules. From the Return to the Keep
on the Borderlands to an epic Forgotten Realms campaign,
each game session was a delightful discovery of a new
rule or a realization that this is the way a game should
be played.
Todd
Antill (Dungeon Master)
I
am a 27-year-old web developer living in Beaumont, Texas,
with my wife Brandy and my five-year-old son Bradley.
Ive been playing Dungeons & Dragons in some
form or fashion since I was ten years old, and dont
plan on stopping, ever. When not playing Dungeons &
Dragons I enjoy painting miniatures and learning every
possible web-based computer language that exists.
Playtesting
the rules for 3rd Edition has been a pleasure. The staff
has been supportive and responsive to our questions
from the very beginning.
My
favorite thing about 3rd Edition as a Dungeon Master
has to be the universal mechanic that serves as the
games core system. It has proven itself easy to
learn and easier to use than any other game system Ive
played. (And thats a lot of games.) The shining
crown of the rules, however, has to be the initiative
system. Combat that once took hours has been cut down
to minutes, forcing players to react in an instant where
before they had minutes. This served to make combat
unique and unpredictable for player and DM alike.
Our
most memorable and fantastic moment was a vicious and
unpredictable combat with the goblin king found in Return
to the Keep on the Borderlands. The players never
expected a goblin king barbarian with Improved Initiative
and a double weapon called a dire flail.
Bradley
Antill
Bradley
is Todds five-year-old son, and avid lover of
all things medieval. Bradley was present at a majority
of our playtest games, and from his point of view, the
rules are really cool. Bradleys favorite thing
about the game was when got to knock over the miniatures
of dead players. He hopes to one day inherit his fathers
collection of Forgotten Realms material.
Brandy
Antill
Brandy
is a 23-year-old science teacher who lives in Beaumont,
Texas, along with her husband Todd and stepson Bradley.
Brandy has been playing Dungeons & Dragons for about
five years off and on, becoming much more involved in
the game once playtesting began.
Her
favorite thing about 3rd Edition:
The
seamlessness between rounds using the new initiative
system. Combat takes on a new meaning when you dont
have to wait 15 minutes for your next turn. This system
forces you to be thinking of your next move as soon
you are done with one.
Another
favorite thing is how easy it was to pick up the rules.
Todd sat down with us for an hour, and we understood
the basis of the entire game. That was a refreshing
change.
Chris
Altnau
I
am a 30-year-old computer network administrator and
part-time college student. I am majoring in English,
with a minor in Anthropology. I live in Beaumont, Texas.
I started playing D&D in 1979 (fifth grade). I switched
to AD&D 1st Edition while I was in seventh grade.
I havent looked back since; Now, besides playtesting
3rd Edition, I run my own Skills & Powers 2nd Edition
game in the Greyhawk setting. I plan to convert it to
3rd Edition once the game is officially released. When
I am not playing AD&D, I spend my time as an active
member of Phi Mu Alpha Sinfonia Professional Music Fraternity.
(Eta Mu Chapter).
Playtesting
3rd Edition has been a blast. I have to agree with Todd,
the initiative system for this game ROCKS.
My
favorite thing about 3rd Edition has to be the improvements
made to the wizard class. I like the fact that a 1st-level
wizard can now summon a minor creature with which to
defend himself. Also, in the area of character development,
I was pleased to see that characters are now able to
increase their attributes over time. It never made sense
to me that a fighter with a 17 Strength who swung a
30-lb two-handed sword every day and walked around in
70 lbs. of armor wherever he went never seemed to get
any stronger. I know for a fact that such things are
not easy to do; I own a full suit of chainmail, and
participate regularly in a local medieval combat reenactment
group. After running around for 46 hours on Saturdays
in the chainmail, I am near the point of collapse. A
fighter who can do that 24/7 has my fullest respect,
and the rules reflect that sentiment.
My
most memorable moment was when my 2nd-level fighter
Kandell Ironhull scored two critical hits in a row,
taking out one gnoll per stroke! Talk about your heroic
frays!
Adam
Revia
Adam
is a 26-year-old case manager who works with children.
He lives in Orange, Texas,with his wife Dee and their
cat. Adam has played all sorts of role-playing games,
but names 3rd Edition Dungeons & Dragons among his
favorite to play. Adam is notorious for finding new
and inventive ways to defeat the DM using low-level
cleric spells. "Its a gift," Adam says.
Adam
thinks that although there were some rough rules at
first, the game has become much stronger than it was
earlier. Adams favorite thing about the game is
the modular way it all fits together. Its streamlined
to quicken play, and offer more versatility, and he
is all for that!
Alan
Apperson
Alan
is a 26-year-old case manager who works with young children.
He lives in Beaumont, Texas, with his "larger than
a tarrasque" dog named Gabe. Gabe has been
known to eat character sheetsplayers beware. Alan
has played Dungeons & Dragons for about 12 years,
his beginnings stretching back to a home-brewed campaign
based on the original Ravenloft module. He claims to
have been killed by Strahd over 147 times, and becomes
very nervous if the DM even mentions that name at the
gaming table.
Alans
favorite 3rd Edition Rules:
Wizards,
it has to be the wizards. With a wider variety of spells
to choose from at low level, and the ability to cast
more of them, the wizard has made a comeback. Cantrips
really make the wizard a more playable class, giving
them a variety of options, even at low level.
In
agreement with the rest of our group, combat in 3rd
Edition is very, very fun.
Alan
is well know for his4th-level sorcerer Brehs, who once
cast monster summoning so many times the DM lost track
of which monsters were the bad guys, and which were
summoned.
Matthew
Steele
Matt
is a 25-year-old shop foreman at a Beaumont, Texas,
car dealership. Matt is relatively new to the Dungeons
& Dragons game, having played 2nd Edition just a
few times before trying 3rd Edition. For Matt it didnt
take long to figure out that he liked 3rd Edition much,
much better.
Favorite
things:
The
new cleric is his favorite, hands down. The cleric is
more versatile, carries more spells than its 2nd Edition
counterpart, and is all around a better class. Another
favorite is the skill resolution mechanic. It was easy
to learn, and sped up game play considerably.
Matt
is waiting impatiently to see the Forgotten Realms 3rd
Edition specialty clerics.
Joe
Parish
Joe
is away serving his country in the United States Army.
But if he were here, he too would tell you how much
he loves the new 3rd Edition rules.
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