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Playtest Group of the Month
(September)

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Back row: Michael Beaver, Patti O'Connell, Tim Stellmach; Front row: Peggy O'Connell, Kevin Kulp, Jeremy Bernstein, Tonia Lopez-Fresquet, Dorian Hart; Missing: Jim Bologna, Andrew Cancellieri

Kevin Kulp's current group has been active in the same campaign since 1992. During that time, roughly 200 games, the PCs have gone from 1st level up to about 15th level. One of the group members has been playing a psionicist since day one, and other psionic characters and NPCs have come and gone as well. Profiled in Dragon magazine during the 3rd Edition D&D playtesting period, the group has had a wonderful time thrashing out inconsistencies and balance issues in the new rules.

"We started out with the original Complete Psionicist’s Handbook for 2nd edition to create TomTom Badgerclaw, halfling psionicist and city rogue. TomTom was never what you'd call a proper thief; he didn't pick pockets, he'd destabilize economies. When the Skills and Powers version of psionics came out, we quickly switched over despite some flaws with the system. I've often wondered how extensively those systems were playtested; we've never been entirely happy with them, due to some balance problems. When we started playtesting 3rd Edition D&D in 1998, TomTom presented us with a real problem. What to do with a core character in the new system? We ended up "freezing" TomTom's psionic abilities for almost a year and a half, which wasn't much of a solution at all. Playtesting the new psionics rules was something we had been looking forward to for a long time."

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Quote of the Week:


"Psychoanalyst. I love this feat! I bet this will be the #2 most-taken psi-feat (after Inertial Armor)."

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2000
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1999
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November
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