Article Archive

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Title Category Date Issue # Author
D&D Next Design Considerations Legends & Lore 04/09/12 Mike Mearls
A Menagerie of Topics Legends & Lore 04/02/12 Mike Mearls
These Are Not the Rules You're Looking For Legends & Lore 03/26/12 Mike Mearls
The One-Hour D&D Game Legends & Lore 03/19/12 Mike Mearls
Turning and Churning Legends & Lore 03/12/12 Mike Mearls
Save or Die! Legends & Lore 03/05/12 Mike Mearls
Putting the Vance in Advanced Legends & Lore 02/27/12 Monte Cook
The Challenge
of High Level Play
Legends & Lore 02/20/12 Monte Cook
Uniting the Editions, Part 3 Addendum Legends & Lore 02/14/12 Mike Mearls
Uniting the Editions, Part 3 Legends & Lore 02/13/12 Monte Cook
Uniting the Editions, Part 2 Legends & Lore 02/06/12 Monte Cook
Uniting the Editions, Part 1 Legends & Lore 01/30/12 Monte Cook
The Genius of D&D Legends & Lore 01/23/12 Monte Cook
Looking at the Past and the Future Legends & Lore 01/16/12 Monte Cook
Charting the Course for D&D Legends & Lore 01/09/12 Mike Mearls
Legends and Lore 2011 Compilation Legends & Lore 12/27/11 Monte Cook and Mike Mearls
Nod To Realism Legends & Lore 12/20/11 Monte Cook
Maintaining the Machine Legends & Lore 12/13/11 Monte Cook
The Temperature of the Rules Legends & Lore 12/06/11 Monte Cook
What Can You Do? Legends & Lore 11/29/11 Monte Cook
A Different Way to Slice the Pie Legends & Lore 11/22/11 Monte Cook
Out of Bounds Legends & Lore 11/15/11 Monte Cook
Customized Complexity Legends & Lore 11/08/11 Monte Cook
Getting the Most Out of the Rules Legends & Lore 11/01/11 Monte Cook
Rules, Rules, Rules Legends & Lore 10/25/11 Monte Cook
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