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Path to ConquestD&D Insider Article
A New Domain and New Powers for the Cleric
By Robert J. Schwalb

You stand at the forefront of the campaign to spread your deity’s banner across the world. For you, conquest is more than victory through skill at arms or mastery of magic: It means absolute domination, shattering a foe’s resistance and enslaving it to your god’s will. Other clerics might be content to defeat their enemies and move on, but you respond to defiance or dissent with crushing violence. You seek to unify the world under an empire with your god and church at its head.

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