Dragonmarks are a major part of what makes the Eberron setting interesting and distinct from the core D&D experience. With the release of the 4th Edition Eberron Player's Guide this month, we thought it would be good to talk about the design and development that led to the presentation of dragonmarks in their final form.
I like to talk about it, because I think it's a great example of how I see my job as the manager of the D&D design team. The challenge I set before the designers is to continually innovate the design of the game.
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About the Author
James Wyatt is the D&D Design Manager for Wizards of the Coast Roleplaying R&D. He was one of the lead designers for 4th Edition D&D and the primary author of the 4th Edition Dungeon Master’s Guide. He was one of the designers of the Eberron Campaign Setting and is the author of several Eberron novels.