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Humans of the WildD&D Insider Article
On Civilization's Fringes
By Robert J. Schwalb

One can’t understate the dangers lurking in the wilds. Beneath its great forests, hidden in the rolling hills, are the savage peoples, the brutal orcs and cunning goblins, and countless others besides. The old cities, whose names are lost to legend, now hold vicious monsters, while the giants stir in their mountain homes and dragons soar on thermals in a world overrun with monsters beyond imagining. Yet as civilization recedes, it leaves behind people who are unwilling to surrender their homes and lives to the claw and fang. They remain in the lands in which they were born, passing down their knowledge to each generation to follow in the hope of holding the patch of territory for which they bleed and fight.

By an outsider’s estimation, the Hastaani are a primitive folk, spread across simple and backward communities without any of the modern innovations found in the civilized lands. Yet, as Uri learned, they made do with what they had, lived in peace with one another, and presented a united face through social obligations and strong connections that acted as a glue for all the people in each village. Though simple in demand, Uri learned they were clever, due to having overcome their hardships through surprising ingenuity and determination.

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    About the Author

    Robert J. Schwalb is an award-winning game designer who has contributed design to or developed over one hundred roleplaying game titles for Dungeons & Dragons, Warhammer Fantasy Roleplay, A Song of Ice and Fire Roleplaying Game, Star Wars Roleplaying Game, and the d20 System. Some of his more recent work for Wizards of the Coast is in Player’s Handbook 3, Martial Power 2, and Draconomicon 2: Metallic Dragons, and in the pages of Dragon and Dungeon magazines. Robert lives in Tennessee.

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