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The Last LegionD&D Insider Article
Guilds & Groups
By Robert J. Schwalb

The last kingdom of humans lives on in ways beyond songs and stories: It lives in the deeds of those inspired by them. The old knightly orders collapsed along with their chapter houses, but more and more heroes tumble out from the darkness, armed with ancient relics long thought to be lost and flushed with recent victory over terrible monsters. These heroes keep alive King Elidyr’s vision for a brighter world. The greatest among them might even earn a place among the surviving few who keep the signal fires burning for the day when the king returns and justice prevails once more. One such group is the Last Legion, and its exploits are the fuel of legends.

The soldiers may change, but the Last Legion lives on. What does this mean? Well, friend, it means that the Legion is bigger than us soldiers. It has a history and a place in the world—it’s even got character. In my time, I’ve seen all sorts of characters come and go. Some people have been good and brave; others, not so much.

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    About the Author

    Robert J. Schwalb is an award-winning game designer who has contributed design to or developed over one hundred roleplaying game titles for Dungeons & Dragons, Warhammer Fantasy Roleplay, A Song of Ice and Fire RPG, Star Wars RPG, and the d20 system. Some of his most recent work for Wizards of the Coast can be found in Monster Manual 3, Player’s Handbook 3, Martial Power 2, and in the pages of both Dragon and Dungeon magazines. Robert lives in Tennessee.

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