Web of Chains
An Adventure for 13th-level Characters
by Owen K. C. Stephens
In "Web of Chains," the heroes encounter a village in the grip of marauders who are forcing the local population to ravage the neighboring forest for raw materials. The marauders are the forward element for a group of neogi slavers moving in to dominate the area. They are shipping materials downriver to construct a slave market and fortress. Only by following the river to the fortress site can the heroes overcome the neogi agents and confront the great old master that rules the neogi clan. This adventure is for 13th-level characters.
I can see now that trafficking in our ... merchandise ... on the open seas left us vulnerable. We will use the depths of the Underdark to our advantage and reforge our empire on the backs of fresh slaves. The Bloody Chain will not just survive, it will flourish! The people of Kragholm have long experienced the rewards of their slavery practice. Now it is time for them to know the other end of the lash.
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About the Author
Owen K.C. Stephens is a freelance RPG writer whose recent work for Wizards of the Coast includes Adventurer's Vault, Dragon Magic, Scum and Villainy, and The Force Unleashed Campaign Guide.