"Den of the Slavetakers" is a short adventure for five 1st-level characters that takes place in the Chaos Scar. A slavetaking operation run by a one-armed gnoll turns out to have a truly sinister purpose: victim-gathering for death rituals performed by an underground cult of Torog. The priest of the temple on the far side of the cavern, a female halfling named Morgana, uses a small shard of the meteor to draw mutated homunculus servants out of the valley’s rock. In the mushroom-choked depths of the central chamber, myconids prepare for an assault on the temple to take the meteorite from whoever is left standing after the PCs interrupt the cultists' rituals.
A depression in the valley floor leads to a wide cavern that slopes gently downward. You don't have to be a tracker to tell that many people have walked in and out of this cavern recently, following a single-file trail -- tracks from boots and tracks from small feet, likely children or halflings. The cavern slopes gently down, turning into a wide corridor.
(For details on the Chaos Scar and its environs, read the Chaos Scar introduction and check out the map of the entire valley. Then check out and join the Chaos Scar group on the D&D Community pages.)
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About the Author
Rob Heinsoo led the design of the 4th Edition D&D Roleplaying Game. His 4th Edition design credits include Martial Power and the Forgotten Realms Player's Guide. His other game designs include Three-Dragon Ante and Inn-Fighting.