Anyone who spends enough time in the wastes of Athas knows that the deep desert produces mutated creatures, sometimes even shortlived new races. Those brave or foolhardy enough to travel off the well-known paths have come across strange places in the desert where everything seems twisted and out of proportion. In these places, cacti grow to towering heights while rodents the size of a crodlu gallop from one stony outcropping to the next. The desert-dwelling tribes call these places “sunwarped flats,” because their constant exposure to the red sun of Athas has warped them in strange ways.
Among the slave tribes of the desert, a legend tells of a city-state now completely absorbed by sunwarped flats. According to this legend, a sunwarped flat encompassed the entire city-state, and the Sorcerer-Kings declared that knowledge of the city, even its name, was forbidden. The doomed city-state lies ruined in the deep desert, its buildings twisted and shattered by long exposure to sunwarped magic, its streets and catacombs filled with sunwarped wretches and the treasure of a fallen Sorcerer-King awaiting someone capable of seizing it.
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About the Author
Rodney Thompson is the lead developer of the Dark Sun campaign setting. He is a developer and designer for Dungeons & Dragons whose work includes Player Essentials: Heroes of the Fallen Lands, Player Essentials: Heroes of the Forgotten Kingdoms, and Monster Vault.