Glossary--W-X
War:
A spell domain composed of nine divine spells and
a granted power focused on warfare and battle prowess.
ward: Protect a creature or object with an Abjuration spell
or effect.
Water:
One of the four classic elements of the fantasy world. Also, a spell
domain composed of nine divine spells and a granted
power themed around the element water.
Will
save: One of the three types of saving throws. Will save
= 1d20 + Will base save bonus + Wisdom modifier.
Wis:
Standard abbreviation for Wisdom.
Wisdom:
One of the six character abilities. Wisdom measures a characters
willpower, common sense, perception, insight, and intuition. Whereas
Intelligence represents the ability to analyze information, Wisdom
is about being in tune with and aware of ones surroundings.
Clerics, druids, paladins, and rangers get bonus spells based on
their Wisdom scores. A characters Wisdom modifier applies
to Will saves for negating charm person and other spells,
and to Heal, Listen, Spot, Sense Motive, and other skill checks
for skills with Wisdom as the key ability. The numerical rating
of Wisdom is called the Wisdom score. Wisdom is abbreviated "Wis."
Wiz:
Standard abbreviation for wizard.
wizard:
One of the eleven character classes. A wizard is a potent spellcaster
schooled in the arcane arts. Wizards typically spend years in apprenticeship
to learn the arts of magic, studying musty old tomes, debating magical
theory with their peers, and practicing minor magics whenever they
can. To a wizard, nothing is as important as learning and imrpoving
spells. Like casters of divine spells, wizards must prepare their
spells in advance, though they do so by studying their spellbooks
rather than meditation and praying. Wizards are uniquely capable
of creating magic items, from simple scrolls to powerful staves.
To do so, however, they must invest some part of themselves in the
process. Socially, wizards see themselves as members of a distinct,
if diverse, group. In civilized lands where they study in academies,
schools, or guilds, wizards identify themselves and others according
to membership in these formal organizations. The standard abbreviation
for wizard is Wiz.
XP: Standard abbreviation for experience points.
|