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Conflagration Priest Spell
Conflagration (Evocation)
Level: 6 (Priest)
Sphere: Elemental (Fire)
Range: 0
Components: V, S, M
Duration: Special
Casting Time: 7
Area of Effect: 100' radius + 10' radius per caster level
Saving Throw: None
This spell is a variation of the 5th-level priest spell flame
strike. Upon completion of this spell, the caster unleashes
a 10' high, scorching wave of fire that quickly expands from
the caster's present location to the spell's maximum area
of effect. Every flammable object that passes through the
ring is ignited. Paper, cloth, and wooden items are instantly
consumed and reduced to ash, while glass is instantly liquified.
Nonmagical metal is set aflame and melts in 1d4 rounds unless
doused. Stone and magical metal items are scarred by fire
but otherwise unaffected.
The fire created by this spell is both magical and holy,
and even creatures impervious to magical fire suffer damage.
The spell originates at the caster, but the caster is not
engulfed by the flames. The caster can choose up to one target
or creature per level that is likewise unaffected by the conflagration.
Thus, a 15th-level caster can grant immunity to as many as
fifteen items or creatures caught in the area of effect; this
allows the caster to protect allies from the spell's fury.
Anyone caught in the conflagration suffers 1d8 points of
damage per level of the caster (maximum 15d8 points). Until
the fires are doused or snuffed, affected creatures continue
to suffer 1d8 points of damage per round. If left unattended,
fires continue to burn for 1 round per caster level.
The material component for this spell is the caster's holy
symbol or a small piece of tinder, the latter of which is
consumed in the casting.
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