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Issue # |
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#167
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June, 2009
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Take your first steps into (or return to!) the Eberron campaign setting with Heart of the Forbidden Forge. The Scales of War Adventure Path continues in Garaitha's Anvil, in which the PCs can strike a telling blow against a githyanki stronghold and planar nexus -- but will they survive the attempt?
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#168
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July, 2009
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The Scales of War adventure path leads characters to the githyanki city of Tu'narath, where they may find allies, forge a lasting peace, and finally end the githyanki threat. Elsewhere, heroes can strike a blow for freedom by freeing the citizens of Elmhollow from a neogi slaver's Web of Chains.
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#377
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July, 2009
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Look behind the scenes of the psion class with designer commentary. Then explore the githyanki city of Tu'narath, study the philosophy of familiars in Eberron, learn the intricacies of the Disciples of Vengeance, explore Airspur, the city of genasi, and pick up tips on using Huge monsters in exciting encounters.
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#169
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August, 2009
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August brings you a Dungeon issue chock-full of bird-themed adventure in Stormcrow Tor and Oasis of the Golden Peacock. Hall of the Snake God and Crown of the Troll King are short adventures worthy of an evening's play, plus the usual DM and campaign advice.
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#378
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August, 2009
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August sees the githzerai arrive as more Player's Handbook 3 Debut content. Bahamut gets plenty of attention in both Channel Divinity and Deities & Demigods articles; Monadhan is featured in Domains of Dread; and both Eberron and Forgotten Realms are examined in light of Divine Power.
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#170
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September, 2009
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The Scales of War adventure path continues into the epic tier with "Betrayal at Monadhan;" barbarians attack the Moonsea North in "Monument of the Ancients;" we offer guided tours of an aboleth stronghold and the city of Fairhaven; plus Dungeoncraft, Save My Game, and Skill Challenges!
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#379
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September, 2009
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The assassin is here! Get the scoop on all three tiers of assassin play in this issue. You'll also find exciting new skill powers, cleric and warden essentials, great-weapon fighters, and Forgotten Realms updates. To round things out, we include class design notes and the City of Doors.
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#380
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October, 2009
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The Seeker debuts in this issue of Dragon, giving another exclusive preview of what's coming in Player's Handbook 3. The mysterious Vistani get covered in detail, as do the Raven Queen, primal characters, abyssal genasi, dragonshard items, barbarians, and wizards.
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#171
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October, 2009
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The Scales of War adventure path continues in "Grasp of the Mantled Citadel;" plus Dungeoncraft, Save My Game, and Skill Challenges!
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#172
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November, 2009
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The Scales of War sends heroes in pursuit of a heavily guarded artifact in "Legacy of Io;" characters tackle organized crime in the town of Barrinsgate; and the Chaos Scar is threatened by giant ants and a gang of halfling cutthroats.
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#381
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November, 2009
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The Seeker debuts in this issue of Dragon, giving another exclusive preview of what's coming in Player's Handbook 3. The mysterious Vistani get covered in detail, as do the Raven Queen, primal characters, abyssal genasi, dragonshard items, barbarians, and wizards.
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#173
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December, 2009
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The Scales of War sees your heroes tackling a villain with the best of intentions; our very first D&D Insider solo adventure; sentient crystals and long-lost books plaguing the Chaos Scar; plus more on Fairhaven and mithral dragons.
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#382
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December, 2009
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The ardent class makes its debut prior to Player's Handbook 3; avengers pick up new powers and magic items; wizards get new familiars; assassins get new ways to focus their ki; warlocks discover the Blasphemous Libram; along with much, much more.
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#383
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January, 2010
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Hybrid characters return, better than ever; a host of classes and races get lavished with loving attention in more Class Acts and Winning Races articles than ever before; plus worshippers of Kord, character backgrounds, the Gibbous Moon cult, and regular columns.
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#174
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January, 2010
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The Scales of War sees your heroes venturing to the fabled City of Brass on mission that's critical to the war; two expeditions into the Chaos Scar; trips to a Domain of Dread and the elemental chaos; warlock pacts, Forgotten Realms, skill challenges, and the Greenbrier Campaign.
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#384
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February, 2010
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The Battlemind psionic class gets debuted from Player's Handbook 3; we offer a sampling of figurines of legendary power; warlocks, rangers, barbarians, avengers, clerics, warlords, eladrin and gnomes get boosts; and worshipers of Mielikki and Avandra are examined.
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#175
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February, 2010
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The Scales of War campaign reaches its world-shaking conclusion when heroes confront the Dragon Queen in the heart of her own fortress. A glass forest is discovered in the Chaos Scar. Living spells are investigated, Fairhaven and Ikemmu are explored, and skill challenges and campaign design are demystified.
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#176
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March, 2010
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Adventurers sprint, climb, and swim across town in a quest for a racer's trophy. The Chaos Scar gets a major boost with two adventures and the details you've been waiting for on the Keep. Geryon, fomorians, and elemental motes are examined. Plus, the Realms, skill challenges, and Greenbrier.
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#385
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March, 2010
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Characters learn to tie their destinies to that of dragons. The Kalashtar get a close look, along with minotaurs, spellscars, and magic item rituals. Class Acts and Winning Races turn the lens on assassins, shamans, fighters, sorcerers, swordmages, devas ... and a whole lot more.
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#386
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March, 2010
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Learn how humans survive and thrive almost anywhere. Uncover the secret life of scoundrels. Get the most from your familiar. Explore new possibilities for druids, clerics, wardens, warlocks, barbarians, changelings, goliaths, and half-orcs. Channel your inner Corellon and Sehanine. Plus the regulars you expect.
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#177
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April, 2010
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Venture into the Demon Wastes of Eberron in search of a fabled artifact at the heart of the Maze of Shattered Souls. Battle a young woman's ancestral nightmares. Pursue adventure and vengeance in the Chaos Scar. Shuffle the Deck of Many Things. Plus Realmslore, Torog, psionics, skill challenges, and more!
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#387
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May, 2010
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Get inside a shardmind's head. Find out what makes an artificer tick. Visit the city of Onat, home to hundreds of beastmasters. Meet the sworn defenders of the Shadowfell and bards who pine for the Feywild. Plus, Erathis and Pelor; ritual magic items; shamans, avengers, invokers, revenants, tieflings, and more!
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#178
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May, 2010
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Adventurers are dropped into a balancing act between villagers, yuan-ti, and a bandit clan that war on each other. Duergar and corrupted elves cause trouble in the Chaos Scar. Balcoth, the groaning king, is examined. Chessenta and Taer Lian Doresh are explored. And the Aquela campaign begins!
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#388
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June, 2010
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Get inside a shardmind's head. Find out what makes an artificer tick. Visit the city of Onat, home to hundreds of beastmasters. Meet the sworn defenders of the Shadowfell and bards who pine for the Feywild. Plus, Erathis and Pelor; ritual magic items; shamans, avengers, invokers, revenants, tieflings, and more!
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#179
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June, 2010
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There's a new sheriff in town, and he's not entirely sane. Plus, the difference between a good DM and a great DM is the ability to say, yes. But we're going to let you in on a little secret. Sometimes it is OK to say no.
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