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Issue # Date
#414 #414 August, 2012 Let the demon prince Graz'zt show you how to win a lady's heart. Play a Cipher, a Sensate, or a Xaositect. Visit a famous magic item dealer in Sigil, and see what makes a modron march.
#415 #415 September, 2012 Meet the many clones of Manshoon. Learn the songs of sorcery. Play a Fang of Zehir, god of murder. Infiltrate the golden ranks of the Aurum. Beware a dangerous caravan that haunts the deserts of Athas.
#416 #416 October, 2012 Meet D&D’s legendary vampire and vampire hunter. Test your mettle against the Knight of the Black Rose. Give your vampiric character a magical boost. PLUS: Two new character themes inspired by the Ravenloft campaign setting.
#417 #417 November, 2012 Take sides in the never-ending Blood War. Succumb to temptation with a succubus companion. Beware the flying blade that feeds on magic. PLUS: Magic dice, the dark tale of Tenebrous, and an unstoppable Athasian bounty hunter.
#418 #418 December, 2012 Let the tarrasque run roughshod over your campaign. Save the town of Hochoch in the Grand Duchy of Geoff. Deck the halls with wondrous tapestries. Build fantastic inns and taverns from scratch. PLUS: The return of the decapus, the magen, the rhagodessa, and the thoul.
#419 #419 January, 2013 Visit the blighted Mournland and discover the inner workings of sentient living spells. Find out why many consider bladelings to be the ideal soldiers. Equip your game with the engines of war. Plus, the first wielders, hobgoblins, and the Dead Dwarf Mine!
#420 #420 February, 2013 Discover wee fey in old cupboards and walls, beneath the thick underbrush of Faerie forests, in enchanted crystal caves. Enter the court of the Carrion King, master of all myconids, and the subterranean kingdom of Mag Tureah. Plus, explore the world between life and death as a ghost (death need not be the end for your character)!
#421 #421 March, 2013 Make multiclass characters in a whole new way. Face the cold wrath of Cryonax, the Evil Elemental Prince of Cold. Release the mephits! PLUS: Draconian character options and magic items of Krynn.
#422 #422 April, 2013 "Dying is easy; comedy is hard." Those words weren't penned for roleplayers, but they could have been. This month: satyrs, tinker gnomes, and unique character backgrounds!
#423 #423 May, 2013 Dungeons have a primal allure to the inveterate adventurer in all of us. This month, discover the masters of the alluring dungeons, rare Underdark poisons, and the ecology of the gargoyle. Plus, the Inn of the Welcome Wench!
#424 #424 June, 2013 When you look at a dragon, you instantly see its size and power. What you don’t see but should be equally frightened of is its dark, inscrutable intelligence. This month, meet the avalanche dragon and the typhoon dragon, the dragon that never died -- plus, earning achievements, and Martek and the Desert of Desolation!
#425 #425 July, 2013 Elemental evil isn't all we have to offer this month, but it's a big part. Includes the Temple of Elemental Evil, cults that worship slimy, oozing, amorphous evil -- and even more catastrophic dragons!
#426 #426 August, 2013 D&D and mystery don’t mix—or do they? This month, tales of fantastic mystery, a library of useful locations, the improviser's cheat sheet -- plus, the courtier, the spy, and the vigilante added to your library of character themes.
#427 #427 September, 2013 This month, we brush away the dust of ages and reveal primordial beasts that lived before the rise of dinosaurs, or after their extinction. Plus, Nerull, Levistus -- and traits such as bravery, pride and mercy that can help to define your hero.
#428 #428 October, 2013 This month, getting scared is a kick, even when it’s all for pretend.
#429 #429 November, 2013 This month -- apparently, no one around here likes food.
#430 #430 December, 2013 Time really does go by when you’re having fun—especially when it’s playing D&D.
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