Issue # Date
#401 #401 July, 2011 Riddle me this: How is publishing like a drop in the Mississippi River? Also, the continuation of Dragonmirth, the Fatedancer character theme -- and jousting, wrestling, and boxing!
#402 #402 August, 2011 Hey Kas! Vecna called. He wants his eye and hand back. Discover the power of the gods in the wreckage they leave behind. Play a Son of Alagondar or a Seeker of Illefarn in a Neverwinter campaign. Trade class utility powers for racial ones, and pump up your weapon and implement expertise.
#193 #193 August, 2011 Unearth the secrets of Gauntlgrym. Find three fallen stars in the darkest shadows of Neverwinter, or stop by the Beached Leviathan for a quick brew. Meet a Fallcrest jeweler with a shady past. Lose yourself in Eberron’s shapeshifting city of shapeshifters. See what happens when the Chaos Scar strikes back.
#403 #403 September, 2011 It’s "back to school" month in Dragon magazine, with five new arcane academies and rules for playing 0-level characters. In addition, warlocks can learn to unlock the power of the elder constellations, and artificers discover their place in the Forgotten Realms.
#194 #194 September, 2011 An evil curse turns two brothers against each other. Fledgling adventurers find themselves hurled into the Elemental Chaos. Take a peek inside Nars Thormil’s barn, Draj’s psionic academy, Khorvaire’s monstrous criminal syndicate, and the Crafthouse of Inspiration.
#195 #195 October, 2011 Test your kung fu against five deadly assassins. Visit a spectacular Shou town in Marsember. Help Neverwinter overcome a plague of insanity. Enjoy a refreshing drink of spellslayer wine. Spend Halloween exploring Fort Bones, surfing the Silt Sea, or hanging out in a graveyard on "banderhobb watch" with a host of deadly flora.
#404 #404 October, 2011 Hone your ninja assassin skills, or play a samurai, sohei, Hordelands nomad, or yakuza. Explore the spiritual lives of the shapeshifting hengeyokai. Add honor to your D&D campaign. PLUS: The runepriests of Kara-Tur and fistfighting monks!
#405 #405 November, 2011 Play a hero of the Moonshae Isles, a Wild Hunt rider, or an oracle of the evil eye. Give your eladrin, elf, or drow character some luvvin’. Break out the spells of the Winterguard swordmages, and see what shattered the Circle of Eight. PLUS: New rituals for heroic-tier characters!
#196 #196 November, 2011 Dance your way into the heart of Baba Yaga’s famous hut. Meet a dragon cursed by the Deck of Many Things. Run a Moonshae campaign, visit the Winter Citadel of the eladrin, face the Ghost Knight of Galardoun, and experience a clash of steel in the streets of Tyr.
#197 #197 December, 2011 Face ultimate evil in the heart of the Chaos Scar. Assault the steading of the hill giant chief. Confront a blackguard and his succubus concubine in the crypts below Shadowghast Manor. PLUS: Asmodeus’s daughter, build your own hordeling, and Abyssal Plague epic threats.
#406 #406 December, 2011 Evil rules! Play a black-hearted knave, an infernal prince, or a warlock binder who flirts with dark fey. "Nerathi Legends" concludes with those insufferable rangers of Cernall. PLUS: Paragons of fey valor, gnome spies, Ur-Draxa, and the beholder empire of Xraunrarr.
#198 #198 January, 2012 Time to rough up some stone giants! Visit the Cormyrean courts of the Steel Regent and King Foril Obarskyr, wander the streets of Suzail, or make new friends and enemies in a tavern strapped to a dragon’s back!
#407 #407 January, 2012 Add romance to your D&D game. Join the Purple Dragons or War Wizards of Cormyr, or the Sentinel Marshals of House Deneith. Meet two heroes of the Valenar elves and Athas’s crazy desert "king."
#408 #408 February, 2012 The gods and the primordials need YOU! See why Gruumsh hates Corellon. Meet four genie nobles seeking powerful adventurers. Unearth relics of the lost gods of Athas. Explore Eberron’s “devils’ playground” and new racial utility powers for dragonborn, half-orcs, and tieflings.
#199 #199 February, 2012 Battle the frost giants and their allies in the icy depths of the Glacial Rift. Unleash Yan-C-Bin and Olhydra, the evil elemental princes of air and water. Add dao (earth genies) and marids (water genies) to your campaign.
#409 #409 March, 2012 Master the secret language of thieves. Join a famous thieves’ guild in Faerûn. Learn some new dice games. Find the lost gold of the Merendil family. Meet the Black Blade of Raam. Play a Blackstaff apprentice, Halaster’s clone, a Masked Lord of Waterdeep, or a warpriest with the conquest domain.
#200 #200 March, 2012 Tell King Snurre he’s fired! Travel through time to destroy the red dragon Flame once and for all. Defeat a mercenary army by stealing its money. Explore the not-so-abandoned pirate haven of Skullport. PLUS: The amazing Dungeon index for issues 1 through 200.
#201 #201 April, 2012 A new mini-campaign and adventure set in the world of Greyhawk, a lost TSR adventure inspired by Vikings and Norse mythology, the last voyage of the Princess Ark, a bizarre new Far Realm, the ecology of the vegepygmy, and the fate of the owlbear!
#410 #410 April, 2012 Play a werewolf like in the movies. Build your own paper dragon. Plunder the treasure vaults of a sorcerer-king, visit an island in the Lhazaar Principalities ruled by vampires, or hear what the talking door of Waterdeep has to say. Plus: Futuristic weapons of the Barrier Peaks.
#201 #201 April, 2012 Explore a mind flayer moon base. Steal a tax wagon, or stop a band of brigands from doing the same. Populate Undermountain with new traps and monsters. See the Far Realm in a whole new light. Plus: The ecology of the vegepygmy (thank you, Gary Gygax)!
#202 #202 May, 2012 DARK SUN ISSUE! Assault a House Tsalaxa fortress in the desert, bring new life to the Isle of Death, survive the many perils of the Athasian wastes, and defeat the dark defilers of the True.
#411 #411 May, 2012 Become the God-Emperor of Nerath. Battle the evil tsochar and their puppets. Storm a mysterious flying ship. Plunder a ruined city in the Mournland. PLUS: New options for thri-kreen and kenku characters.
#203 #203 June, 2012 Anchors aweigh! A ghost kraken haunts the dark depths. A githyanki pirate plies the Astral Sea. Treasures of ancient empires wait to be unearthed. PLUS: Aleaxes, githyanki antipaladins, and other planar perils.
#412 #412 June, 2012 Mariners are adventurers, too. Buy a ship, hire a crew, and set sail! PLUS: Cool stuff for worshipers of Chauntea and Silvanus, champions of the Sovereign Host, the thing in the crypt, and more.
#204 #204 July, 2012 Survive the rise of the Underdark! Search for a missing wizard in Downshadow. Face the kuo-toa and their dreaded Sea Mother. Steal a sword from a swordwing. Squash some creepy crawlers from the Demonweb.
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