Dragon Issue #412
Character Theme: The Mariner
By Jeff Morgenroth
The freedom of the open sea has great allure to adventurers of all sorts, from dashing corsairs to murderous pirates. What kind of mariner are you?
Using Ships in Your Campaign
By Lori Anderson
Catch a ride on the
. And, if it suits you, build your own vessel, handpick your crew, and equip your ship with magical and mundane enhancements.
By Jared von Hindman
Here it is: Your chaotic neutral guide to hiring henchmen. I mean, henchfolk. Whatever. The less flammable they are, the better.
Channel Divinity: Chauntea and Silvanus
By Chad Brown
Nature is a powerful ally, and the Oak Father and the Earthmother of Faerûn are very giving to those who revere them.
Confessions of a Full-Time Wizard
By Shelly Mazzanoble
R&D’s “Player-in-Chief” lets loose her inner geek.
Eye on the Realms: The Thing in the Crypt
By Ed Greenwood
. Before the world ends, many adventurers will learn to fear this name.
Eye on Dark Sun: The Ivory Dungeon
By Rodney Thompson
Visit the secret prison of the sorcerer-king of Balic, but dare not overstay your welcome.
Eye on Eberron: The Sovereign Swords
By Keith Baker
They say the Sovereign Swords are the chosen weapons of the Sovereign Host. As living instruments of the gods, they can appear as allies or enemies. But be warned: these divine heroes aren’t entirely what they seem.
By James Maliszewski
Take a trip through past editions of the D&D game, and see how its iconic features have evolved over the decades.
Time really does go by when you’re having fun—especially when it’s playing D&D.
This month -- apparently, no one around here likes food.
This month, getting scared is a kick, even when it’s all for pretend.
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