Dungeon Issue #193
The Gauntlgrym Gambit
By Daniel Marthaler
Many have died searching for the lost dwarven city of Gauntlgrym. Now, it seems, the heroes have found a way inside—but they might not live to regret it. A D&D
adventure for characters of levels 3–5.
Shards of Selûne
By Andrew G. Schneider
The goddess Selûne has sent her priests a warning of the dangers threatening Neverwinter, and it’s up to the heroes to uncover them before it’s too late. A D&D
adventure for characters of levels 1–3.
Rumble in the Valley
By Dave Chalker
The Chaos Scar strikes back! The monsters are fed up with the meddlesome heroes and their frequent incursions, and so they’ve arranged a deadly trap. A D&D Chaos Scar adventure for characters of levels 6–8.
Tavern Profile: The Beached Leviathan
By Craig Campbell
is a new semi-regular series that presents fleshed-out inns and taverns set in generic and published campaign worlds, with maps. For this premiere installment, we visit a dockside tavern in Neverwinter fashioned from the hull of a derelict ship.
Save My Game
By Stephen Radney-MacFarland
Eventually, every DM needs some advice. This month we delve deep into the mail bag to answer a number of questions from DMs.
Enemies and Allies: All That Glitters
By Robert J. Schwalb
In the town of Fallcrest lives a jeweler named Catseye, a young woman with the heart of an adventurer and the cold, black soul of a ruthless killer.
Eye on the Realms: The Winking Eyes of Rhauron
By Ed Greenwood
Whatever Rhauron wants, Rhauron gets . . . but who is this mysterious figure, and why is he using assassins to kill everybody?
Eye on Dark Sun: The Ravenous
By Rodney Thompson
You think defilers are bad for the environment? Meet the ravenous—or rather, pray you never do.
Eye on Eberron: Lost, the Shapeshifting City
By Keith Baker
If you think it’s hard keeping track of a changeling’s myriad identities, you probably don’t want to know about the ever-morphing city that many of them call home.
Monster Manual Updates: Kuo-Toa and Sahuagin
By Logan Bonner
In this article series, we’ll be revisiting monsters from the 4th Edition
and updating them. They’ll get new lore entries and the
Monster Manual 3
treatment, with new statistics block formats and attack and damage numbers.
The time has come to say farewell, but not goodbye.
The month, let the real world—past or present—inspire your next adventure.
The Halloween season is here, and we have lots of scary stuff this month to celebrate!
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