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Dark AwakeningD&D Insider Article
A Solitaire Adventure
by Chris Sims

In "Dark Awakening," you and your goblin sidekick, Splug, awake to find yourselves alone and under attack in a ransacked campsite. How did you get here? What happened to your other companions? It's up to you, and you alone, to find out in this 1st-level adventure designed to be played solitaire. You work your way through the encounters, making choices, following clues, and battling monsters according to the information you're given in linked paragraphs.

You can download a file containing all the maps and tokens needed to play "Dark Awakenings," in case you don't have the necessary Dungeon Tiles and miniatures in your collection.

You wake with a start, still in your bedroll, and realize a thin, black root grasps you by your legs and torso. It’s pulling you toward a large chasm in the ground on one side of what appears to be a ransacked campsite under a looming hillside on all sides except the east. The warm light turns out to be a campfire in the dimness of dawn, crackling as it slowly dies. Other roots reach out through the camp.

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    About the Author

    Chris Sims is a game designer whose recent credits include the 4th Edition Monster Manual and Dungeon Master’s Guide, as well as the Forgotten Realms Campaign Guide.