This article series revisits monsters from the Monster Manual, providing them with additional background and story. In addition, the articles present the monsters in the revised statistics block format that first appeared widely in Monster Manual 3. The monsters have had some minor updates to powers and to some of their statistics, including attack, damage, and defense values. These changes in statistics generally reflect the updates that appear on page 7 in the Dungeon Master’s Guide rules update. This iteration of the article includes Foulspawn and Grimlock.
Foulspawn come in many forms, all twisted distortions of people. These soldiers of the aberrant hordes hate the creatures of the natural world. From places of madness and Underdark caverns, they wage war against humanity.
Grimlocks might be far from the most intelligent or civilized creatures, but they make up for their shortfalls by being exceptionally strong and uniquely adapted to the pitch-black caverns of the Underdark. They occupy a place in the middle of the food chain. They hunt and eat goblins, kobolds, and other weak creatures, yet they possess enough survival skills to avoid the larger subterranean predators. Only the most intelligent or organized foes can easily best grimlocks, usually to exploit the rugged creatures for slave labor.