"There is a great deal of heart in Exile. Sure, we have tons of adventures, and Drizzt is in a situation where more often than not his scimitars will come out, and we'll be in the middle of some of the finest fight scenes I've ever read. But there's a lot of underlying emotion that takes it above all this."
-- Cindy Lynn Speer, SF Site, on Exile
Drizzt Do'Urden has fled the City of Spiders, Menzoberranzan, in a desperate effort to make his own way in the treacherous Underdark -- an endless subterranean labyrinth haunted by terrifying monsters, where death lurks around every twist in the pitch-dark caves. There's actually very little chance he'll survive a month.
But that's not good enough for Matron Malice. Drizzt's uncaring mother might be happy to be rid of him at first, but when Lolth herself makes it known that she hungers for the soul of this renegade drow, Malice will send everything she has out into the Underdark to find Drizzt, and satisfy the whim of the Queen of the Demonweb Pits.
But this is a mission in her goddess's name, after all, so her normal drow agents and humanoid assassins won't do, Malice will need something more, something terrifying, something that will shake the young Drizzt to his core.
Exile is the second novel in the epic series the Legend of Drizzt, and follows directly after Homeland. Here we see deeper into the soul of a character who has been thrilling fantasy readers for over two decades. The story continues in Sojourn, and on from there into a whole new world for a dark elf with nothing to go home to but a slow and painful death.