Dragon Issue #365
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The compilation PDF linked above features updated versions of the articles from this issue. While the individual articles are still available for download, the most up-to-date information can be found in the compilation.
By Logan Bonner, Mike Mearls, and David Noonan
Dragon begins yet another new feature, with this unique opportunity to play a new class from 2009's Eberron Player's Guide: the artificer!
By Brian R. James
Explore the nation of Cormyr, updated to reflect the post-Spellplague era of the Forgotten Realms.
By Chris Sims
The dragonborn are some of the most compelling creatures in D&D. Explore their history, culture, and more in this new Ecology.
By Ari Marmell
A new feature to Dragon, the Codex of Betrayal brings the epic, unique devils of the Nine Hells to life. In this article, meet Beleth, Prince of Imps and Spymaster to Glasya.
By Peter Schaefer
Not sure what your next character should be? Check out the builds for a pair of options, the ultimate fighter-mage and the master teleporter, outlined from 1st to 30th level.
By Robert J. Schwalb
The legendary dragon Ashardalon is rumored to have claimed many powerful items of interest over the years, a few of which can be found for the first time here.
Roll vs. Role: Snaketongue
By Bruce Cordell and Chris Sims
Meet the snaketongue, human cultists who have sworn service to the dark god Zehir and been warped and twisted by the yuan-ti they serve.
By Keith Baker
Deep in Mordain, the Fleshweaver's domain is a strange village—one that holds wonders unseen elsewhere in Khorvaire.
Design & Development: Monster Design
By Rob Heinsoo and Peter Schaefer
Explore the ins and outs of monster design, from both our mechanical design and development teams.
Confessions of a Full-Time Wizard
By Shelly Mazzanoble
Shelly's finally run her first game. For real. Was her planned bribery of food and drinks necessary?
By Chris Tulach
This month, Chris tells us about the planned launch of the newest Living campaign: Living Forgotten Realms.
By Bill Slavicsek
Bill speaks out on another topic vital to the success of the D&D brand.
Dungeons have a primal allure to the inveterate adventurer in all of us. This month, discover the masters of the alluring dungeons, rare Underdark poisons, and the ecology of the gargoyle. Plus, the Inn of the Welcome Wench!
"Dying is easy; comedy is hard." Those words weren't penned for roleplayers, but they could have been. This month: satyrs, tinker gnomes, and unique character backgrounds!
Make multiclass characters in a whole new way. Face the cold wrath of Cryonax, the Evil Elemental Prince of Cold. Release the mephits! PLUS: Draconian character options and magic items of Krynn.