<?xml version="1.0"?>
<rss xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0">
  <channel>
    <title>Wizards.com - Dungeons &amp; Dragons</title>
    <link>http://wizards.com/dnd/globals/services/articlefeed.aspx</link>
    <description>Today's content on Dungeons &amp; Dragons.</description>
    <language>en-us</language>
    <pubDate>Fri, 10 Feb 2012 00:00:00 PST</pubDate>
    <item>
      <dc:creator>Claudio Pozas</dc:creator>
      <title>Elemental Patrons and Palaces</title>
      <link>http://wizards.com/DnD/Article.aspx?x=dnd/dra/elementalpatrons</link>
      <description>The relationship between an elemental patron and a mortal agent is different from that between an astral god and a mortal worshiper. The gods are banished from the world, as are their primordial counterparts, thanks to the efforts of the primal spirits. Gods are distant, enigmatic and unfathomable. Primordials, despite their power, are yet more inscrutable, inca pable of coherent thought beyond what is demanded of their nature. They are fundamental forces of the cosmos, not entities that can be reasoned with.</description>
      <pubDate>Fri, 10 Feb 2012 00:00:00 PST</pubDate>
      <guid>http://wizards.com/DnD/Article.aspx?x=dnd/dra/elementalpatrons#78315</guid>
    </item>
    <item>
      <dc:creator />
      <title>Prepare for Assault!</title>
      <link>http://wizards.com/DnD/Article.aspx?x=dnd/4news/20120210</link>
      <description>If you're not yet familiar with D&amp;amp;D Lair Assault, you’ll need to steel yourself for the challenge.</description>
      <pubDate>Fri, 10 Feb 2012 00:00:00 PST</pubDate>
      <guid>http://wizards.com/DnD/Article.aspx?x=dnd/4news/20120210#78314</guid>
    </item>
    <item>
      <dc:creator>Chris Perkins</dc:creator>
      <title>Map Fu</title>
      <link>http://wizards.com/DnD/Article.aspx?x=dnd/4dmxp/20120209</link>
      <description>Here are some quick tricks to “tune up” your hand-drawn maps and impress your players.</description>
      <pubDate>Thu, 09 Feb 2012 00:00:00 PST</pubDate>
      <guid>http://wizards.com/DnD/Article.aspx?x=dnd/4dmxp/20120209#78302</guid>
    </item>
    <item>
      <dc:creator>Ed Greenwood</dc:creator>
      <title>The Enchanted Painting of Manyshields Hall</title>
      <link>http://wizards.com/DnD/Article.aspx?x=dnd/dun/201202eotr</link>
      <description>A wealthy Sembian merchant has been buying fine furnishings for his newly built country mansion. Among them, he picked up many large old paintings at auction from the homes of fellow Sembians who had fallen on hard times or died. Whenever moonlight touches one such painting, strange monsters emerge from it. Is it a portal? If so, to where? Where did it come from? Who made it, and why? And why have attempts to destroy it had such deadly consequences?</description>
      <pubDate>Thu, 09 Feb 2012 00:00:00 PST</pubDate>
      <guid>http://wizards.com/DnD/Article.aspx?x=dnd/dun/201202eotr#78303</guid>
    </item>
    <item>
      <dc:creator>Michael E. Shea</dc:creator>
      <title>Lords of Chaos: Olhydra and Yan-C-Bin</title>
      <link>http://wizards.com/DnD/Article.aspx?x=dnd/dun/lordschaos</link>
      <description>Since the dawn of time, the princes of elemental evil have ruled over the swirling chaos of creation. Two of the princes of elemental evil, Ogrémoch and Imix, are fully described in &lt;i&gt;Monster Manual 3&lt;/i&gt;. This article covers two more of the group in detail: Olhydra, the elemental princess of water, and Yan- C-Bin, the elemental prince of air.</description>
      <pubDate>Wed, 08 Feb 2012 00:00:00 PST</pubDate>
      <guid>http://wizards.com/DnD/Article.aspx?x=dnd/dun/lordschaos#78293</guid>
    </item>
    <item>
      <dc:creator>Robert J. Schwalb</dc:creator>
      <title>Designing Chaos: Classes and Themes</title>
      <link>http://wizards.com/DnD/Article.aspx?x=dnd/drdd/20120208</link>
      <description>What is elemental power and how do player characters use it? These questions confronted me last winter at D&amp;amp;D Experience and would drive my work in the upcoming &lt;i&gt;Player's Option: Heroes of the Elemental Chaos.&lt;/i&gt;</description>
      <pubDate>Wed, 08 Feb 2012 00:00:00 PST</pubDate>
      <guid>http://wizards.com/DnD/Article.aspx?x=dnd/drdd/20120208#78292</guid>
    </item>
    <item>
      <dc:creator>Rodney Thompson</dc:creator>
      <title>Rule-of-Three: 02/07/12</title>
      <link>http://wizards.com/DnD/Article.aspx?x=dnd/4ro3/20120207</link>
      <description>You've got questions—we've got answers! Here's how it works—each week, our Community Manager will be scouring all available sources to find whatever questions you're asking. We'll pick three of them for R&amp;amp;D to answer.</description>
      <pubDate>Tue, 07 Feb 2012 00:00:00 PST</pubDate>
      <guid>http://wizards.com/DnD/Article.aspx?x=dnd/4ro3/20120207#78274</guid>
    </item>
    <item>
      <dc:creator>Nina Hess</dc:creator>
      <title>Everlasting Characters</title>
      <link>http://wizards.com/DnD/Article.aspx?x=dnd/bookwyrms/20120202</link>
      <description>A character in a series is a special sort of beast—he has to be that much more compelling, that much more daring and complicated and &lt;i&gt;real.&lt;/i&gt;</description>
      <pubDate>Tue, 07 Feb 2012 00:00:00 PST</pubDate>
      <guid>http://wizards.com/DnD/Article.aspx?x=dnd/bookwyrms/20120202#78272</guid>
    </item>
    <item>
      <dc:creator>Bart Carroll</dc:creator>
      <title>February: In the Works</title>
      <link>http://wizards.com/DnD/Article.aspx?x=dnd/4pr/201202</link>
      <description>A new column, plus a look at Waterdeep, elemental heroes, and some 1st Edition material!</description>
      <pubDate>Mon, 06 Feb 2012 00:00:00 PST</pubDate>
      <guid>http://wizards.com/DnD/Article.aspx?x=dnd/4pr/201202#78263</guid>
    </item>
    <item>
      <dc:creator>Monte Cook</dc:creator>
      <title>Uniting the Editions, Part 2</title>
      <link>http://wizards.com/DnD/Article.aspx?x=dnd/4ll/20120206</link>
      <description>Last week, I talked about why we might be interested in uniting the editions, and how we might look at the tones and play styles of those editions to capture what we seek to have in D&amp;amp;D. This week, let's go over how the choices you make as players and DMs should affect the style of game you play, as well as the style of characters you play.</description>
      <pubDate>Mon, 06 Feb 2012 00:00:00 PST</pubDate>
      <guid>http://wizards.com/DnD/Article.aspx?x=dnd/4ll/20120206#78262</guid>
    </item>
  </channel>
</rss>
