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Choose Your Own Shadowmoor Adventure

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Shadowmoor is a gloomy, eerie place—especially for an elf. The morning sun never comes up, and the night-howls never die down. You've got the feeling that this whole plane has got wind of your scent—and you smell good. You've got a glow-spell cast into the tip of your staff, but that's all you've got to guide you. You've been lost in the wilds for hours now, ever since the rest of your patrol disappeared. How are you going to get back to the safehold?

Look for a trail.
Head into the wilds.
Cast a spell.

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